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endtime

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endtime last won the day on September 29 2017

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179 "Just keep swimming"

About endtime

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  1. The AI presses high, the problem is that it's an FM-style press, i.e. only the player with the ball is closed down, while passing lanes remain open and there's always someone available for a pass.
  2. one corner, one IFK, four goals from open play. It was mostly Golovin cutting in a'la Robben and smashing in some ridiculous shot into the top corner, dribbling could probably be toned down a tad.
  3. Man Utd: 331 completed/373 attempted, Leicester: 564 completed/640 attempted. 460 of Leicester's passes were made by the GK + back 4 + DM.
  4. This is an AI vs AI game, simulated in full detail. I watched the full game and the reason for the possession stats is that the Leicester back 4 + DM + keeper would just pass the ball to each other for minutes on end in their own half. Man Utd pressed high and the Leicester defence would just play the ball sideways or back. I counted over 40 passes before someone tried a more direct ball forward. Meanwhile Man Utd just played the ball directly forward/ran at the defence whenever they got the ball. That being said, Leicester started playing more direct when several goals down and I think the possession stat might be a bit bugged, because what I saw certainly didn't look like a 60/40 split.
  5. There's an option in preferences to reduce breaks in processing.
  6. How does that team from Vadso get to away games? Even with regionalised leagues it's 800 km to Tromso, and I don't think a tiny club from the 4th tier can afford to charter planes on a regular basis.
  7. We've been rehashing the same issues over and over again for 40+ pages, even though SI have acknowledged them and are working on fixing them, I'd hardly call that constructive
  8. You not knowing how to take screenshots? Yeah, pretty funny
  9. Crazy how you won the league with Hibs and your board rating is C
  10. It's on the main records page, on the top of the right-hand side column https://pasteboard.co/IHL9e82.jpg
  11. I actually hope youth generation is nerfed in this version, it was rather unrealistic that maxed out junior coaching and recruitment pretty much allowed clubs to be self sufficient and completely forego signing players.
  12. It's probably not the attribute per se, it's more that the WBs cover unrealistic amounts of ground in the match engine.
  13. I played a 3 at the back tactic with WBs in the beta and the WBs stayed in line with the CBs while the CMs ran to press the AI's wide players, much like in FM19. Having said that, I played with a very low line of engagement, so it might have played into that.
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