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PulpVictim

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  1. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FuSS: • Weather - If its raning short passing dosnt work, make it more direct. </div></BLOCKQUOTE> You change this for every single player (who got individual instructions on passing) or only the the team instructions?
  2. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by The Lambs: Re-Ranking (Thanks Lambs): There is no such thing as the AI cracking tactics. What actually happens is that based on you teams success the AI starts giving you more respect. So the more games you win the harder it becomes to break teams down. This is known as re-ranking. This usually relates to playing defensive and hitting you on the counter attack. It's generally though that there is a big re-rank halfway though
  3. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by FuSS: TARGET MAN: Important stats (arguable)- Tall (6'0"+) Heading Jumping Strength Work Rate First Touch Determination </div></BLOCKQUOTE> A qoute from the first page. I'm playing my first season of FM07 so I haven't played a lot already so it could have been changed but... In FM06 it didn't matter how tall a player was. A 160 cm player (like mokoena) could easily outjump a 200cm player with less jumpi
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