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    Manchester United

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  1. The Barcelona games are always a joy to watch (despite defeated in ECC this season), and there are many posts in the forum already, talking about Barcelona tactic, just here to mention a few: https://community.sigames.com/topic/219564-the-barcelona-style-my-interpretation/; https://community.sigames.com/topic/421360-terminate-fm18-handbook-on-pep-guardiolas-barcelona-433-and-the-tactic-pack/?tab=comments#comment-11091496 https://community.sigames.com/topic/397755-peps-barcelona-very-fluid/?tab=comments#comment-10696523 While by watching some match vedios of Barcelona on internet, I recently got some new ideas and realize that people may make some mistakes when interprate Barcelona tactic in FM, this inspired me to write this article to show my idea, and always welcom for suggestions from you guys. Ok, let's start with some real matches, for example the 14/15 semi-final in between Barcelona and Bayern Munich, Camp Nou. In this match, Barca play a rugular 4-3-3 as they most times did. I was curious to see how they build up the game, and find something interesting to me: First, they do play short passes but, they do not play slow. On the contrary, they play very fast, both by passing immediately instead of keeping the ball on feet and wait, and by dribbling to create space. So I think some traditional idea about tiki-taka: short passing, slow down and restrict from dribbling, may be wrong, at least not for Barca. So what is the problem? No. 1, play short passing with slow tempo and less dribbling may make it "too slow", so it is hard to create score chances; No. 2, try to play "safer" doesn't mean it is really safer, because when you focus too much on keeping the ball on feet, stand there and wait, it is easiar for the defending side to rob the ball, or to organize their marking system, if that, you may also found it hard to find free passing space for your teammates. In both way, you may loss the ball. So in my idea, people should pay attention on bulding up the balance between keeping the ball and attacking, too much on keeping possession TIs, for example the combination of short passing, dribbling less and low tempo, may be counterproductive to the possession, especially when against sides with high pressing urgency. Second, they do use high line in defence, but not with high pressing urgency. Their mid-fielders and defenfers place high up the pitch, but mainly to restrict space with a compact defending shape, they rarely take risk to leave their defending shape to press. Their foreward three may pressing more urgent occiasionally, and only when they succeed to force the ball possessor to stop play (may be back to Barca goal) , the other Barca players will pressing up to sorround and cut off connect between the ball possessor and his teammates. There may be no proper TI in the exist game engine to simulate this kind of temporal pressing, but I will attribute the defending style mentioned before as: high defensive and engage line+normal pressing+marking+tackling harder. In my opinion, risky defending TI doesn't mean you can rob the ball back better. The problem is, too risky defending setting, such as a combanation of high line and pressing, may make you vulnerable to fast side, as they may beat your defence by dribbling and fast passing. Also, pressing may fail when you can not afford enough players compared to the opposite team in particular zones. In both ways, you may be in risk and it is no help to win back possession. Third, proper roles combination will help to keep possession. The most important role I think is the DM player (Busquets). He never dribbling, roamming or play risky passes, but simply to deliver ball to forward midfield teammates. When Barce in possession, he always give a recycling choice for the team, and when lost possession, he will protect the CDs well, so I think the best interpratation in FM is the Anchor man. Another interesting role in Barca tactic is the DR/DL players. Instead of crossing from byline, their prior job is to support the midfield to cycling/recycling the ball, they sit narrower, and mostly narrower than the wingers. Beside the foreward three, at leat one CM and one fullback (usually Alba on the left) will try to get into the opposite zone to score, this should also be considered when build up the tactic. So, as analyzed before, the final screenshot of the tactic is as below. The mentality can be changed when facing different opponents, also depend on home/away. Some PIs I will give is: Pressing more for CF player (maybe also godd choice for wingers); Marking tighter for WB and IWB; and sit narrower for WB. When facing teams with high pressing/risky mentality, I may also change the SK into defending role and use low risky PI, just to avoid stupid mistakes. The foreward five may be changed for special purpose, for example, to the below two screenshots. It is helpful to strengthen the possession and attacking risk from the middle pitch, or to restrict the opponent buld up play, especially when they have one or two DMs (In that case, if we don't place enough players in that area, they may just passing short and waste time if they play with low mentality). But be carefull if the opponent play with high tempo and combanation with wings/fullbacks, they may overload your WB/IWB to make risk, so consider the first tactic. For now, I have test only about 10 matches without OI, against both top and weak opponents, with different tactic styles. The result show that with this system, the average possession is between 60%-65%, and shooting chances between 15-30, at the same time, defence is solid too. So I think it works well, but still need to test more. Most importantly, it looks really like how Barcelona play in real life, so this is exciting! So guys, welcome to try it and wait for your suggestions to further improve it.
  2. I think it is also very effective to watch the full match video for the first 3-5 minutes of every match. It is easy to know the opposite team's pressing urgency and attacking build up speed by this way, which is most important.
  3. For Liverpool specific, they usually use high line and urgent pressing, so tiki-taka may not work well against them. I think fluid counter-attack may be a good choice against them, maybe you didn't have luck.
  4. It is similar to the "creating space" concept told in tactical theory.
  5. I think whether you can keep possession also depend on how the opposite team choose their tactic, especially the pressing urgent. Despite this, maybe you can try setting more players to move forward, as to provide enough attacking support and overload in some final third areas. Another suggestion may be effective is to use more dribbling to increase the tactic risk. Even with higher risk, if everything go well, you can still keep high possession.
  6. It is very interesting and I think it will work well. Only concern is that without players in AF positions, can the wingers or CMs restrict opposite to build up play from CDs effectively, how about the possession ratio?
  7. Ah, yes, it makes sense. Thanks a lot. Another question is that: As we already set the TI pressing to most urgency, will the PI "close down more" further strengthen it? Similar question for "Marking tighter", what is your opinion?
  8. Hi, TFF, I have watched the short video, through I not have time to try yet, I can imagine how good it works. Only one small question: Why not use the short pass TI but instead using short pass PI for every single players? Is there any difference between these two?
  9. I always confused the relationship between team training and individual training. We saw that in some training sessions, such as some goalkeeping training, the second and third training focus is individual training for outfield players. So my question is without such specific training session, have the players got the chance to to their individual role training? For example, if I only use general training in the schedule, will players do their own role training after team training, or the individual training already included in the team training?
  10. I think the familiarity is enough. I always tweak my tactic in different club matches, focus on counter the opposite team playing system, instead of build up my own tactic familiarity, so according my experience, tactic familiarity is not a crucial factor of winning the match, a proper tactic is.
  11. I think it is a very interesting system, just another extrame compared to pass and move system(Tiki-taka). Only one little suggestion that it may work better if remove the overlap left/right instruction. Because this instruction will lower the mentality of the two wingers, while in a high tempo system, the overlap of fullbacks may be not very effective (they need time to catch up with wingers so more suitable for low tempo system).
  12. As Pats said, I think it is good idea to put more players forward, especially to occupy the horizontal channel (Distance between CM and CD) and vertical channel of one side (distance between CD and FB) to form overload, this may help to open up space for other teammates. For example, try to set left CM to be Mezzala, and left FB to be IWB attack, combined with left winger or invert winger, this three may draw the defenders to this side, and open space for right winger to explore. I am not sure whether it works, just try and see what happened. By the way, I always find there are some situations that it is hard for possession football. For example, if the opposite play a high line, high pressing, or tight marking, it sometimes not easy to control possession and move the ball forward by short passing. Also, if the opposite play similar short passing, possession football, it may also hard to keep high possession. So maybe for these particular conditions, you may consider to play another kind of football, that is what I did.
  13. I am not a natural English speaker. Can you please explain to me what does CCC mean?
  14. Hi, thanks for writing the article. My English is not very good, so I still didnt get the point about the last 3, how it works. For example, the "push forward" shout, can you explain more about how it effects the players morale?
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