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DanOD

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2 "What we've got here is a failure to communicate"

About DanOD

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    Amateur
  1. I accidentally hit 'set for release' on one of my best players and can't see anyway to undo it. He's in his last year of his contract and was looking at getting him to sign a new one. Is it fine to leave it and make sure I renew his contract later in the season?
  2. I've been doing a bit of investigating, and it seems like it's a resolution related issue. I use a 4K monitor, but as MacOS since doesn't have actual UI scaling I have the resolution at 3008x1692. This is one of the MacOS presets and is the perfect UI size for how far away I sit from the scene, with text being easy to read and having enough real estate on the screen. If I set the resolution to a standard setting such as 2560x1440 or 3840x2160 I don't get any issues with the cursor. Even if FM is running in windowed mode with MacOS at 3008x1692 or 3360x1890 I get the issue. FM
  3. Is there any update on this issue? Or when a fix is likely coming? It's incredibly frustrating to play the game with the cursor going invisible every time I move the mouse.
  4. Perfect, I've just uploaded the file it's called: DanOD-MacBook Pro-eGPU Issues Let me know if there's any other system/game info you need.
  5. I've exported the file. Is there a secure way to transfer it over? The file has serial numbers etc for my computer on. I'd rather not upload that on here.
  6. Nope, never. It works fine when not connected to the eGPU, just running off the laptop, but when connected to the eGPU the cursor disappears when moving it. The GPU also running excessively also didn't occur in FM19. The GPU usage is at 100% when FM20 is not the active window. Been playing more today and the match engine FPS is also only around 15-25 when connected to the eGPU. FM19 hit a solid 60 all the time. Let me know if there's any system info you need.
  7. Not sure if this is the correct place, but the cursor disappears when moving it, makes controlling the game a bit of a nightmare. It only occurs when running the game connected to an eGPU, Razer Core X using a Vega 64. eGPU also runs in overdrive when FM is not the selected window. Am running on 2018 MacBook Pro, running macOS Catalina (10.15) FM2019 always ran fine.
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