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Scouting list removal performance enhancement


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I have played with stupidly large shortlists. I have found that when you try and remove a large amount of players (5000+) the game stops you from being able to perform any other actions in the mean time whilst the game worked up to consume 8GB of RAM over 10 minutes wait. I have a high spec PC with 32GB RAM, SSD and a powerful processor. Surely It would be best to perform these tasks it's own thread? It consumes loads of memory whilst performing this task. You might be guessing by now I am a developer (not of games).

I am talking from the context of FM21. If this has already been improved since FM21 then let me know.

Edited by djpdavey
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