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JAYMEETEE

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Posts posted by JAYMEETEE

  1. 16 minutes ago, belajariman said:

    1. click the "free download" button. if not responding click again.

    2022-01-11.thumb.png.d27c76d6744fcbdf3483679f49d4c34a.png

    2. then wait 30 seconds, tick the i'm not robot, and click "create your link" 946963686_2022-01-11(1).thumb.png.43939cd9949b85de82d3c67216add29e.png

    3.  after that, click the "click here to download" button. It will open a tab 3 times. close it. and click the button again and download will be started.818128985_2022-01-11(2).thumb.png.64d699b6d55fbc481d6813b105fdd11d.png

    • NB: You can use ad blocker extension for your browser. so you will not see the ads...

    I tried initially with my blocker on. I then turned it off in case that was the site was detecting it, preventing me from downloading. Also you get pop-ups when you click the link to download, which you then need to close off multiple times. This regardless of if the blocker is on. Plus, not everyone will have an adblocker.

  2. Link doesn't work for me either. My screen looks completely different to the screenshot above, with no download button other than an ad. I'm just getting this screen as well as a ton of graphic adult-related pop-ups. (This probably isn't a link SI would like on their board.) Please try a less dodgy host. :D

    Great work with the pack however, looking forward to using it.

    image.png

  3. An issue when keeping an eye on the latest score in the match engine is that as goals come in, results are pushed down the tab becoming no longer visible. If their is a particular game you want to keep an eye on, this can become annoying having to scroll regularly, especially if there's lots of goals happening in the competition.

    To solve this, you should add a tickbox (or pin icon) next to each game, and when a game is selected, that result gets pinned to the top of the list. This could be available on the preview screen that shows the games that are about to be played in your competition right before a match, and on the Latest Scores tab in the match engine itself.

  4. 1200px-Logo_of_the_XFL.svg.png

    Inspired by the upcoming American football league, I have created a new league set in the USA soccer system. Owned by WWE owner Vince McMahon, the new league has been set up to challenge the MLS as top dog in the United States soccer scene.

    Video Overview

    The Teams

    Eastern Conference

    • Dallas Renegades
    • Houston Roughnecks
    • Los Angeles Wildcats
    • Seattle Dragons

    Western Conference

    • DC Defenders
    • New York Guardians
    • St. Louis BattleHawks
    • Tampa Bay Vipers

    League Format

    • 8 teams split in to two conferences. (Western and Eastern)
    • Each team plays 10 group stage games. (Twice against conference rivals, once against other conference teams)
    • Top 2 teams from each group qualify for the playoffs. (W 1st plays E 2nd, W 2nd plays E 1st)
    • The best placed team plays at home.
    • Winner of the final wins the XFL.

    Match Rules

    Certain rules have been put in place to encourage attacking play, adding a level of excitement to games.

    • No matches can end in a draw.
    • Golden goal after 90 minutes.
    • Penalties (A-B-B-A Format) after 30 minutes of extra-time.
    • 3 points awarded to winning team in the game ends in normal or extra time.
    • 2 points award if the game is won in a penalty shootout.

    Squad Rules

    Certain rules have been put in place to encourage teams to build strong teams, whilst being self reliant.

    • No loans in or out.
    • Maximum of 4 U21 players. (This stops teams from raiding the MLS academies, and allows an even spread of hot prospects across the league)
    • $31,500 per week squad salary cap. (I'm looking to have this increase over time, so clubs grow at the same rate, with the idea to remove the cap entirely after a few seasons)

    The Database

    • All teams have 23 real life players, drafted from free agents and non-contract players.
    • All teams have real life logos, and custom kits.
    • The league is set as the second divison of the US pyramid.
    • All teams have their real life stadiums.
    • All teams enter the Lamar Hunt US Open Cup, giving them a chance to qualify for the CONCACAF Champions League.

    Download coming soon...

  5. AFC Ajax is more than a club, it's a philosophy. In this series, I will look to develop as much homegrown talent as I can, whilst reclaiming the Eredivise and UEFA Champions League! Can Ajax become a European powerhouse once again?

    In the first episode of Amsterdam Wonderkids, Ajax take on PSV to try to reclaim the Johan Cruyff Schaal for the first time since 2013.

     

  6. The Canadian Championship doesn't seem to create the First Qualifying Round in the 2019 version.

    I thought it was because of me trying to fix the verification issue without having a current holder of the Premier League, but it seems to be the case with the original downloaded file too. Is it the same on your tests?

    canada.png

     

    Edit: It could be because for Number of Teams under Stage 0 general is set to 4, when it should be 6. I'll run another test and get back to you.

    Update: I'm wrong, it should be set to 4, but the stage is set up for 6. 4 teams added to round 0, 2 added to round 1.

    The Semi Final also doesn't have the correct teams. Both winners of the first qualifying round go in to it rather than the one winner of the second, the fate action are wrong.

    Also check requirements for each stage, one of them is wrong and doesn't start, can't remember which now.

  7. 1 hour ago, Uncle_Sam said:

    Those are good suggestions, I'll make those changes for a future update.

    And yes, I couldn't get the Canadian Championship to run without setting a winner. It still all works correctly in-game, but the file wouldn't verify unless I picked someone. Let me know if you figure out a way to fix that.

    Changing them to winners of the 2018 Canadian Premier League seems to work. The game ignores it but the test uses it.

  8. Some possible changes notes..

    Bayamon & Bayamon B play in the Puerto Rican Soccer League on this file, which breaks any Puerto Rican files when used with it.

    I'd recommend putting the B team in the Puerto Rican third division and switching their reps. (Changing Bayamon to 1800 & Bayamon B to 1000).

    Also, i'm not sure Edmonton Reserves should have such high reputation. I'd also set them to use same kit in the affiliate settings.

    Are Edmonton supposed to be set as the Canadian Premier League winners of 2016?

  9. 2 minutes ago, Uncle_Sam said:

    I can't run a test at this moment but is that true for the first season? Because there is no reason in the file that should be the case.

    Yeh first season as soon as I create a save. Ligue Quebec has All Team From Division set so i'm not sure why it's getting them either. I fixed it by getting Specific Teams, so that's probably the way to go with it.

  10. I have filled the gaps for Canadian club and comp logos. I have included the config file so just merge the folders and replace.

    http://www.mediafire.com/file/0flm83n0wz0hyl7/Canada Logo Fix.zip

    OSU Force play in both League1 Ontario and Ligue Quebec (on the Canadian Premier League file at least). St-Hubert needs to replace them in Quebec.

  11. 43 minutes ago, Uncle_Sam said:

    I also made changes to the USSDA to bring it more up to date, including changes to the logos and some kits that have been corrected in the original post as well. I also added some logos and kits I have for domestic Canadian teams, but I admittedly don't have them all. If someone has something to contribute it would appreciated.

    The graphics link is still the old one from 2018-03-29.

    I will see if I can fill some gaps logo wise.

  12. 31 minutes ago, Uncle_Sam said:

    Original Post has been updated with some big additions and corrections.

    The biggest fix was the CONCACAF Champions League. It wasn't organizing in some seasons, but I sorted that out.

    I've also added the Canadian leagues, and created an optional file that includes the Canadian Premier League.

    And the CONCACAF Nations League has been added and is correct.

    Great! I can start my save now. Thanks for your work. :)

  13. 11 minutes ago, Boyle.se said:

    It looks as if the UID is messed up on the Pic file and the UID. 

     

    Example: 

    San Jose State UID: 2062009517

    San Jose State File Name: 2062002328.png

    It says right next to the link to the graphics that their will be issues with NCAA if used with other files that have created teams.

    Also he said Nations League will be a seperate file on the previous page. :)

  14. On 31/03/2018 at 21:10, Uncle_Sam said:

    So another update, I have built the CONCACAF Nations League and it ran perfectly through the first edition. I'm continuing the test to make sure that the teams are properly promoted and relegated. Here are some images:

    W8Egrdt.png
    9AHZKe2.png
    R5Ct271.png
    IF59ZKd.png
     
    I did not try to implement the qualifying phase, since it will only occur for the first edition anyway. I just allocated the nations according to the CONCACAF rankings. It may not end up working, but if it does I'll post it up this evening.

    Awesome. :)

  15. Thanks for this, excellent work as always. :)

    Here are some changes I made to the file to make it compatible with claasens Canada file. This USA file breaks his because it moves FC Edmonton to the Canadian Soccer League and moves TFC III from League1 Ontario in to the NSSDA.

    (These changes need to be made in the USA file, not the Canada file)

    • I moved FC Edmonton back to the NASL
    • I moved ANB Futbol to League1 Ontario to fill the gap, instead of moving TFC III back
    • I added Fort Lauderdale back to the NASL to round it up to 8 teams
    • I then changed all of the parts of the NASL rules that said 6 teams to 8 teams to make it function correctly

    To make this simpler, you could just make FC Edmonton extinct and move ANB Futbol to L1 Ontatio to save you diving in to the advanced rules.

    I'm not suggesting Sam makes these changes, just leaving it here in case anyone finds it useful. :) 

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