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TheTiger

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Posts posted by TheTiger

  1. Mr Hough, I haven't tried your tactic but it appears that everyone who is trying it and is experiencing success, is doing so with what could be considered a top team. I would like to know if your tactic works with a team at a lower division. Or at a team with no resources. I will offer one example, Crystal Palace. In 10.3, they have a -10 point deduction and no money so will your tactic work with them for example?

    All I see atm is ppl buying the same players, notably Dzeko. It could be that this player simply works under this tactical system and nearly every team chosen has been a consolidated top level team. If someone is able, maybe yourself to try out Crystal Palace, who in 10.3 appear to be one of the worst off teams and not too far down the standings then we can see if this tactic does or not work.

    I am playing this tactic with Wrexham from BSP and with some minor tweaking and offcourse other players than the default, I have won BSP and in 2nd season on top of 2nd div. + won the first 2 rounds of League Cup (1 team from 1st div and 2nd from champ)

  2. Hi Mr Hough, 1st of all I want to thank you for creating such a good tactic, when I started FM10 and started using it, I initially thought it was diablo tactic, as I was winning pretty easily, but after further experimenting, like you said, you need the right players in the right positions really.

    Touching on your defensive issues, which is not a big issue, your current tactic defends pretty well imo. I've indeed made some tweaks, and experienced better results with them. What I did was I looked and tried a tactic Zico10 created in this forum - Italian defence, in this thread:http://community.sigames.com/showthread.php?t=192634

    I thought he did a great job in setting up his defense and it is really solid. I then implemented his defense setup into your tactic. Basically combining both your tactics into one, and so far I find it going very well.

    The major tweaks are such as the way the two DC's are set up, instead of 2 limited defenders on defend, 2 ball playing ones are used, one as stopper and the other as cover/sweeper - which i find very useful as i was noticing a large number of my goals are from thru balls and quick forwards getting behind my DC's. I've also notched the DC's and FB's mentality up to normal to better suit the team as a unit. This certainly dont mean that the DC's go roaming around and FB's bomb forward too often. It just put the defense in better relation the rest of team's mentality (as the rest of the team are attacking) to ensure the team's mentality is not too disjoint. If the gap between player's mentality is too far, the play would be disjoint too.The D-line remains the same tho.

    I've also changed majority of the team's passing to short to keep the ball better, including the midfields, which were on direct. I noticed that the produced better results as the team will knock a few more passes around before the right moment to release a thru ball. The midfields and forwards in your tactic are set to release thru balls quite often, so players wont just knocking the balls sideways. Tempo is already slow on your tactic so that works fine with short passing.

    And as I mentioned before, the 3 forwards are working wonders, with the mid ST dropping deep to look for the ball. I've just changed his role to trequatista, but not changed your settings, as I see their fine, just making sure he gets the ball more often as he will by default be the playmaker if he is set on trequatista. And I find player this role as a ST is better for me than AMC, as you suggested a couple post earlier to balance the formation. I find that the player in this role get more goals and as effective in the assist department in the ST position.

    Overall, the tweaks I've made to your already wonderful tactic resulted in better defense for me (really the right players need to be used as stopper and cover), and better possession for my team, not much, but slightly better. I also want to take the chance to thank Zico10, for creating his mean solid defence for me to study and copy!! LoL.

    I implemented your tweaks yeasterday and allso changed the role for the DM til DM/defend, since my DM's didn't match the anchorman-role.

    I have allso changed the mentality to attack so I don't use overload all the time.

    My team is now dominating every game even though I play Wrexham in BSP, so my players don't match the profiles for the different positions.

    This tactic is looking more and more like Proddeh's 3-1-3-3 which I have used with great success.

  3. CM schedule is for DMs and CMs.

    SFraser mentioned it: CM Schedules:- Central Midfielder Schedules based on Physical Attributes and Tactics, i.e. quite defensively minded for the central position. The Developing Schedule is based on Physical Attributes first with all others getting a smaller equal share. The 1st Choice and Veteran Schedules are based on Strength and Tactics. 1st Choice is the Schedule Mascherano was on in the screenshot and seems quite balanced to me, although you can easilly do several things with it. Reducing Ball Control by 5 notches and increasing Defending by 3 and Attacking by 2 should produce a Schedule more like one for a DM.

    So I have created 3 new schedules (1 for each) where I have copied the CM and altered acording to SFraser description.

    For the answer from QiwNdutz about fitness coaches:

    Remember that it's not just about high training abilities but allso the mental stats.

    A Fitness coach with 20 in fitness needs 45 points in DDM (Determination, Discipline and Motivation) to get 5 stars.

    A good physio needs 20 in Physio (offcourse) and good Determination and Discipline.

    And then there is allso the training ground and facilities.

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