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JZ

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Everything posted by JZ

  1. Some per 90 stats under the player stats tab is wrong. They should be averages of multiple games/competition (i.e., if GK prevented 1.3 xG in one and 0.7 in another, his combined xGPP90 for the two games should be 1.0 and not 2.0). <Important note: other p90 stats also seems wrong, so please check them thoroughly.> Premier League stats: Champions League Stats: Combined Stats (white box contains wrong p90 stats, while pink box contains CPP90, which is correctly averaged when selecting both competitions):
  2. When signing a player, one cannot see when the player is expected to make the decision (not a hurry, a few days' time, imminently, etc.) if one asked the agent before making the transfer proposal. The box where this info is usually shown is filled with agent commentaries (interest, contract demands, expected transfer fees, etc.) instead. Bug valid for vanilla skin and various other skins. --- <steps to produce> 1. ask an agent for player interest 2. make the proposal and contract proposal 3. go to player transfer tab and check for agent feedback tab
  3. It definitely has something to do with Brazilian clubs. They have to play two leagues in a season (state before April and national from then on to year end), and the schedule of the state league is not released until around 20th of Jan. It seems that when arranging friendly matches with those with a state league to play (whether in progress or pre-season) they will not respond to the proposal (usually it should be rejected as their schedule is too congested). @SI- This should be VERY easy to reproduce. Go start a save (England time) with Brazilian leagues playable, and then into the next season (2023) manage a club that has no state league matches to play (foreign or domestic). They will neither accept or reject the proposal, even if they have a match the next day of the proposed date.
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