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Running List of Online EHM1 Problems


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1. Loading the game: WHen you load an online game after a crash or some other issue, the host signs in. Then you need someone else to login in remotely using VNC or something, to return from vacation for every player.

This is a very time consuming process.

The bold part needs to go away.

2. Instability. With 4-5 people in the draft screen at once, the game gets wonky. It seems to switch screens on you. Perhaps it's going to a screen sorted by someone else in the draft.

Worse yet, the game seems to crash a lot when there are more than 4-5 people in the game. Especially if they are in drafts.

3. Timing out. Players time out after 120-150 seconds of being idle.

3. Timing out in response screens. This has been a problem since 2005. If you time out in a response screen you're stuck. Nobody can boot you. Nobody can save while your ghost is in the game. Nobody can move forward.

4. Lags. Seems like there's a 1-2 second delay with every click. Sometimes more.

5. Actual online in-game play. It's not possible. Personally, I don't want it. But some do.

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