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elle

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0 "What we've got here is a failure to communicate"

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  1. 2 cases: 1 For me the most annoying aspect of FM is the obvious creation of multiple injuries before important matches. In fact, it often happens that the game randomly injures 2/3 starting players at the same time, only those 2/3 days not to let him play the match. It is unrealistic and indeed downright annoying. I understand this is an attempt to put difficulty in the game, but FM should aim for realism and systematic injuries are not. 2 Also, as soon as a player returns from injury, it often happens that another player in the same position breaks immediately. It is not realistic. Sorry for any English errors
  2. I think that to make FM more realistic, the amortization of the purchase of players should be added. You may not have considered it so far because you think it is too complicated for players, but I think a quick explanation in some info window is enough to explain. Furthermore, it is possible to make sure that the amortized value of the player already appears in some screen and is calculated automatically by the game, so as to facilitate the player. For example, playing with Juve on FM22, I was able to sell Arthur to 30M to restore the coffers, when in reality the club is waiting to sell him on purpose to avoid capital losses. On the other hand, today the game considers losses as those that are not: if I buy a player at 100M with a 5-year contract and sell him the following year at 95M, the management reports a loss to me, which is not true. I apologize for any english errors
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