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zgrstyle

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About zgrstyle

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  1. It is nice to know it is reviewed and thanks for taking your time to respond.
  2. I think, I found a way to make it work. You can check the screenshots and uploaded file. Actually, original FM database does not reflect the real life application of yellow and red cards in Welsh competitions. In real life, the bans are effective in the same competition that cards were accumulated. However, according to my tests (and what game tells us), it seems that in the game bans relating to card accumulations in the league are also applied in the Welsh Cup or Welsh League Cup, or vice versa. Right now, I believe final version of your DB reflects Wales league better than the original game. Waleslevel7_Rainbowz2.fmf
  3. I think you are very capable both in terms of data and technical stuff. The work you have done is amazing. I hope you will continue this project in the future with new FM titles. I have compared db with the original one again and found another discrepancy. This time, it is about discipline rules. Screenshot one is how it looks and screenshot 2 is how it is in the original. I tried to replicate the original rules with no luck. I am still trying, but I think we need you for this task. If you want to take a look at screenshot 3 and 4, you would understand the real discipline rules that are in effect currently. They are from "Disciplinary Procedure" document which is from FAW's (The Football Associtation of Wales) website. If it is not possible to revert to the original rules or create something that resembles the real rules, I think it would okay to play with standard 1 match ban per 5 yellow cards, however a ban for every two yellow cards seems a bit too excessive :). https://www.faw.cymru/files/2015/7003/2407/Disciplinary_Procedures_Concerning_2019.2020.pdf
  4. Another small addition. I think you need to modify rules in the first screenshot for Brexit to have implications for Wales(not 100% sure though). Second screenshot is original DB. I edited it and uploaded so you can take a look if you want. I also edited fixture times (according to original DB) and few other things here and there. Again, I appreciate all the effort you put into this db. Having fun in level 6, thanks to you Waleslevel7_Rainbowz.fmf
  5. I just started a new save with this DB. Everything looks perfect. I have one question to ask though. Did you, by any chance, change Welsh Premier League rules? I cannot see the work permit rules under the Rules tab.
  6. Great work @Rainbowz. Thanks for all the time and effort that you put into this.
  7. I reproduced the issue and uploaded the save as IrelandNonEUContract.fm . Game date is 22 May 2019 and the problem occurs at 23 May 2019. Therefore you need to only continue for 1 day and Serbian player named Jakovljevic will come up with the problem. I tried but this player did not become unhappy, so you can still negotiate contract with him after the conversation. Edit: Another player named Marcelinho complains about the same issue at 28th May and another player named Igor Paim complains at 1st of June. Similar to Jakovljevic ,they don't become concerned after the chat.
  8. I don't have a save before the conversation but I will reproduce the issue and will upload it shortly.
  9. Right now, I am playing Public Beta. However, I believe this is relevant for retail as well. There was an offside call that you can see from the screenshot. It was tight but my player was onside. In the screenshot, yellow line seems tad bit in front of the red line, which means my player who scores the goal (in fact, all of my players were) was onside. If you also watch the video it is easy to spot that my player was onside. In addition, in Football Manager offside lines are drawn inaccurately most of the time. Line corresponding to attacker (red line) should be drawn from the closest point on attacker's and defender's body that he can legally score a goal with (e.g. head, nose,knee, tip of foot, heel, shoulder etc.). Similar line is also drawn for the closest defender to the goal as well(Again, hands are disregarded and relevant body parts are considered for drawing lines). In Football Manager offside lines seem pretty random (examples in 2nd post) and does not reflect real world application of the offside in modern football with VAR. I watch football and see offside lines drawn with VAR in all football games every week and it is pretty annoying to watch inaccurate offside lines in a football simulation game. It is also interesting that nobody has mentioned this before, as far as I know. Here is a source on this issue: https://www.premierleague.com/news/1488423 Time 62:48 2020-01-28-18-05-41-u2b4mnfomp4_xfqh.mp4 Jeunesse d'Esch v HJK.pkm
  10. Right now, I am playing Public Beta. However, I believe this is relevant for retail as well. There was an offside call that you can see from the screenshot. It was tight but my player was onside. In the screenshot, yellow line seems tad bit in front of the red line, which means my player who scores the goal (in fact, all of my players were) was onside. If you also watch the video it is easy to spot that my player was onside. In addition, in Football Manager offside lines are drawn inaccurately most of the time. Line corresponding to attacker (red line) should be drawn from the closest point on attacker's and defender's body that he can legally score a goal with (e.g. head, nose,knee, tip of foot, heel, shoulder etc.). Similar line is also drawn for the closest defender to the goal as well(Again, hands are disregarded and relevant body parts are considered for drawing lines). In Football Manager offside lines seem pretty random (examples in 2nd post) and does not reflect real world application of the offside in modern football with VAR. I watch football and see offside lines drawn with VAR in all football games every week and it is pretty annoying to watch inaccurate offside lines in a football simulation game. It is also interesting that nobody has mentioned this before, as far as I know. Here is a source on this issue: https://www.premierleague.com/news/1488423 Time 62:48 2020-01-28-18-05-41-u2b4mnfomp4_xfqh.mp4 Jeunesse d'Esch v HJK.pkm
  11. Here are 2 different examples in a single match. I hope this thing is sorted with the next patch. PKM times 51:34 and 56:37 2020-01-14-10-41-39-bosh1hfmmp4_uJUH.mp4 2020-01-14-10-34-16-85vry2vhmp4_2nXc.mp4 Cork City v Sligo Rovers.pkm
  12. In my experience, offsides are always tad bit high in FM compared to real life football. It might be because I use plug and play tactics and generally they tend to be little bit more offensive than what real life managers employ. I am too lazy to try my own tactic to check end results Right now, team with most offsides in Premier League is Burnley. They have 54 offsides in 22 games which means an average of 4.5 offsides per match. If Burnley would play against Burnley, there would be 4.9 offsides per game. I checked my last 10 league games and there were 101 offside calls, 10.1 per game! Difference is staggering. However, in time, I learned that it is one of those things that won't be corrected in FM. Better get used to it. I would also like to learn from other players' experience and their offside stats.
  13. Here one of my defenders does this weird unrealistic move dangerously close to my goal and Roma's striker Shick is being too kind and rejects and easy goal. PKM and video are attached. I hope it is corrected ASAP. These kind of situations occur too frequently. I will add pkms and videos as I encounter them. PKM time 91:00 2020-01-13-18-01-46-emiiy4jwmp4_bzCy.mp4 Sligo Rovers v Roma.pkm
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