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Xrisqio

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11 "You're a bum, Rock"

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  1. if i do 'view only'? what do i earn and what do i lose? i want to minimize the loading times but not lose the 'difficulty'
  2. I always was wondering, if i plan to do a 1 team save but i want to keep the difficulty as high as it can be in terms of the European side, do i have to pick more leagues so they are more 'involved'? I notice when i take a small team from low leagues from a country, after some years i play in Europe and the teams are kind of 'easier' than if i load more leagues. Is this true? Or it's in my mind only? When you load a league, do the teams are more involved in the game and do better in general or it does nothing literally? Also does the view only option the exact same thing?
  3. Interesting approach on it for sure. What about abusing tactics? i thought something like using only preset tactics with only 3 or 4 or 5 I don’t know things only to change like roles, team or personal instructions.
  4. Hello fellas, we want to make an online career with some friends but we have a big problem with the “realism” of the tactics. Some of them like to abuse the match tactics like we all know how and we want to make some rules and put some restrictions on it that will not rely only on our “honesty”. for example we all know 2 advanced forwards is OP or 2 segundos or 1st post corner routine and all these kind of stuff like stupit tactics that aren’t realistic irl that break the match engine and overachieving like hell, also geniescout users that find the wonderkids and whatever they like. What could we do so the players in the save play the game with less overachieving? Is there anything we can do or we are doomed to fake overachieving guys? 😂
  5. Update: We simulated in the future by going on vacations and after 1st of January the things got fixed and the dates are correct. I guess it's a visual bug for a reason.
  6. What title says. Let's say we play a gegenpress tactic and we just train anything rather than gegenpress training (e.g. direct plays, fitness, defence from the front etcetera), then our tactic should not work. It's more realistic to get the most from our tactic if we adapt our training on it. Shouldn't it be a ''must''? This is the super realistic thing at training. Since training is the n.1 thing in football to get better then it should affect the performance of the tactic and the ingame playing performance overall. And since FM24 is the last of it's kind and the last of it's generation, this should be included imo. It will make training be SO vital as it is in real life football. What is your opinion?
  7. We are playing at Sweden Division 2, we finished the 1st season but the winter transfer is not and will not open. I will put in some screenshots to see it yourself and also add the game file below. I know fm24 will be out soon and i would love an answer like "no more bugs are going to be fixed at fm23''
  8. Hello i have noticed it many times in many saves but this time it's ridiculous. If you manage a lower league poor Team the "other" kind of expenses are tearing me apart. I will show you some screenshots that showing the problem, I have no scout package (0 euro), i have not a single assignment on scouts, i arrange no friendly matches other than the few my staff arranges. I made like 5 trials. I did nothing else more than the usual to give money here and there but my "other" type of expnses are higher than my total salaray budget. I Made sales like 300k and 500k which are records for these type of clubs but even this can't help me get rid of financial problems and make the debt even higher... Because i manage a lot of small clubs, i had this problem so many times but this year is even bigger the problem. I take it as a bug. I can't imagine that this is normal.. 1,1 million euro expenses per year with a salary yearly budget of 330k euro (428k limit). There is nothing normal here.
  9. How would it sound if you could start a save with a friend and one of you could manage first team and the other the u21/u19/b team? One would focus on developing youngsters and the other on the first team.
  10. I try to utilize training and development through matches but i counter a non realistic match load problem. I say here that the 6 examples i have on the picture beneath have a natural fitness of a minimum 12 (12, 12, 13, 13, 13, 15), also that they are random examples and this happens with almost every player. If you check the picture you gonna notice that a player even has played a 160 minutes the last 14 days and this translates to a heavy matchload, he can be 3 times sub for a total of like 90 minutes and even then the match load could be high. And i ask if this is normal? or it heavier than it should be. My training on a double match week is very light btw. Should a small change could be done here for the future?
  11. Hello there, i am playing the game every year since 1998, loving it but started feeling that we are stuck on a same pattern the last years. If we want the game to survive, it must evolve. I won't talk about next level graphics because this game was never about graphics and nor will be. But i can't see it being as popular as it is the next 10 years. This year propably will be the 1st year i won't buy it and i'm sad about it. Even youtubers are doing the same every year, same videos, same ideas same everything. We are into a loop, and the only way is down.. In my humble opinion this game must go into an advanced and improved online mode. No more overpowered tactics, no more "ready wonderkinds" or coaches, no more plug and play things on every aspect of the game. Don't say things like "you play alone as you like and you can do whatever you like". I'm doing it the last 20 years+.. The last 10 years overall, you gave us some new things like datahub, like training like many more things every year.. But this changed nothing in the end. The only thing that matters is the tactic, get your tactics good, and your joke set pieces 1st corner and GG, win everything. But this feels so wrong.. This game needs Balance and i will give you few examples and through conversation we can find some good solutions. For example lets say you like playing fast from the wings, then do everything to adjust the playing style, lets say your tactic is great BUT you have to adjust the training also for that gamestyle, you have to have the players for that gamestyle etc etc... If you like Guardiola style then blow the training with control styles and possession football etc etc etc... Make set pieces be good ONLY if you train on it and if you do it correctly, but NEVER make it overpower, never no matter what, it breaks the balance of the game. We got tired of seeing Virgil 1st scorer in the premier league. Dynamic Potential is great but it must be more effective. Make Adeyemi or Sesko fail at one save for the god I get into online games randomly and i see strikerless and 2 Advanced Forward Tactics tear up everything no matter the players no matter the opponent. 1 Player at CM and you can do nothing with these overpowered tactics.. Show me a team in real life over the ages that was playing with 2 similar style strikers that they were doing the same thing... so why it should be working here the last years like charm... Make common sense matter at the game. If i play 4-3-3 possession and i train only physical, then make me suffer and make me lose.. Give us the failure more often. Make no tactic beat them ALL, and if people find one, the at the next patch, make it more balanced. If i play online in a random game, with 10 random people, i see them doing all the same, broken plug & play tactics and broken set pieces.. God Mode.. Overachieving can happen ok but it can happen if you do everything perfect and plug & play is the opposite.. I feel all the old players have the sime feeling as me.. We need to evolve the game to the next level, and balanced online is the way.. In my humble opinion...
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