• Content count

  • Joined

  • Last visited

About Macshimmy

  • Rank
  1. Just for reference, this didn't get fixed by the way - I've just had the exact same thing happen.
  2. Adios Kriss, you'll be missed.
  3. Top thread! Cameroon, Germany, USA and Argentina
  4. I think it's certainly true that the game following a loss which interrupts a long unbeaten streak is an extremely vulnerable situation. I often rotate much more in that situation, even if that means playing an apparently 'weaker' team. I'm not sure if that's successful because the game interprets that as 'dropping' the players who played badly, or because of morale issues resulting from the realisation that they are beatable.
  5. Who are your three world-class strikers? (I'd say Alexis Sanchez is possibly 'world-class' by the following definition, don't think any other strikers at Arsenal at present are.): "a world class player is someone who could walk into any team in the world and improve them." That's an off-the-cuff definition, so you can supply your own if you think it's a poor one. I'd say FM has a high degree of 'streakiness', especially when it comes to strikers, but I think that's an attempt to simulate reality.
  6. I think you know this is a little disingenous - the chain of losses isn't "because of a single defeat" - as you have observed, there is a downwards spiral. From the information you have given us I'm inclined to think the squad's mentality is particularly fragile - creating a negative feedback loop. In respect to 'world class strikers missing simple chances all the time', surely we've all seen that exact pattern happen with Fernado Torres at Chelsea the most obvious recent example. I think the more I play FM, the more impressed I am at the way it mirrors the psychological state of the team on the pitch. The issue might be whether it gives you enough tools to deal with it adequately?
  7. Convincing assessment I would say - but it perhaps opens the door a crack. "If they could develop the online portion of the game more" - that's the line for me. I think the FML-which-might-just-work has to be something which grows out of the single-player game. For me, the killer aspect of FML was taking on another human rather than a more predictable AI. A 'drop-in' system would work pretty well - where anyone online jumps into 'your game' as your current opponent, and manages them for that one game.
  8. Thorough and patient work indeed, I've been focusing on Roles and duties since the days of classic but your concise explanation of secondary instructions might persuade me to have a stab at some more bespoke individual micro-management. Food for thought, well done!
  9. Here's my stoopid training question. It might not have a definitive answer, but I would appreciate opinions. Is it worth hassling players who the coaches report as performing poorly in training? I feel compelled to pull them up, but it often results in them getting really narked, and the ones who say 'right boss, I'll work harder' inevitably re-appear as the offenders the next time. I tend to ignore the veterans who are coasting downhill to retirement, and carpet the youngsters, but is that illogical? It's an aspect of the game that's always bugged me for some reason.
  10. I'd say there is a decent rule of thumb hiding in there - if you have a player who isn't great at defending, you want them applying pressure to the ball, not cluttering up your defensive line. That's why I'm loath to play weak fullbacks - if they screw up, they are often allowing a direct run and shot on goal. I don't mind wingers failing to win the ball - there's usually another chance to defend.
  11. I found that the lack of defensive qualities didn't stop my wingers* doing a decent job of limiting the flanks - even if the opposition hared past them as if they weren't there, their presence seemed to stop my CB's from getting dragged out of position, meaning the resulting cross wasn't often a threat, and sometimes resulted in a good counter as a bonus. The wide men were still prominent and successful attackers, often running from the half-way line to contribute. * actually wide mid seemed to be the best fit.
  12. You can't afford to be weak defensively I reckon In similar situations, I've found dropping the fullbacks altogether can be effective - play three CB's - probably as 'limited' defenders and rely on midfielders to cover the wings - either playing as wide mids or 'defensive wingers'. Deploy a DM in front of the CBs to act as the 'water carrier' and stop the defence getting pulled out into midfield too much, probably Anchorman from the stats you describe? With that base, you can afford midfielders with a fairly attacking brief in front of the DM - so even if they aren't great they shouldn't cause too many disasters. Good luck!
  13. Natural fitness I would say is pretty high in the squad, all first-teamers >11 Stamina not so good, almost all <10, However, it's the high-stamina players who are injured, curiously! I suspect it is a very 'injury-prone' squad, given they have all been picked up on frees - a couple do have this indicated on their coach report. Injuries are in-match exclusively. I'm not hard-tackling, but I do have high levels of closing down, and also 'exploit the flanks', both of which are probably contributing to tiring them out too much. Added to this, the pitch has been rated 'Terrible' for the last two months of the season. Put all of these things together with a small, part-time squad and you can get into an impressive injury spiral - having to select fatigued troops and players recently returned from injury even though this is likely to result in more injuries. No complaints here though, I think the game has much more strategic depth as a result - I've never 'rested' players, slave driver that I am, but I'll have to learn!
  14. Interesting discussion gents. I'm clambering out of the Scottish First with Brora Rangers at the moment, playing a defensive-minded 3-1-4-2 to decent effect. I found the switch to three at the back and a sweeper keeper was the key to strengthening central defence for me, although I expect the higher quality of wing play further up the divisions might make this impractical. The '1' playing in front of the back three, I tried as an anchorman, half-back and defensive mid, but found ball-winning mid works best - he then closes down attacking midfielders, leaving the CB line to deal with the strikers. The one area I'm really struggling with is injuries - our pitch turns into a tattie field in the second half of the season and my players start dropping like flies. Any tips in that regard?
  15. Highlight level - changes depending on how the team is playing, and how much I feel like micromanaging. Mostly on 'Extended'. Set to 2D, though that's partly accidental consequence of playing via remote desktop at times.