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SkaldfraNorden

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Posts posted by SkaldfraNorden

  1. 52 minutes ago, the_hdk said:

    may I ask you to share the game-breaking bugs you are refering to with me (can also pm me)  as im not aware of some to be there that long.

    There are none game-breaking, as the game doesn't crash to desktop, at least not for me once it goes through the loading sequence up to the main menu, but from the top of my head, constantly, but constantly clicking every time I load the game and go to any screen with customizable columns right click > auto size all columns > manually set width so everything stays within one screen

    You'd think the UI in 2021, let alone 2024 would be more adaptable than that

  2. It's been going on for a while, but the amount of fixes from patches, practically amount to hotfixes, and a completely new version is what a patch should be.

    I still remember when we actually got a new feature in the winter patch, I think it was FM08 or 12, so it is possible.

    And what does "...and more" mean in the changelist? If something was changed, simply list it, there are tools to generate the changes automatically

    A joke

    edit: screenshoting the post in case it's deleted, like the one above

  3. 42 minutes ago, XaW said:

    Nope, that’s why I said to the OP that we have the same level of influence.

    A smal caveat is that we’ve been here a while, so our opinions _might_ carry more weight in some cases, but I doubt we can influence much in general.

    Fair enough, thanks

    Also, to be clear, outside of this point he made, however blunt and maybe clumsy it was, the rest of the post is tantrum, but the most of the commenters in the thread focused on this

  4. 5 minutes ago, forameuss said:

    I don't like the direction the game is going in, no.  And I haven't for a number of years.  It retains just about enough appeal for me buy it, given I'm lucky enough not to have to worry about spending 30 quid on something like that, and knowing I'll get more hours out of it than some far more expensive games.

    But what I think, or what you think, or really what anyone (individually) thinks is irrelevant.  Like I said, ask 100 people, you'll get 100 answers, so although SI would probably like to deliver a product that fits the customers "demands" (interesting wording), it's completely impossible.  So they have to pick the direction they think is the best fit.  It continues to sell at the usual high levels, so how exactly can anyone argue that the direction is fundamentally wrong?  As always, it's up to each individual consumer to make an individual choice as to what to do with their money, but the entitlement was strong in that original post.

    Absolutely agree on the bolded part, that's why I don't bother posting much, tbh. 

    We might just be in the middle of the new generation of players coming in, while the older (by playing time, not tears) are staying on older games, who knows...

    Oh well, luckily there are other replayable games out there, it isn't all about FM after all

  5. Nope, first time in 21 years I won't be buying it. I've got already diminished playtime since FM17, but I still got that buzz around September/October that I "just had to have it and play it". Not now, maybe I got older or lost interest, but I feel it's just not much to look forward to this time.

     

    1 hour ago, forameuss said:

    This is just wrong, particularly when if you took 100 fans of the game, they'd likely give you 100 different things that they believe are absolutely crucial to the game.  You can't equate that to your job.  You're presumably being hired directly by a client to meet their needs.  That isn't happening here.  SI are building the product they feel is going in the correct direction, then it's up to you as a consumer whether you think that is worth your money.  

    You're correct about the poster having one client and being focused on their needs, compared to SI. But, what if, just if, the SI's feel about the game direction is wrong? Hypothetically speaking.

    Do you like the game's direction last few years? I don't to be honest as most of the features that are put in new iterations could be places in a bigger patch, call it 22 v2.0 for instance.

    I still remember where we got new features during the winter patch, FM08 it was, and studio was much, much smaller.

  6. 7 hours ago, aj6658 said:

    But like i said before, all the headline features they have announced so far all i care about is the ME

    • If AI managers are harder and more adaptable thats a big plus
    • Better AI squad building 
    • Genpressing less OP and more styles of play viable 
    • fixed youth development (wasnt there a bug which made is so much harder?)

    If that is delivered i think that would be a good improvement as the core of the game has improved noticeably 

    So, a patch?

    In PDX universe, half of the new features, both headline and gameplay improvements, would be DLC for the most E/$14.99 / £11.99, and the above would be free update as part of the core gameplay update and bugfixes.

    MLS part of the blog is just a DB update, shouldn't receive a mention...

    For context, I've been playing since CM 00/01, have been internal beta tester for a couple of versions some 10 years ago, but finding myself playing less and less since FM17, not surpassing around 120-150 hours

  7. 1 hour ago, BuzzR said:

    If you want a solid sidebar use red_replacement="secondary" with this

     

    Thanks! I managed to set it to primary colour, actually, as it aligns with the top right pattern and change the text to secondary

     

    image.png.9d61cca723dd810f838f64c6332e440b.png

     

    However, icons stay white, at it is an issue with the teams who have white as either primary/secondary colour, like this:

     

    image.png.a448643ee3392ed8457ba7d3285f79ff.png

     

    I changed the bit here to colour="secondary", it worked with the text, but not with the icons

    <!--club table-->
                <container id="CLUB">
                    <layout class="arrange_vertical_attachment" alignment="bottom,extend" gap="0" offset="0"/>
                    <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
    
                    <widget class="table" id="club" mode="select_rows,fill_rows,hide_headings,dont_allow_click_unselect_single,drag_rows,drop_on_rows,insert_on_drop,highlight_on_scroll,dont_allow_clear_selection" auto_size_rows="true" fixed_size_rows="false" navigation_focus_target="true">
                        <list id="column_table_properties">
                            <record width="-1" column_heading="Icon">
                                <record id="column_widget_properties" colour="secondary" />
                            </record>
                            <record width="-3" minimum_width="100" column_heading="Name">
                                <record id="column_widget_properties" alignment="left,centre_y" colour="secondary"  size="normal">
                                    <record id="secondary_text_properties" alignment="left,top"  size="normal"/>
                                </record>
                            </record>
                        </list>
                    </widget>
    
                    <widget class="table" id="cluF" mode="select_rows,fill_rows,hide_headings,dont_allow_click_unselect_single" auto_size_rows="true" fixed_size_rows="false" auto_size="vertical" highlighted_appearance="tables/custom/sidebar/over/row">
                        <list id="column_table_properties">
                            <record width="-1" column_heading="Icon">
                                <record id="column_widget_properties"  colour="secondary" />
                            </record>
                            <record width="-3" minimum_width="100" column_heading="Name">
                                <record id="column_widget_properties" alignment="left,centre_y" colour="secondary" font="title" size="small" gap="0" >
                                    <record id="secondary_text_properties" alignment="left,top" size="normal" />
                                </record>
                            </record>
                        </list>
                    </widget>

     

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