OlukitzFudgey Posted November 27, 2015 Share Posted November 27, 2015 Is it possible to assign an attribute or style a text that would enable text to be displayed in capital letters? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 27, 2015 Share Posted November 27, 2015 You can add the following line to the xml file in the fonts folder for the text style you are using: <string id="capitalisation" value="upper case" /> And that will make the text all caps, it might be possible to add something like this to the widget that calls the text in the actual panels xml file: capitalisation="upper case" Sometimes code like that will work, other times it won't just depends on whether the game is programmed to read that or not. If it won't read that and you haven't already set a font to the code just add a bit like this: font="fonts/<file_name>" to the widget that calls the text, then create an xml file in the fonts folder call <file_name> and past that top line into the file. Link to post Share on other sites More sharing options...
OlukitzFudgey Posted November 27, 2015 Author Share Posted November 27, 2015 Thank you very much michaeltmurrayuk Link to post Share on other sites More sharing options...
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