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sorrenmills

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Posts posted by sorrenmills

  1. 2 minutes ago, Travis Bickle said:

    How come? Not enjoying as much?

    Absolutely not. I find this year's version to be an abomination. The ME is, and continues to be, awful despite the patches IMO. As far as I am concerned, this year's version proves the adage that you can roll a turd in glitter but you can't make it smell any better. All the prettying up of the UI and the added bells and whistles of the Development Centre mean nothing to me if the core of the game; i.e. how your team plays in response to your tactics and decisions, look absolutely dog egg. I sincerely hope this year forces SI into an honest evaluation of where they are going with the series and perhaps makes them rethink the decisions to prioritise pointless UI 'improvements' over core functionality.

    But that's my opinion - I'm sure someone will be along shortly to tell me it's fine and that it's my tactics...

  2. Realistically, there isn't much that SI can do with the next patch. SI are not a huge, monolithic games developer; they are, relatively speaking, a small team and part of that small team will already be working on FM21. That is the downside of a yearly release schedule. Call of Duty can get away with it because they farm development out to different teams, alternating each year (as well as having very large teams of developers). SI do not have that luxury.

    By setting an artificial deadline, you are setting the expectation that the game must be released on a certain date, come hell or high water and we are seeing the results of that this year. If I am being honest, I don't think FM20 should have been released in the state it was; there were and still are numerous and obvious bugs that, under a 'normal' release schedule, would have been picked up and fixed at the cost of delaying the game release. By sticking to a yearly release schedule, major bugs picked up by the test team that can't be fixed in the timeframe prior to release, means the game has to be release no matter what and the team have to scramble to retrospectively patch the engine after release. This has worked in the past when the ME flaws have not been so fundamental or groundbreaking but in this year's version, it looks like the ME flaws are too complex to simply fix with a post-release patch. It's hugely disappointing to me, as a consumer but I understand it, if not like it, because I realise that SI are wedded to and dependent financially as company upon getting a yearly version of the game in the shops.

    TLDR: There is only so much that can be done both in the time available and with the resources (i.e. people) to do it. I expect most of the development team are already hard at work on FM21 given it is due to be released later this year so I wouldn't hang your hopes on the next patch being the proverbial silver bullet.

  3. I played the updated match engine for a few hours last night and remain unimpressed. I agree with you, the crossing intelligence is awful. I lost count of the amount of times wingers and fullbacks smash a cross into a defender’s legs. I can’t help feeling this year’s version is a massive step backwards, ME-wise. Enough to make me seriously consider whether I want to keep buying and investing time into this series. 

  4. I used to play a game many years ago called Ultimate Soccer Manager and whilst the on-pitch action wasn't great, there was a whole load of club infrastructure/micromanagement you could indulge in, such as choosing which stands to upgrade and by how much, building Shops, Pubs, Hot-dog stands etc and being able to control the price of souvenirs/beers/hotdogs being sold and so forth. Would love to see some of that implemented into FM - for those who wish to do so, really allow you to micromanage the commercial side of things or delegate it if it's not your bag.

  5. 1 minute ago, FrazT said:

    Upgrading the stadium and pitch can be requested via the interaction with the board, but will depend on the club finances and time since the last upgrade to be successful.  Dont specifically know about buy back clauses, but most contract conditions can be edited.

    I know you can request the board relay the pitch but that does you give the option to stipulate to upgrade it from grass to synthetic/grass mix?

  6. I appreciate this is a little bit retro themed but for the time being, FM20 is on hiatus and I am back to my long running FM17 save. Anyway, a couple of things cropped up and I am hoping there is a solution for. Firstly, I am managing Shrewsbury and am in the Premier League but still in their old stadium. Obviously, most of the established Premier League teams have the fancy grass/synthetic pitches but Shrews do not. Is there a specific board request I can use to get them to 'upgrade' the pitch? Or do I need a new stadium to get built for that? Can I use the ingame editor to fudge it and change the pitch?

    Secondly, I have a young defender that my DoF negotiated the deal for. He foolishly inserted a buy-back clause into the deal. This shows up in the screen that tells you which clauses can be bought out, although the 'buy out clause' is greyed out (presumably because I am not the person who can buy the clause out I guess) but I was under the impression these clauses were supposed to expire after a couple of years? The player in question has been with us for 6 years now and it is still there. Again, is this expected and can I use the ingame editor to get rid of it? I haven't seen any way to do so.

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