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Euzio

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  1. Nope. He doesn’t. The irony is that he has a negative in that he is disappointed not to be able to join me announced in public domain because Lazio had rejected an earlier bid
  2. I’m not too bothered by the bids really. Though I do find it ridiculous sometimes. The main thing i’m talking about is the actual contract negotiation with the player itself. It seems just plain ******** that a player can insist on a huge contract but then decide to go for the team who if u look at them financially, are probably even better than your club, and accept a contract which is basically half of what you accepted in the negotiation.
  3. Controlling Man Utd. Just won league and champions league. Offered player (Milinkovic-Savic) a contract he asks for. 275k per week. 11.8m loyalty bonus. 53k app fee. 32k goal bonus. 18k sub fee. Man City (computer AI). Finished 3rd. Won nothing. Had disappointing season overall. Offers same player a contract. Basically half of whatever I was made to offer. He goes to Man City. Now, irregardless of how illogical this seems. I do think the game is like instantly coded to just make things ridiculous for us. Besides the fact that i’m constantly getting bids for my own players that are way below their value while I have to make ridiculous offers to other clubs when I want theirs. Still, this contract one gets on my nerves and ita not the first time ita happened as well. I had the same situation pop up in another save, except he went to Chelsea (who finished 5th) in another save.
  4. Actually I quite like the fact he plays on the shoulder of the last defender. He has scored crucial goals against the other top teams in alot of my games because we hit them hard on the counter. But I'll try him on support duty. Think given his real life playstyle, it fits in as well. Agreed. But I do find that midfielders in this game still take too many pot shots from range even though they could and should be holding off and making the pass. Its like in this game, there is barely any situation in which they attempt to play passes to the forwards feet. Instead, they'll just let fly from range. Pogba in my game scores a fair amount of goals but when compared to the ratio of the amount of shots he's taking, its very inefficient. He can sometimes easily account for more than half the shots my entire team takes.
  5. Only shoot less often for the 3 midfielders. That said though, I've run into trouble when facing opposition who defend very deep and look to control possession. And my midfielders still take pot shots way too often rather than go for the more obvious pass. I tried to experiment by switching Herrera to a BBM and Pogba as an AP-A on the left of the three instead. They end up taking way more shots than all of my 3 forwards combined.... Herrera especially, when I experimented with him as a BBM, he ended up having 18 shots on goal (barely any on target and none went in obviously). I'm still having major issues with the forward movement as well. PF, AF and CF doesn't seem to work out consistently with Rashford usually not being involved enough in the build up play. Will probably try him as a DLF-A to see if it can help but I doubt given the way Strikers in general behave in this years FM.
  6. I've tried a few different variations to try and achieve what OGS is doing. The best I could come up with was a 4-3-3 formation utilising a Fluid-Counter Attacking (Attacking Mentality). Its still early stages but I've had some success replicating the style in a way. PF - At Rashford IF - Su IF - Su Martial Lingard DLP - De AP - At DLP - Su Matic Pogba Herrera WB - Su CB - De BPD - De WB - Su Shaw Jones Lindelof Young SK - Su De Gea In Possession: Slightly Shorter Passing Pass Into Space Run At Defence Higher Tempo In Transition: Distribute Quickly Counter Counter-Press Out of Possession: Defend Narrower Lower Line of Engagement More Urgent Get Stuck In Use Tighter Marking I've seen quite a few instances already whereby my players (especially the 3 forwards) were able to hit on the break. The reason why I actually use a Lower Line of Engagement is because I'm trying to draw the opposing defenders out so that there is space for my forwards to break in from behind. I'm still experimenting to see though. The 2 positions that I'm uncertain about is actually Pogba's and Herrera's. Pogba I had him in the middle as AP(At) in the hopes that he will get the ball and break through the middle or provide through passes to the forwards but he doesn't seem to be doing it regularly enough. Hoping to see if he's able to arrive into the box late for cut backs and such but although I've seen a couple of instances, the balls did not reach him thus far. Another is Herrera's. A DLP (Su) is probably not ideal, but I'm not too keen on using him as a BBM because I've attempted it before and it became rather lopsided in that he was breaking forward far too much. Might probably attempt to do so with him as a normal CM (Su) but will have to see. I'll probably have to check Be More Expressive aswell as to increase the passing range to be a little more direct.
  7. I started the topic here. Apologies but mine was for the iOS version. That said, I do believe the android version is actually easier to do so compared to the iOS version. If you follow the other link I made in the post where I got most of the steps from, there should be a rough guide for the android version as well.
  8. Nope. iOS versions do not have the option to clear the cache. So the skin exists to act as something like a conduit to enable the other files to be loaded.
  9. Agreed on this as well. The strikers, irregardless of what role you set them up, will all just stand with or around the CD and not contribute at all to the play. They won't help in build up play and they don't create space either. Instead just congesting the center of the box thereby making it overloaded and even more difficult to penetrate. And the width is definitely an issue. I play with double IFs(A) and have a PI on them to stay wide when the team has possession to provide an outlet to cut in and attack from the wings. But they seem more content to just stay narrow and congest the middle. In alot of cases as well, when my FBs overlap the IFs, instead of getting forward to support the play and provide an option in the box, they just sit back and not even bother making runs in.... instead, the CMs are the ones doing so....
  10. The skins I used in the link aren't exactly any different from the base version. From what it looks like to me, the skin is there simply to help the game load the graphics since the Interface on the FMT version doesn't give you the option to clear cache and reload graphics. I've not tried any other actual skins so I'm not sure if it can work on FMT.
  11. Copied over from the post I made on reddit. First and foremost, this is not my work but more a summary and compilation of the steps involved. Most of the steps I took was taken from [here] (https://sortitoutsi.net/forums/topic/38013/how-to-add-kit-logo-and-face-packs-to-fm2018-touch-on-ios-on-ipad?page=3) For the logos and such, you can get it from FMscout.com or FMMvibe.com. First things first though, get this [skin] (http://www.mediafire.com/file/ytg68z675wv55rn/fmt19ios_patch4graphics_v0.1.zip). You probably can use other skins but I haven't tried it yet. Step 1 - Delete and Reinstall your Football Manager Touch on your iOS. You will need a fresh installation for this to work optimally. So save your games and formation to the cloud via cross-sync or export out your saves if possible. Step 2 - Run your FMT19 game on your ipad and then close it completely (swipe it off) once it has loaded to the Main Menu screen. This steps ensures that the folders are generated for the game in your iPad. Step 3 - On your laptop or PC, create a graphics folder and a skins folder. Export out your downloaded logos, kits, faces to the graphics folder and the skins to the skins folder Step 4 - Plug your iPad into your laptop/PC and run iTunes. Go to your iPad device and click on File-sharing. Highlight Football Manager Touch. You should see a bunch of folders on the right hand side of iTunes. Step 5 - On your laptop/PC, drag and drop the graphics and skins folder into iTunes (where the bunch of folders were). Do not use the Add File option as that would not allow for mass importing of the various graphics and skins. (Note: the importing process will take some time. Also, ensure you have enough space in your iPad for whatever it is you are importing). Once all is done, unplug your iPad from your laptop/PC. Step 6 - Run FMT19 on your iPad. Go to Preferences, Overview tab, Interface. You should see the Skin and there will be 10skins: 5 dark and 5 retro from the list. Choose any new skin and make sure the Author does NOT say "Sports Interactive" (it should be Reload Dark - 1 or some other number). Confirm. The game should ask you to restart FMT19 on your iPad then. Step 7 - Run FMT19 once again, the game will likely take a little while to load. This is due to the game reading the new graphics that you have imported in. The more you import, the longer the initial load time. Need not worry though as this is only for the first load. Subsequently it should load normally. Step 8 - Re-download your saved games and enjoy. I hope the steps I listed is clear enough. I decided to compile these with instructions as clearly as possible because I did get confused by the steps listed from looking around. I had failed my first attempt but managed to get it working properly by my second attempt on my iPad Mini. I started out with just the logos only though. Will try with face packs and more in the future. PS: Please feel free to correct me if there is any mistake that I may have made in the steps listed. Update: Have tried with Face packs and Kits. They both work as well.
  12. I manage to get Logos working on FM Touch. So by all accounts, facepacks should work as well. I'll post the steps that I compiled on reddit here as well.
  13. I'm facing a similar issue here. Was using a tactic 4-3-3 tactic I got from Fmscout (Link Here) and in the first season, basically steamrolled everything with all 3 forwards scoring a bunch of goals. Second season in, decided to stick with the formation and bought a couple of players (Harry Kane and Frederico Chiesa). However, it seems like my players have decided to play a completely different type of football and ignoring instructions. My midfielders keep trying to take pot shots and ignoring any aspect of build up play or even threading through balls totally (Pogba is now my top scorer in the second season by virtue of him suddenly becoming the biggest goal scoring threat). My IFs used to get into the box or provide decent crosses but its become non-existent. The worse is my Advanced Striker though. For some reason, Harry Kane has decided to morph into an out-of-form Lukaku who can't score a goal unless he has like 10 shots on the goal (except he'll miss like 90% of them) or have barely any shots at all (The irony being that I bought Kane to essentially replace Lukaku as well). One thing I can't seem to figure out is that for my Striker, no matter what formation I try or what role I set him up to be, his movement is completely iffy. Its like they choose to not open up space for themselves or prefer to go and hug the opposing defender so that its easier for them to mark him.
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