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YOUNGSTEVE

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  1. The game is to simple as it is. This a no brainer to at least make it a bit of a challenge.
  2. This has been the general consensus over the years, with the game getting easier & easier. Look at the threads of 10 years or more & they were full of threads of the game is too hard & unable to win. When in reality it meant it was the correct difficulty. Contrast with today, & threads about too hard game are extremely rare, & every career thread is about how you conquered the world with some tiny club. Game lacks any long term appeal, which is a shame as this used to be my most popular game by far. Only have good game by putting your own restrictions & rules in place.
  3. Super goalkeeper that the opposition always has.
  4. Dan Have you decided yet which region you are going down the furthest with, & at what level, as it is hard to see which leagues go down to the furthest level now.
  5. Not sure who with? The Yorkshire Amateur league did go down to level 21 last season, but not sure if the still do. Devon & Exeter still goes down to level 20, with league 8 teams, but none seem to be first teams. There are others close by, but not sure if any go anywhere near as low.
  6. Wonder what happened to him. He use to love the game.
  7. I thought I played quite extreme, but not like this. Because the game was never intended to go down this low & that your attributes are rated 1-20, it is isn't really possible to properly play this low. So the only to play competitively is to play with restrictions. Minimum ways to play the game better is ensure all teams are filled with players, so you have crap straight away. Also have a small database, so players are rarer & more in demand, making buying & keeping them harder, though at these low levels, mainly keeping them is the problem. Because it is so easy to get players of a far harder standard I tried to go for realistic targets, but this doesn't really work, so the only way you can really play a fair game at these levels is by playing a youth challenge, whereby you only gain players through your youth input each season, & not allowed to bring players in. The other thing I have done for a few years, which hardly anyone does, is mask the attributes of players, so I cannot see how they compare to other players, & how weak & strong they are. That is not to say I haven't an idea, as you gain knowledge of players by watching them play, AM advice, & graphs of their areas of strengths & weaknesses, other reports, as a LLM manager would. Despite these restrictions, it is still possible to climb the leagues regularly, but now you need to give more thought in what you do. I play slow so never play many seasons until the new version comes, but I like playing this way. I am not saying this is the right way, just the way I like playing the game, & as you & others have mentioned play the game how you enjoy it. Just thought I would explain the way I play the game.
  8. What is the point about using gamey tactics like that. It is easy enough playing low down as it is.
  9. Actually Dan has removed the links at the moment. They should be back soon when he has updated to version 3 with all the league cups attached.
  10. I would think so as it would mess up all the map coefficients & effect the cups & leagues it would go into.
  11. That just shows that the smaller database is more realistic. In real life you don't just pick top players of a conveyor belt.
  12. Where is this mentioned? Is this because last years patch was released on the beginning of March. SI never say when a patch is out until it is released.
  13. I think you have done very well, & got the side up as high as it can with the resources you had. Yes, a new AI manager might do better, but expect that will be more to do if they have a sugar daddy or not. The only unrealistic part seems to be clubs seem to regularly get massive cash boosts, which seems to make the leagues unbalanced. All in all it was a good read, & enjoyed reading about your exploits. As long as you found it great playing the game, that is all that really matters.
  14. In a way I am glad you have failed so far. Not that I personally want you to. It does show the game is working, & you cannot magically go all attacking a suddenly win all & become successful. It seems what you were doing before worked well, but other sides just had more resources than you, which if you look at in real life is true.
  15. The individual databases have more players in the game dependant on which size you have. I used to always play with the biggest database as I thought this made the game better, but was informed that a smaller database actually makes the game more playable, which I think it does. Yes you get more players to pick & choose the bigger the database you have, but a small one makes the game more difficult as there is a lot more demand for the players in the game.
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