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PVTSilver

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0 "What we've got here is a failure to communicate"
  1. 58:59 - Costa takes a free kick 59:01 - Sagnan wins a header for the ball - ball is moving at the general direction of the goal 59:02 - Before the ball reaches the post it eventually hits, Sylla - using his spider senses - predict the ball will bounce and where and prepares for a follow-up with a volley 59:02 - The ball bounces of the post exactly as Sylla predicted it (effectively giving him nickname "Nostradamus") and accurately hits it with a volley Problem: Players can predict if and how the ball will bounce of a post. This is just one example, but it's actually not the first time I noticed that players can very quickly react or even predict the movement of the ball after it bounces of the woodwork or other players/GKs. I would imagine a player would have very limited ability to judge the ball trajectory in such a short amount of time not even talking about predicting the outcome and prepare to react. It's not a game breaker but it's something very unrealistic that just stands out, especially this year, after all the improvements were done to the match engine that makes the game look more like a real match. FC Groningen - FC Utrecht.pkm
  2. 15:56 - Toornstra tackles for the ball, and collects it 15:57 - He beggins to run towards the goal, Anita and Clement begin to chase 16:02 - Toornstra closes in on the penalty box - 2 CBs - Van Der Buijs and Adewoye are in front of Toornstra, guarding the box - they do not have anyone else to mark 16:03 - Both mentioned CBs do nothing. They do not close on Toornstra, do not try to try mark anyone else, like they do not exist at all 16:04 - Only after Toornstra run past them, and takes a shot - they start running towards the goal Problem: Seems that both CBs decide not to engage the attacking player because there are already 2 players chasing him. Defenders should make the decision on engaging or not based on the situation in front of the player running with the ball and not behind. Especially if there is no one else to mark. In FM 22 as in real life, defenders (even when marking) would drop the mark and engage the player if they would be the last defender on the field. Please fix as this not only breaks the immersion but the game as well. RKC Waalwijk - FC Utrecht.pkm
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