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Issy

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Posts posted by Issy

  1. il y a 30 minutes, zyfon5 a dit :

    These things happen to me like once or twice in a season. Usually when my defenders are pressed like that they will pass the ball back to the GK to start build up from the back again or put a long pass to the wide areas. So it's either a specific issue for some players or your players are being asked to do something they are not good at or some tactical issues or a combination of these things. From the first video, when your CB was robbed of the ball they have pushed very high up the field almost to the middle line with little support from your players as most of your players have pushed up until they are behind the opposition midfield line. This is usually an indication of poor build up structure and will make you prone of these situations happening. 

    Edit: @Issy this was meant as a reply to your post. Accidentally quoted the wrong post.

    Except i'm Werder not Mainz. 

    But it happens to me too, even with good defender who can raise well from back like Moisander, Vogt or Gvardiol, Denayer,... they are doing the same mistake. 

    I however ask to not take risk in pass and to dribble less in team AND individual instruction but nothing change. So its not my fault especially when the IA is doing the same thing. 

  2. il y a 2 minutes, HUNT3R a dit :

    You're taking what Neil said and jumping to your own conclusions. SI not only try to balance the engine in terms of all stats (incl passes, tackles, offsides etc) across leagues all over the world, top and bottom, but they also play the game, so use the 'eye test' when judging matches too.

    Yeah, i'm frustrated. But its the first time in 10 years i come complain... then it must means that the game is "unplayable".

  3. Il y a 2 heures, Neil Brock a dit :

    We don't feel the match engine is broken, unplayable or needs 'fixing'. We'd like to improve it and that's what we're working on.

    We released the Pre-Release Beta with a match engine, got feedback and made adjustments to improve certain areas, but as we've said elsewhere making changes has the potential for knock-ons. We still feel the balance and the output of the match engine (in terms of results, goals per game etc) are very close to real life. We've said there are some areas of the game we feel could improve further if we can and that's what we're working on currently. 


    So why put a match engine in the game if the most important for you is that the results & goals are the same as in real life?


    Most people here buy this game for its tactical aspect otherwise we would only simulate the games...

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