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kertiek
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Posts posted by kertiek
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5 minutes ago, Dadecane said:The AI not rotating is another thing thats wayyy overstated. Every single game in my save, and I do mean every single one, the commentator is sure to mention at the start of the game that my opponent has made 3-4 changes to last games lineup. Thats every game.
the subs do come late, yes. seems they dont make subs until min70 or later, that has to be tweaked for sure. But to say the teams dont rotate the starting XI is something I find very hard to believe.
this is my u21 squad, please take a look at the match sharpness when its February and we are already past the mid season, its not my fault that people dont notice this things.
is this how b and youth teams are going to develop players? with only 11 players getting minutes? i dont think is working as intended.
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2 minutes ago, Dadecane said:
This is 100% overstated and wont be noticeable until youre 5, 6, 7, 8 yrs into your save by which point the update will be out. People are being EXTREMELY overdramatic, the game is fine right now to start a very realistic save, in which u wont experience much issues until a point where SI will have already dropped the update.
sure, take a look at the bug report section and count the posts about substitutions and rotations, i dont need to make users agree with me, there is more than enough reports about it.
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2 minutes ago, limey150781 said:But that is your choice. You have the game and can play whenever you want. Millions are.
millions of casuals don't even notice that ai rotations and substitutions are not working as it should and this is more noticeable if u play a long term save, this is annoying especially when this was announced as a big feature this year.
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i play the game in comprehensive, am using a fm23 save that is in the year 2042, i started playing in fm24 on December of 2039, am using arsenal.
the match engine is far better than previous years, my biggest complains in the past years has been that wide attackers weren't aggressive enough and didn't even attempt to dribble even if most of the team/roles/Instruction were set to make that the focus of all the attacks, i play with a 4-3-3 dm wide, i like to play with teams set as the barca of ronaldinho, with IF breaking defenses mainly, and now the match engine does it, they attack way better than before, you can check my previous posts that i been complaing about dribbling on wide attacking players for the past 2 years.
after playing 2 full seasons i can say that one problem with the game is creating a big snow ball on other aspects of it, what is it? AI managers, they don't do decent squad building, squad transfers and squad rotations and all those affect way too many pieces of the game:
the transfer market feels bad because AI managers just stockpile players, they buy the best players but never play them, just let them sit and rot in the bench if they take them to the bench because they rarely rotate or make subs.
the squad rotations are almost inexistent, this affect matches competitivity because is like playing against handicaped teams, what's the point of having a nice match engine if i have to play against tired players and their AI managers rarely make substitutions? it feels like a player has to get injured out of the game to see an AI substitution, they do it but rarely.
player development, due to the lack of rotations and substitutions the regens/young players only the very best players of their respective b/ u21/ u19/ u 18 squads get match minutes and this affect directly their development, if you have 2 or more 3+ potential star players only the starters are going to get developed as they should because the players that go to the bench rarely will get minutes so they will develop way slower in comparison to the starters, they simple don't get green match sharpness, they always stay at red or yellow because AI managers don't rotate.
does the league or champions league feels too easy? yes, why? because most of the teams never rotate their squad or if they do it is rare so they end up playing against you with tired squads and if they have to make a forced substitutions due to suspensions or injuries the player coming from the bench will have low match sharpness and wont be in his best condition/form due to lack of minutes.
all these aspects of the game can/should change if AI managers make rotations and substitutions, i would like to see what would happen with u21 players development if their managers make far better use of the whole squad and not just 11 players mainly.
at least that is my main problem with the beta for now, are other things that need fixing? yes but are not as annoying as the things i wrote above.
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18 minutes ago, KeegBCFC said:
Why is this still a "highlight" on Comprehensive? Happens 3 or 4 times per game, truly ridiculous
because that the classic play where the receiver gives a one touch pass back to the throw in taker and gets called out off side, top play of any match easy.
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people complaining about goalkeepers conceding too much ... this is my first full season on fm24, save imported from fm23
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just another joke the the list, player away on the african cup is mad because he is getting very little playing time (arsenal/england) ... how am i supossed to play him more if he is away for a month with ghana?
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i got to say the animations are really nice this year
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fm23 schedules cant be imported to fm24? .. even after i select them the load button cant be pressed
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11 minutes ago, Zapoleon said:
Has it ever been posted as a bug though>?
is a 2 year old report good enough for you?
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does this fix from the last patch applies only to new saves ?
- Improvements to scheduling in English top flight and less fixture congestion
i know that changes to Competitions and Rulegroups*: have this comment *For competition specific changes to take effect a new game may be required.
but the may makes me wonder if it works on older saves or not.
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not only that , now fatigue and jadeness changes the player progression, if suddenly a good player starts going downhill, is time to start rotating him and giving him a few rest days, after he lowers his fatigue levels he will start going up in his "progression" and being able to perform at his "full" CA.
i feel in previous years progression was a representation of current ability only but now is more like his current performing capacity with more factors affecting it.
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i "cheated" just to check the real value of fatigue of my team when the "slump" hit in january/febrauary and the players that were not performing as good as before were exactly the players that were jaded or really close to being jaded and all the other players that had decent rotations kept their form at good levels for the whole season, yes over a season u have to do a tweak on your tactics to keep the opposition guessing what ur going to do but fatigue is a big factor in performance that at least me didnt notice as much before.
what i did to fix it? ...
improved the whole sport science staff ( they help to keep fatigue low), read this for more info about that role and fatigue https://fminside.net/guides/staff-guides/279-sports-scientist-in-football-manager
on congested weeks of matches i lowered intensity in training -> rest to no training on yellow, half on light green and double on full green, but kept giving 1 day off to regular/importat players after every match especially if the match load was on heavy, maybe they can play 4 o 5 on a roll and keep performing but after 7 o 8 matches every 2/3 days they will start breaking down and the only way to keep them away from jadeness is resting them every chance u get
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15 minutes ago, goku4 said:
Am I the only one who has problems with crossing? My FBs/WBs always run down the line, make a stop, turn around and then cross... I tried with and without "Work Ball Into Box" instructions and even told them to "cross often". I ready through a couple of forums and saw that other people are also observing similar things... This for sure is a bug/weakness of the match engine. Does not have anything to do with tactical instructions or player intelligence, as opposition players behave in the same pattern... Nobody is running down the line and crossing, there is always a stop and 180degree turn first and then they cross with the weaker foot...
if u are playing with attacking mentality and there is not much people in the box to receive the cross, wide players often choose to recycle the ball instead of trying a low chance cross
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currently we have a list with tickets with all the team instruction available but is rather confusing to use it. (image1)
image1:
Quotesince an minimalistic UI for team instructions already exist in-game, the one that we can use while playing a match without going to the tactics screen. (image2)
image2:
Quotecould u guys make it that match plans team instruction use UI from the second image? but maintain an option to select a team shout, with multiple team instructions (tactics > tactical style) (image 3)
image3:Quotethanks in advance
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1 minute ago, KamyKaze said:
I meant I change the FM window depending on what else I have on screen too
the way i did the script it sends the click only when the main window is football manager, that way if u are using other apps or browsing chrome for example, it wont send the click, only when the main window is football manager even if u play it as windowed
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3 minutes ago, KamyKaze said:
How did you do the autohotkey for it?
Saw it on the thread. Won't work for me as I play windowed and might change place
i play in windowed too, u might have to change the coordinates for it with autohotkeys window spy mode, is pretty easy to do it
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1 minute ago, KamyKaze said:
How did you do the autohotkey for it?
its not that hard, i have previous experience with autohotkeys and to get the correct coordinates for the mouse click event, autohotkeys has a "windows spy" mode that lets you see all the info you need, for example main active window and mouse coordinates/position
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in case anyone finds this useful
i also added a autohotkey script to do it right now.
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i decided to do it myself in the meantime in case they dont add it.
here is the script for autohotkeys.
my sreen resolution is 1920x1080 window mode with 85% zoom out, if u use other resolution or window mode u will need to edit the coordinates (1871, 946)
with this script when i press tab while the main window is football manager 2023 it does a mouse left click on the button than opens the touchpad in the lower right position while watching a match, i didnt want to make it more complicated so it will happens always while u have football manager 2023 as your main active window not only when watching a match, probably i could detect colors to only make it while watching a match but i dont want to invest more time in it.
Quote#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
~Tab::
IfWinActive, ahk_exe fm.exe
{
CoordMode, Mouse, Screen
MouseGetPos, MouseX, MouseY
PixelGetColor, color, 1871, 946
if color = 0x1A1719
{
Click, 1871 946
MouseMove, MouseX, MouseY, 0
Return
}
}
Return1
Football Manager 2024 Official Feedback Thread
in Football Manager General Discussion
Posted
this is one of the best subs, it has better potential than the starters in his position.
am done discussing the subject,i dont need you to agree with me.