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shaikhrahib

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  1. South American lower leagues are really fun and something i've never tried before. Highly recommended, as the opposition often try weird tactical systems and players are bit more technical even when very unskilled. That's great to hear! What really fascinates me is how this system is incredibly defensive but I still keep over 60% of the ball - often something you don't associate with defensive systems. Also, I very much agree this system is not something you can win a Champions League with, it's tailor made for lower league teams, or teams with low skilled players. It is difficult to maintain longterm successfully, as you climb up the table it get's a bit ineffective as teams try to play defensively and requires tweaking.
  2. That makes a lot of sense, I think the avoids using weaker foot would also be an important PPM here. I'm going to try this style of play and share my experience here.
  3. It really is a lot of fun. It wasn't easy though. I love playing lower league football in different parts of the world and usually quit after i get to the first division and try another challenge. I really enjoy your threads specially the Leverkusen series. If I see a team parking the bus or playing slow football I try exploiting the flanks. The FBs turn into WBs, the CM turns into a B2B to provide late runs, I change the mentality to standard and shape to flexible. The 2CBs and HB are enough cover for the defence. The rest of the team attacks. Tempo is set to normal as my terribly low skilled players can't play high tempo football. I've had to employ this style a few times, but it's more often than not worked. If I face a more rigid 442 I turn my BWMs into CMS and the HB into a regista, allow more movement (roam from positions), but keep the dribble less shout intact. tempo to normal, and exploit the middle helps the CMA, AMs and DF make runs into channels and the Regista is more than happy to dictate the game from deep. If my side were absolute no hopers then I'd be only too happy to play like this but if anything more than survival is expected then I can only see this tactic underperforming. As you say @johnnyyakuza78 against the best sides they'll pick you apart with their quality and the weaker sides are just going to shut up shop at their end and you'll just get a stalemate. Plus, what happens when you concede first? Everything has to go out of the window. The best tactics can be tweaked to perform all functions; Defend, Attack, Patient or urgent. It's important for me to point out, that this is no means is a world beater tactic, it's a tactic that's come out of a desperate need. I usually play LLM, get disinterested when I hit Division 1 and the squad size increases, more press conferences and all that, I don't enjoy that part of the game and often find myself going back to FM15 and playing FM Classic, just the tactical side of the game, nothing else. Getting back to the point, the reason we play lower tempo - strictly is because these players with first touch of 7 or 9 at max are only going to be able to play a lower tempo. This style of play suits my team in the third tier of French football, with a semi-professional club. Is the tactic one dimensional, yes and no. What happens when I'm faced with a team that sits back? I convert my HB to a Regista, make most attacking players move into channels. playing narrow and making my FBs turn into FBA allows a lot of space for them to run into, often catching other teams off guard. Again, no matter how defensively your opposition team plays, if you pull your defensive line deep, they will come at you - this is what i've experienced atleast - other people might have different experiences. This is a tactic and style of play that's more of a an experiment at what can be done in certain situations where the players are abysmal, if you know you're not good enough to score goals, try to make sure you don't concede either.
  4. It's all about triggering counter-attacks. What I learnt recently and did not know despite having played since FM05 was that Counter Attacks are triggered in certain situations where your player has one or two players between him and the goal (something of that sort), these are automatic, and all you need to do to make these trigger automatically is have your players invite pressure, and then release your attacking player to be through on goal with one or two players between him and the good. I might be doing a poor job of explaining this, but most people on this forum must know what counter attacks are since Cleon very often explains them in different posts and his Art of Counter Attacking is a great read full of ideas. Getting back to the point, counter attacks can be triggered on any mentality at any time, and when they are triggered all your tactics and instructions go out of the window, in that moment the players will literally do whatever they want to do to score a goal in the quickest way. All we as a manager need to do is to have a system in place that triggers those counter attacks. My CMA which is use as a B2B usually makes attacking runs that allow him to be unmarked scoring goals. the AM provides a few goals too, but my DF scores the most, as we play low tempo, which is "semi work ball into box", being disciplined helps keeps long shots down, and the goals just come. lol I suggest everyone give defensive football a try, and well I don't like calling it anti-football, it's more of a shut-up-shop. We keep the possession and it's important to remember that there is only one ball.
  5. There's a lot of good advice in thread, but they're all tailored to your current Chelsea setup. I would highly recommend you read Llama3's Pairs and Combinations guide and Thog's Lines and Diamonds These are the most comprehensive guide to how different parts of the field can be balanced, as the name suggests, it's all about the various pairs and combinations that compliment each other, and how to build lines and diamonds on the field to create movement. I think these would greatly help you in understanding FM tactics as a whole.
  6. Defensive Line - Playing on a Defensive or Contain mentality already pulls back the defensive line quite a bit, my defence usually sits right in front of the box, which is deep enough. Going deeper would really put us on the backfoot, making the long shots we are allowing to be more threatening. so i leave the defensive line untouched. Closing Down is also untouched, as on Defensive and Contain the closing down is set to sometimes, as we don't want ALL our players to be Filipe Melos and Vidals, Closing down like mad goes against the entire philosophy of us playing 'stick to positions' as it would pull my players to the ball leaving spaces to exploit. My defence literally stands like statues, just blocking shots and giving no space. the opposition wingers want to cross? sure, go ahead. I have 4 center backs sitting narrow to clear those crosses. the DF and AM will close down everything in the attacking third of the pitch like James Milner on crack. the 2 BWMs (Destroyers) will also close down things very quickly and aggressively but ONLY when the opposition arrives with the ball past the halfway line, again this allows up to keep shape which is the fundamental. Is the football dire? Yes, but to me there's no better feeling than getting a 0-0 or a 1-0 where my team doesn't allow the opposition a single shot on target, gets a good chunk of the possession and always creates 2 to 3 half chances, which reassures me that with better attacking players I would be winning those games easily. This brings me to the future development of this tactic, what others call Philosophy. Which means as we climb through divisions and get better players, our team will only play better and better.
  7. To be fair the first thing I did was throw tantrums and ask the board for a Data Analyst, and his reports shaped my team selections. If my players had better height than the opposition I played a more crossing game. If we had more strength than the opposition we would play lower tempo, do not run at defence and retain posession. The aim is to invite the opposition and launch our own attacks on the counter, and we usually kept the ball at 60% on average, usually restriction opposition to zero shots on target, almost all of their shots being long shots. Defence The main stays in my tactical instructions were a flat back 4 where I played center backs as Full Backs, slow as snails, but the entire back 4 was very defensive, asked full backs to tuck inside, allowing us 4 players to defend crosses (most lower league teams score from crosses). Most of the time when teams were attacking me I played a Ball Playing Defender and a Defensive Center Back, both of whom were very happy to spray passes helping us start counter attacks. Midfield an Anchor Man or Half Back for added protection to the defence, since playing on lower tempo meant that sometimes my entire midfield were close to the opposition box as they passed around to each other sometimes racking upto 20 passes, and then any loss in possession or interceptions from the opposition meant swift counter attacking opportunities for them and trouble for us. The half back is set to close down very less and hold position which means he literally spends the entire game whipering jokes to my 2 center backs. 2 Ball Winning Midfielders in the midfield strata, for these players I only looked at for strength and stamina, playing on very fluid with these two in my midfield meant they chased everything, and I mean everything. my favorite thing about these two was their willingness to defend on the flanks. When the opposition wide midfielders tried to hug the byline and run into crossing positions these two hunted them down, winning possession and getting knackered by 65 mins. in 90% of my games i used my two subs on these players. between my two destroyers (BWMs) was the most creative player in the team with decision and vision of 9 and 10 respectively lol. I played him on CMA (usually) or B2B (when my fullbacks attacked). He was given all sorts of freedom, while the rest of the team played to the letter, and racked up the most assists. Attack AM - this was the role i experimented a lot with, sometimes and AMs or an SS, (never a playmaker because i don't like weak players with terrible balance being ball magnets so high up the field) Defensive Forward or a DLF - both of those roles help in the build up play and were set up to press the hell out of the opposition. Team Instructions Incredibly Low Tempo, the lowest possible, Shorter Passing, and Dribble Less my players usually have poor technical attributes with decisions, passing, first touch usually being 9 or 12 at best, I want my players to pass the ball to the closest player, and almost never dribble because they are absolutely **** at it. I should mention that despite having these instructions I didn't find my ST and AM being limited - they ran when they needed to run and went past players when they should have, which was very pleasing. Stick To Positions and Be More Disciplined players stick to position and play a more disciplined game. Our first priority is to be impossibly difficult to break down, and even when we attack, we want it to be not at all wild, because given our technical attributes we are very likely to mess up 8 out of 10 attacks and don't want to be caught out of position. Tighter Marking and Prevent Short GK Distribution Prevent GK Distribution means the opposition GK doesn't have many short passion options and is forced to play out a long kick, Tighter Marking allows my players to contest for those high balls and despite not having very tall players we won most balls from opposition goal kicks, which is very important when building up attacks. Play Narrower This team instruction confused me a lot in the past but what I think it means and does for me is that all my players tuck in and are very narrow and compact leaving no spaces between each other specially my defense. Even against 3 striker formations, my CB and FB are so close to each other there is barely any space in the channels, which I believe are very important avenues of attacking runs in 2 and 3 striker formations. Contain or Defensive on Very Fluid - INCREDIBLY low risk approach and everyone knows they have to defend first and then think about attacking.
  8. That's an interesting point which brings me to another question. How do I set up my wingers in a completely different system, like Leicester City did in their title winning season? They set up Mahrez and Albrighton on the wings with their wrong foots, what this did was, allow the wingers to get to the byline, take the ball on their stronger foot, and turn and put in a banana cross, which was more difficult to deal with (James Milner's usually crosses like this). I hope you understand what I'm saying, Is this possible in the match engine, if so, how?
  9. I usually play LLM and most players don't have any PPMs, I will definitely try playing wider with asking FBs to tuck inside, let's see how that goes. Thanks for your insight.
  10. I like playing defensive football. I usually play a contain/defend on very fluid, invite teams to attack us, keep good defensive shape by using stick to positions and be more disciplined, and leave the rest to my players to counter efficiently. Albeit I'm playing 17 and not 18. I would also like to use this opportunity to show off my proudest screenshot. In the results upto december we just defended and grinded out either scoreless draws or won never scoring more than 2 and conceded only one goal. Ended up winning this league with 4 goals conceded with a very small non-professional club which was expected to be mid-table in the third tier of French football.
  11. Thanks for the reply. I understand what you're saying. I usually play with a defend or contain on very fluid, and see that my wingers on support duty in the AM strata stay close to the middle of the pitch, because these mentalities have very little width by default, maybe it's just my players and their terrible mental stats that's doing this. I want to defend compactly but in attack want my wingers to run wide and stretch the opposition defence.
  12. Hi. Simple question. What mentality/shape do I need if I want my defensive line to be compact, but my wingers to be wide. Less space between my CB and FB (the channels) but my wingers to be hugging the touchline?
  13. That's something I hadn't thought of before, I'll definitely try all this out and see how it goes. Thanks for your insight.
  14. Yes, I did notice this. I seem to have made a mistake in this pitch size, should've gone for the widest option and not the shortest and widest one. I think I'll try to use a tactical system that exploits the 'move into channels' as I've noticed every single team tries to play 4 at the back and there's acres of space between the CB and the FBs, for my team and the opposition, so I think I'll try using 3 at the back myself and getting some movement into channels for my attacking players. Any advice on how to do that?
  15. Most of what you've said is what I had in mind. My team has very low skilled players, hence I use highly structured, as I don't want to give them creativity freedom, this also means that I need to have atleast one playmaker in midfield to be the creator, while everyone sticks to tactical instructions, this and my fetish for DMs - I went with a 4222 with a flat back 4, 2DMs (DLPs and DMs) and two wingers on attack and support duty, and an AF and a DLF(s). I tried playing direct football with pass into space, also tried playing exploit the flanks but none of them produced the intended effect. Also, given a standard/highly structued system, should I touch width? The problem in every tactical system being that my wingers aren't getting enough touches on the ball. In a few matches I noticed that my wingers were getting ZERO dribbles, when my entire system was trying to get the most out of them.
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