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AusBlackCat

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About AusBlackCat

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  1. Wow thanks so much for the input guys, I really appreciate. Some good stuff, really enjoyed reading your responses! I'll have a play around with some of your suggestions and see what I can come up with. I'm still not sure about having the DLP in the DM slot, its perhaps a little too conservative. I'll leave him there for now and change him to support, and add risky passes. I've also moved the DLF to the right side so he can link up with my WB/A. I've added play out of defence too as my only TI at this stage. Also, I think I forgot to mention I'm using Preston. I'm really enjoying the save so far and I usually give up on tactics and download one or quit playing for a while, so I'm really trying to stick with it and make this one work! Thanks again for your input, if you're interested I can report back with my changes and what not.
  2. I have been working on a 5-1-2-2 formation based on countering. It's been reasonably successful so far, but only when teams attack me it seems. When I am at home or expected to win, I struggle to create any scoring chances. I'm no tactical genius at all which is probably why I'm struggling. I've had some good results and some frustrating results. I've tried to keep it simple with roles and instructions. I've tried watching the games and identifying why I'm struggling at home, or teams who are sitting back. I can't figure it out. I don't know if its lack of movement, lack of options. When teams attack me and I pick them off, the counter attacking is beautiful. I should have beaten City 3 or 4-1. The countering was a joy to watch. I've tried quickening tempo, changing a few support roles to attack, adding a few TI's but nothing seems to help. I've attached a few screen shots so you know my setup and can see my results. The 4-2 loss against Newcastle was when I tried to change the formation to score more. The rest of the games have been with the 5-1-2-2. Which as you can see is quite good defensively. Any tips or advice would be greatly appreciated.
  3. AusBlackCat

    Window mode on Mac

    Brilliant, thats fixed it. Thank you so much for your help.
  4. AusBlackCat

    Window mode on Mac

    Of course, I think this is what you're after.
  5. AusBlackCat

    Window mode on Mac

    Ahh I think its 13.3 inch (2560 x 1600). I got this from the about this mac, under the display tab.
  6. Hi, I believe I may be in the minority here, but I prefer to play FM in window mode as apposed to full screen. However when I change to window mode it cuts off the very bottom of the screen. I have a 13 inch retina display. I had no problems running window mode on FM16 last year. Was wondering if theres anything I can do to fix this? Or if I will have to play in full screen mode? I've tried all 3 screen options. Thank you
  7. Ooh I have it on low, and it works. Im not sure if it was on low before hand or not. Can you explain to me why this happens? Thank you for the help and quick reply. Really appreciate it.
  8. Thanks for the speedy reply! I have it on 3D and High. I left 3D on and changed it to medium and it crashed, I turned 3D off and left it on medium and it didn't crash. I really like it on 3D though, I've never had a problem before in window mode, until I tried, then deleted the skins. It also made my mouse cursor weird. As in it wasn't accurate where I was pointing, so I had to point it a little under what I wanted to click on. Until I changed it to full screen, then back to windowed. That adjusted it, and re aligned everything looks wise. But then it'd crash when I go into a match.
  9. I recently downloaded some skins, tried them, didn't like them so deleted them and went back to the generic football manager skin. I've always played in windowed mode, but now when I get to match day. I submit my team, then it crashes. However if its full screen, it doesn't crash. Here is the crash report. Process: fm [476] Path: /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Identifier: com.sigames.fmt.FootballManager2016 Version: 16 . 3 . 2 (16 . 3 . 2 f 830540) Code Type: X86 (Native) Parent Process: ??? [1] Responsible: fm [476] User ID: 501 Date/Time: 2016-09-06 21:36:30.807 +0930 OS Version: Mac OS X 10.11.6 (15G1004) Report Version: 11 Anonymous UUID: 0051015A-7F92-8FE1-C624-A39BA7565200 Time Awake Since Boot: 1600 seconds System Integrity Protection: enabled Crashed Thread: 13 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000040000 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0x40000: --> __TEXT 00000000000b6000-000000000311c000 [ 48.4M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8cd0b pthread_cond_timedwait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab6793 SICORE::SYNC_EVENT_PTHREADS::await(SICORE::MILLISECONDS const&) + 147 4 com.sigames.fmt.FootballManager2016 0x02ab4db1 SICORE::THREAD_ACTIONS_MANAGER::wait_action(SICORE::THREAD_ACTION*) + 97 5 com.sigames.fmt.FootballManager2016 0x02b06a62 SIGFX::RENDER_ACTION::run_sync() + 82 6 com.sigames.fmt.FootballManager2016 0x02dd1de3 SITOOLKIT::DISPLAY_CONTROLLER::update_display_list() + 67 7 com.sigames.fmt.FootballManager2016 0x02cf09d5 SCREEN_CLIENT::handle_event(unsigned int, EVENT&) + 3189 8 com.sigames.fmt.FootballManager2016 0x003a825f GAME_SCREEN_CLIENT::handle_event(unsigned int, EVENT&) + 17295 9 com.sigames.fmt.FootballManager2016 0x01e0b541 EVENT_HANDLER::receive_event(EVENT&) + 49 10 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 11 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 12 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 13 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 14 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 15 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 16 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 17 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 18 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 19 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 20 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 21 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 22 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 23 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 24 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 25 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 26 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 27 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 28 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 29 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 30 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 31 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 32 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 33 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 34 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 35 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 36 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 37 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 38 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 39 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 40 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 41 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 42 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 43 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 44 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 45 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 46 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 47 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 48 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 49 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 50 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 51 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 52 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 53 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 54 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 55 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 56 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 57 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 58 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 59 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 60 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 61 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 62 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 63 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 64 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 65 com.sigames.fmt.FootballManager2016 0x01e0b573 EVENT_HANDLER::receive_event(EVENT&) + 99 66 com.sigames.fmt.FootballManager2016 0x02c38974 ATTACHABLE_EVENT_HANDLER::receive_event(EVENT&) + 116 67 com.sigames.fmt.FootballManager2016 0x02c69035 CONTAINER::receive_event(EVENT&) + 197 68 com.sigames.fmt.FootballManager2016 0x01e0b45c EVENT_HANDLER::send_event(EVENT&) + 220 69 com.sigames.fmt.FootballManager2016 0x02cf4311 SCREEN_CLIENT::monitor_system() + 81 70 com.sigames.fmt.FootballManager2016 0x02cf3cee SCREEN_CLIENT::monitor() + 574 71 com.sigames.fmt.FootballManager2016 0x02cfefd2 SCREEN_CLIENT_MANAGER::update() + 114 72 com.sigames.fmt.FootballManager2016 0x01e191e9 PROCESS::update_processes() + 105 73 com.sigames.fmt.FootballManager2016 0x01e42d1c -[SITOOLKIT_DELEGATE_MAC run_game_loop] + 44 74 com.sigames.fmt.FootballManager2016 0x01e42de1 -[SITOOLKIT_DELEGATE_MAC timerFired:] + 33 75 com.apple.Foundation 0x9524b28e __NSFireTimer + 117 76 com.apple.CoreFoundation 0x9927cff6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22 77 com.apple.CoreFoundation 0x9927caa2 __CFRunLoopDoTimer + 1250 78 com.apple.CoreFoundation 0x9927c52d __CFRunLoopDoTimers + 349 79 com.apple.CoreFoundation 0x99273421 __CFRunLoopRun + 2113 80 com.apple.CoreFoundation 0x99272976 CFRunLoopRunSpecific + 390 81 com.apple.CoreFoundation 0x992727db CFRunLoopRunInMode + 123 82 com.apple.HIToolbox 0x996a42f1 RunCurrentEventLoopInMode + 267 83 com.apple.HIToolbox 0x996a40f3 ReceiveNextEventCommon + 503 84 com.apple.HIToolbox 0x996a3eec _BlockUntilNextEventMatchingListInModeWithFilter + 99 85 com.apple.AppKit 0x96da52e2 _DPSNextEvent + 1053 86 com.apple.AppKit 0x96da485b -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1057 87 com.apple.AppKit 0x96da4432 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 121 88 com.apple.AppKit 0x96d97b47 -[NSApplication run] + 1063 89 com.sigames.fmt.FootballManager2016 0x01e5330d SITOOLKIT::PLATFORM::MAC::APPLICATION::sitoolkit_main() + 173 90 com.sigames.fmt.FootballManager2016 0x01e5a9f6 main + 102 91 com.sigames.fmt.FootballManager2016 0x000bd3d5 start + 53 Thread 1:: IOPollingHelperThread 0 libsystem_kernel.dylib 0x9e3237c2 kevent + 10 1 steamclient.dylib 0x0657ecd2 OSXHelpers::CIOPollingHelper::RealRun() + 210 2 libtier0_s.dylib 0x0597f8c3 CatchAndWriteContext_t::Invoke() + 159 3 libtier0_s.dylib 0x0597f20b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214 4 libtier0_s.dylib 0x0597f2f2 CatchAndWriteMiniDumpExForVoidPtrFn + 87 5 libtier0_s.dylib 0x0597f31b CatchAndWriteMiniDumpForVoidPtrFn + 35 6 steamclient.dylib 0x0657ebef OSXHelpers::CIOPollingHelper::Run() + 41 7 libtier0_s.dylib 0x05983f7a SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16 8 libtier0_s.dylib 0x0597f8c3 CatchAndWriteContext_t::Invoke() + 159 9 libtier0_s.dylib 0x0597f20b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214 10 libtier0_s.dylib 0x0597f2f2 CatchAndWriteMiniDumpExForVoidPtrFn + 87 11 libtier0_s.dylib 0x0597f31b CatchAndWriteMiniDumpForVoidPtrFn + 35 12 libtier0_s.dylib 0x05983eee SteamThreadTools::CThread::ThreadProc(void*) + 238 13 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 14 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 15 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 2:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x9e3237fa kevent_qos + 10 1 libdispatch.dylib 0x99e917ea _dispatch_mgr_invoke + 234 2 libdispatch.dylib 0x99e913be _dispatch_mgr_thread + 52 Thread 3: 0 libsystem_kernel.dylib 0x9e323e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ab6613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02abc67a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02abc513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02abc656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 4: 0 libsystem_kernel.dylib 0x9e323e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ab6613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02abc67a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02abc513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02abc656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 5: 0 libsystem_kernel.dylib 0x9e323e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ab6613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02abc67a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02abc513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02abc656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 6: 0 libsystem_kernel.dylib 0x9e323e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ab6613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02abc67a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02abc513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02abc656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 7: 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8b276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab66dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x02bfcdb8 MATCH_THREAD::do_work() + 232 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 8: 0 com.sigames.fmt.FootballManager2016 0x0229836f SIHIGHLIGHT::FRAME_PLAYER_DATA::populate(unsigned char, MATCH_PERSON*, int, unsigned short, SIHIGHLIGHT::ACTIONS_HELPER*) + 15 1 com.sigames.fmt.FootballManager2016 0x0229d443 SIHIGHLIGHT::MATCH_HIGHLIGHT_FRAME::set(MATCH*, bool) + 2675 2 com.sigames.fmt.FootballManager2016 0x0229c9bd SIHIGHLIGHT::MATCH_HIGHLIGHT_FRAME::MATCH_HIGHLIGHT_FRAME(MATCH*) + 1389 3 com.sigames.fmt.FootballManager2016 0x022ee173 SIHIGHLIGHT::MATCH_INFORMATION_BASE::play(bool&, int) + 1091 4 com.sigames.fmt.FootballManager2016 0x02bfb34d MATCH_INFORMATION::play(bool&, int) + 61 5 com.sigames.fmt.FootballManager2016 0x02c23313 MATCH_INFORMATION_THREAD::do_work() + 195 6 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 7 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 8 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 9 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 9: 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8b276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab66dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x003ff238 PLAY_FIXTURE_THREAD::do_work() + 24 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 10: 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8b276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab66dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x003ff238 PLAY_FIXTURE_THREAD::do_work() + 24 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 11: 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8b276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab66dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x003ff238 PLAY_FIXTURE_THREAD::do_work() + 24 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 12:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x9e31b49a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9e31a884 mach_msg + 68 2 com.apple.audio.CoreAudio 0x97cee8ac HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 140 3 com.apple.audio.CoreAudio 0x97ce7ab2 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 72 4 com.apple.audio.CoreAudio 0x97ce5f20 HALC_ProxyIOContext::IOWorkLoop() + 1392 5 com.apple.audio.CoreAudio 0x97ce5894 HALC_ProxyIOContext::IOThreadEntry(void*) + 156 6 com.apple.audio.CoreAudio 0x97cf19ec ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20 7 com.apple.audio.CoreAudio 0x97ce57b9 HALB_IOThread::Entry(void*) + 71 8 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 9 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 10 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 13 Crashed: 0 libsystem_platform.dylib 0x944e88f0 _platform_memmove$VARIANT$sse42 + 128 1 com.apple.driver.AppleIntelBDWGraphicsGLDriver 0x0dd50740 glrWriteTextureData + 3197 2 GLEngine 0x9a310fac glCompressedTexImage2D_Exec + 1787 3 libGL.dylib 0x9a8a9e51 glCompressedTexImage2D + 82 4 com.sigames.fmt.FootballManager2016 0x02b35223 SIGFX::TEXTURE_OGL::initialise(unsigned char const*) + 515 5 com.sigames.fmt.FootballManager2016 0x02adaf37 SIGFX::MATERIAL::initialise_samplers() + 55 6 com.sigames.fmt.FootballManager2016 0x02b1f94e SIGFX::REPLACEMENT_MATERIALS::initialise() + 46 7 com.sigames.fmt.FootballManager2016 0x02b32f3f SIGFX::MESH_METADATA::initialise_materials() + 47 8 com.sigames.fmt.FootballManager2016 0x02b1e33f SIGFX::ADD_WORLD_OBJECTS_ACTION::perform_action() + 191 9 com.sigames.fmt.FootballManager2016 0x02ab4feb SICORE::THREAD_ACTIONS_MANAGER::process_actions() + 315 10 com.sigames.fmt.FootballManager2016 0x02ceaa5d SITOOLKIT::RENDER_THREAD::do_work() + 445 11 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 12 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 13 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 14 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 14: 0 libsystem_kernel.dylib 0x9e3223ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x99a89538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x99a8b276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ab66dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x01a9dc13 SIANIM::ANIMATION_LOADING_THREAD::do_work() + 83 5 com.sigames.fmt.FootballManager2016 0x02a7b3b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 7 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 15:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x9e31b49a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9e31a884 mach_msg + 68 2 com.apple.CoreFoundation 0x99273dc6 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x992731d1 __CFRunLoopRun + 1521 4 com.apple.CoreFoundation 0x99272976 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x992727db CFRunLoopRunInMode + 123 6 com.apple.AppKit 0x96f0cdde _NSEventThread + 291 7 libsystem_pthread.dylib 0x99a88780 _pthread_body + 138 8 libsystem_pthread.dylib 0x99a886f6 _pthread_start + 155 9 libsystem_pthread.dylib 0x99a85f7a thread_start + 34 Thread 16: 0 libsystem_kernel.dylib 0x9e322d5e __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x99a8834b _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x99a85f56 start_wqthread + 34 Thread 17: 0 libsystem_kernel.dylib 0x9e322d5e __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x99a8834b _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x99a85f56 start_wqthread + 34 Thread 18: Thread 13 crashed with X86 Thread State (32-bit): eax: 0x00000400 ebx: 0x00040000 ecx: 0x00000000 edx: 0xfffffc00 edi: 0x32c6c400 esi: 0x00040400 ebp: 0xb0932a48 esp: 0xb0932a40 ss: 0x00000023 efl: 0x00010246 eip: 0x944e88f0 cs: 0x0000001b ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f cr2: 0x00040000 Logical CPU: 2 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0xb6000 - 0x311bffb +com.sigames.fmt.FootballManager2016 (16 . 3 . 2 - 16 . 3 . 2 f 830540) <57ED224C-191F-310B-A8BE-3B10C154BC40> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm 0x5336000 - 0x5357ffb +gameoverlayrenderer.dylib (1) <256411E0-BDF1-31FB-9AD6-E5F6DC21F252> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x5369000 - 0x536affb +steamloader.dylib (0) <7D581E42-6109-3883-8EE0-0C8160E5034A> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x536d000 - 0x547bffb +libsdk-mac-dynamic.dylib (0) <E5F4631D-476D-378D-8E66-40EF4D4F1CB2> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libsdk-mac-dynamic.dylib 0x5594000 - 0x55bcfff com.apple.audio.OpenAL (1.8 - 1.8) <2F0078CE-AEAC-32B7-B37E-BD20912D3AFC> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL 0x55ce000 - 0x55d6ff3 +com.googlecode.google-breakpad (1.0) <784339F1-E654-38D6-ADCB-2DDD99B5BEC3> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Versions/A/Breakpad 0x55e3000 - 0x55f2ffb +libsteam_api.dylib (1) <8A642ECD-6F04-307F-AACE-A06F86312CD1> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libsteam_api.dylib 0x5618000 - 0x5627ffb +breakpadUtilities.dylib (1) <652C9418-55A9-342C-85E0-BF6564C885BE> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x5978000 - 0x5991fff +libtier0_s.dylib (1) <8C6A68F2-9E1F-38F6-80F5-EE5A2D1D6C9E> /Users/USER/Library/Application Support/Steam/*/libtier0_s.dylib 0x59a6000 - 0x59d4ff7 +libvstdlib_s.dylib (1) <3898CDBE-944B-31F8-82F8-81A1B6A88C11> /Users/USER/Library/Application Support/Steam/*/libvstdlib_s.dylib 0x59f7000 - 0x5a07ff7 +libaudio.dylib (1) <E72149E0-2265-3080-94EE-CFEAB0EAA263> /Users/USER/Library/Application Support/Steam/*/libaudio.dylib 0x5a19000 - 0x5a2bffb +crashhandler.dylib (1) <A17E49F8-C355-3B66-A2D8-DF7068152BDA> /Users/USER/Library/Application Support/Steam/*/crashhandler.dylib 0x5a3d000 - 0x5a45fff +com.googlecode.google-breakpad (1.0) <867D3C5A-E6B1-32C9-8E49-A0ACDCFA1CAB> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Breakpad 0x5a52000 - 0x5a60ffb +breakpadUtilities.dylib (1) <A5CE8D93-69EE-3234-A0AB-43A7945AE986> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x5ac5000 - 0x5b66ff7 + (???) <47241B50-FFF9-3773-AEF1-ADDFD92A81CA> 0x5c15000 - 0x6a7dfcb +steamclient.dylib (1) <7C23FE28-FE10-3C90-A7B5-351483C4EDBE> /Users/USER/Library/Application Support/Steam/*/steamclient.dylib 0x9d6e000 - 0x9d72fff com.apple.audio.AppleHDAHALPlugIn (274.12 - 274.12) <703DEA64-B706-375C-8BC6-E84C74B6BC44> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0xb1ea000 - 0xb476fff +libsteam.dylib (1) <A6A16138-7D97-37DC-A7A6-778B9F374DCE> /Users/USER/Library/Application Support/Steam/*/libsteam.dylib 0xc167000 - 0xc2b0ff7 com.apple.audio.units.Components (1.13 - 1.13) <2427FE26-BDB3-34BC-AD89-2E106D55C844> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0xd83a000 - 0xddb6fff com.apple.driver.AppleIntelBDWGraphicsGLDriver (10.14.73 - 10.1.4) <9A081B2C-6299-31D5-96C0-C0069BFB25A6> /System/Library/Extensions/AppleIntelBDWGraphicsGLDriver.bundle/Contents/MacOS/AppleIntelBDWGraphicsGLDriver 0xe14d000 - 0xe14fffb libCGXType.A.dylib (960.3) <685D2D29-40EF-3C1B-AF81-357FF148E59B> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXType.A.dylib 0xea0c000 - 0xea0cffd +cl_kernels (???) <5298968E-79BF-46ED-BADD-71DAC5A91919> cl_kernels 0x11260000 - 0x11289fff libRIP.A.dylib (960.3) <273D1B88-C40E-3716-A03B-BD0B17143065> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib 0x3e000000 - 0x3e041ff7 com.apple.glut (3.6.3 - GLUT-3.6.3) <298547A2-B354-3620-B248-1A84738A334E> /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT 0x8fea3000 - 0x8fed7df7 dyld (360.22) <16F74106-838E-37A2-82C3-6B382F52101C> /usr/lib/dyld 0x90064000 - 0x90104ffb com.apple.QD (3.12 - 302) <4B99C015-A518-3C0E-9512-463E79B8F444> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x90109000 - 0x90327ffb libicucore.A.dylib (551.51.4) <A7076030-D741-3FBE-B0DD-6F3D684EDDD6> /usr/lib/libicucore.A.dylib 0x90328000 - 0x90330ffb libsystem_dnssd.dylib (625.60.4) <12A98998-A53F-3612-AB20-35097375ED2E> /usr/lib/system/libsystem_dnssd.dylib 0x90331000 - 0x9033bfff libsystem_notify.dylib (150.40.1) <2289C342-4E02-3DE8-9160-A2A4E288B2DD> /usr/lib/system/libsystem_notify.dylib 0x9033c000 - 0x9033efff com.apple.securityhi (9.0 - 55006) <02F676CB-B380-3CE2-86AE-30B934B74CD9> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x9033f000 - 0x9090cff3 com.apple.MediaToolbox (1.0 - 1731.15.206) <A9E82ABD-6FFE-3BB5-82F3-A690238BA534> /System/Library/Frameworks/MediaToolbox.framework/Versions/A/MediaToolbox 0x90959000 - 0x909c4ff3 libAVFAudio.dylib (161.2) <387EFEA3-0EFE-3AB9-99A2-D99480586F2E> /System/Library/Frameworks/AVFoundation.framework/Versions/A/Resources/libAVFAudio.dylib 0x909c5000 - 0x909cefff com.apple.icloud.FindMyDevice (1.0 - 1) <E3441829-BBAC-3791-897F-C826BDE8DA18> /System/Library/PrivateFrameworks/FindMyDevice.framework/Versions/A/FindMyDevice 0x909cf000 - 0x909e6ff7 libmarisa.dylib (4) <B64E6872-A3B1-3C96-9372-04F39BE2C2A8> /usr/lib/libmarisa.dylib 0x909e7000 - 0x909faff7 libcmph.dylib (6) <7FEE63DB-D02D-3E53-9A0C-2787A49D125C> /usr/lib/libcmph.dylib 0x909fb000 - 0x90a05ffb com.apple.audio.SoundManager (4.2 - 4.2) <77418940-F003-3497-99C9-87D48917EFCB> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 0x90a06000 - 0x90a47ff7 libauto.dylib (186) <3729B54F-12F2-3802-A465-72F441AAD99E> /usr/lib/libauto.dylib 0x90cdb000 - 0x90d37ff7 libTIFF.dylib (1459) <06A29CB0-1DFD-33C7-84BE-3349825BAF85> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib 0x90d38000 - 0x90de3ff7 com.apple.LanguageModeling (1.0 - 1) <8C93D8EF-52BF-3A62-892C-5913282CB926> /System/Library/PrivateFrameworks/LanguageModeling.framework/Versions/A/LanguageModeling 0x90de4000 - 0x90ed2fff libcrypto.0.9.8.dylib (59.60.1) <41C78E35-7A32-3827-8450-361360C475D1> /usr/lib/libcrypto.0.9.8.dylib 0x90ed3000 - 0x90ee6fff com.apple.Sharing (442.13.6 - 442.13.6) <5CAF03BA-321D-3DF1-BA14-9D728A103454> /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing 0x90f0e000 - 0x91093fff com.apple.UIFoundation (1.0 - 436.1) <33461882-66FC-3130-B397-9E65469CFDBD> /System/Library/PrivateFrameworks/UIFoundation.framework/Versions/A/UIFoundation 0x910ac000 - 0x91141ffb libsystem_c.dylib (1082.60.1) <1F28A244-D87A-33B1-8607-59F71A58D0D3> /usr/lib/system/libsystem_c.dylib 0x91143000 - 0x91269ff3 com.apple.CoreText (352.0 - 494.12) <21E36256-CEDB-3D9F-BD41-335975462417> /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText 0x9126a000 - 0x912befff com.apple.Symbolication (1.4 - 58044) <38E5E6CC-3551-30C0-961C-C2CD3F339DFC> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication 0x9238f000 - 0x923b2fff libJPEG.dylib (1459) <6D164647-A41C-305C-8086-3EBB3FCF4A57> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib 0x923b3000 - 0x923b4fff com.apple.TrustEvaluationAgent (2.0 - 25) <7B6357BA-B41D-34A8-84D1-B30071C3FC34> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent 0x923b5000 - 0x923f5ff3 com.apple.AppleJPEG (1.0 - 1) <D4FED12B-8FA0-34B1-9C60-44AE087DC142> /System/Library/PrivateFrameworks/AppleJPEG.framework/Versions/A/AppleJPEG 0x923f6000 - 0x924ebff3 com.apple.CoreMedia (1.0 - 1731.15.206) <EC297C9F-967D-397A-929F-56D964ECD08D> /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia 0x9250f000 - 0x927b2fff libmecabra.dylib (696.5) <44285D47-C616-3017-8297-ED5AEEB69982> /usr/lib/libmecabra.dylib 0x927b5000 - 0x927b7ffb libsystem_secinit.dylib (20) <B71D9743-87EB-3A33-BFD4-2BE8768E7FEB> /usr/lib/system/libsystem_secinit.dylib 0x9282f000 - 0x9289aff7 com.apple.framework.CoreWiFi (11.0 - 1101.20) <ADA07A97-6F91-3FF0-A234-7115D6A0C402> /System/Library/PrivateFrameworks/CoreWiFi.framework/Versions/A/CoreWiFi 0x9289b000 - 0x928c1ffb libPng.dylib (1459) <7BF0EF0D-DB25-3E7C-B84B-945FCCC3AFDB> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib 0x928c2000 - 0x928c2fff libsystem_blocks.dylib (65) <30FA4604-2D0B-3318-B74E-176F0A7E9049> /usr/lib/system/libsystem_blocks.dylib 0x928c3000 - 0x92961fff com.apple.ColorSync (4.9.0 - 4.9.0) <CAACC374-A1D8-30B7-B0DC-B8E62078CB56> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x92962000 - 0x929e3ff3 com.apple.framework.IOKit (2.0.2 - 1179.50.2) <64742932-B2AC-3560-9508-C2F7CC08B6A6> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x92fb4000 - 0x9330f1eb libobjc.A.dylib (680) <9B9B39CC-CC3A-3E91-AAE7-961E8A6E1804> /usr/lib/libobjc.A.dylib 0x934b8000 - 0x934c1fff libcopyfile.dylib (127) <367EF1CA-F84D-3A22-B423-70961D21C241> /usr/lib/system/libcopyfile.dylib 0x934c2000 - 0x934d1ff7 libxar.1.dylib (302) <B5FC05C6-3E06-3E92-A8E5-C7733D659F6F> /usr/lib/libxar.1.dylib 0x934d2000 - 0x935c3ff3 libiconv.2.dylib (44) <4EB465C8-E736-3DBD-9F62-74B73B66A84B> /usr/lib/libiconv.2.dylib 0x935c4000 - 0x9366cfff libCoreStorage.dylib (517.50.1) <4C65000A-8166-3515-ADCF-5495B708EEF7> /usr/lib/libCoreStorage.dylib 0x9366d000 - 0x93676ff3 com.apple.AppleSRP (5.0 - 1) <75BDCAE5-82C9-38AC-885D-741CF175A803> /System/Library/PrivateFrameworks/AppleSRP.framework/Versions/A/AppleSRP 0x93677000 - 0x936dcfff com.apple.CoreServices.OSServices (728.13 - 728.13) <8AF643A5-8574-3799-B5A8-492A23BF962D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x936dd000 - 0x936e3fff libunwind.dylib (35.3) <E1C8C75D-2CAD-37FD-BE1A-6D21E951EDEE> /usr/lib/system/libunwind.dylib 0x936e4000 - 0x93addff7 com.apple.CoreGraphics (1.600.0 - 960.3) <2516D285-D61F-3D24-AA3C-4C827C989EFD> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics 0x93c9c000 - 0x93cc6fff libsystem_info.dylib (477.50.4) <9D877FB7-E1C2-37B3-B4B8-AE4DE12682BC> /usr/lib/system/libsystem_info.dylib 0x93cc7000 - 0x93ccaff7 libdyld.dylib (360.22) <495B768E-2B92-32AD-9F35-A6FA7D2A8F7E> /usr/lib/system/libdyld.dylib 0x93ccb000 - 0x93cd7ff7 libcsfde.dylib (517.50.1) <FE525CD1-6237-37F9-8E62-F92AD012587B> /usr/lib/libcsfde.dylib 0x93cd8000 - 0x93cdffff com.apple.XPCService (2.0 - 1) <96A2DAAC-5385-3755-AEF4-85A22AC4FD94> /System/Library/PrivateFrameworks/XPCService.framework/Versions/A/XPCService 0x93ce0000 - 0x93d23fff com.apple.Metal (56.6 - 56.6) <7CD807F4-7AD1-379B-95E6-37A026265F32> /System/Library/Frameworks/Metal.framework/Versions/A/Metal 0x93d24000 - 0x93d41ff7 libCRFSuite.dylib (34) 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<131DDA09-9D39-325F-9006-83CCCB405A1A> /usr/lib/system/libsystem_configuration.dylib 0x9ed5e000 - 0x9ed6afff com.apple.CrashReporterSupport (10.11 - 718) <E38DAAEC-6631-3458-9428-45901D372200> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/CrashReporterSupport 0x9ed6b000 - 0x9ed6bfff libenergytrace.dylib (10.40.1) <3B4CC4D9-7610-3FCD-9EBB-377359888979> /usr/lib/libenergytrace.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 6 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 647 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=311.1M resident=0K(0%) swapped_out_or_unallocated=311.1M(100%) Writable regions: Total=1.1G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.1G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate.framework 128K 2 Activity Tracing 2048K 2 CG backing stores 18.4M 4 CG image 144K 14 CG shared images 304K 9 CoreAnimation 132K 15 CoreUI image data 2104K 17 CoreUI image file 192K 4 Foundation 4K 2 Kernel Alloc Once 4K 2 MALLOC 984.9M 295 MALLOC guard page 48K 10 MALLOC_LARGE (reserved) 500K 2 reserved VM address space (unallocated) Memory Tag 242 12K 2 Memory Tag 249 156K 3 OpenCL 8K 2 OpenGL GLSL 128K 3 Process Corpse Info 2048K 2 Stack 16.7M 35 Stack Guard 56.1M 19 VM_ALLOCATE 92.2M 173 VM_ALLOCATE (reserved) 36K 2 reserved VM address space (unallocated) __DATA 13.8M 259 __GLSLBUILTINS 2588K 2 __IMAGE 528K 2 __LINKEDIT 98.5M 29 __OBJC 2720K 78 __TEXT 212.6M 253 __UNICODE 552K 2 mapped file 161.7M 130 shared memory 29.7M 13 =========== ======= ======= TOTAL 1.7G 1356 TOTAL, minus reserved VM space 1.7G 1356 Model: MacBookPro12,1, BootROM MBP121.0167.B17, 2 processors, Intel Core i5, 2.7 GHz, 8 GB, SMC 2.28f7 Graphics: Intel Iris Graphics 6100, Intel Iris Graphics 6100, Built-In Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1867 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5544 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1867 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5544 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x133), Broadcom BCM43xx 1.0 (7.21.95.175.1a6) Bluetooth: Version 4.4.6f1 17910, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 Serial ATA Device: APPLE SSD SM0128G, 121.33 GB USB Device: USB 3.0 Bus USB Device: Bluetooth USB Host Controller USB Device: iPhone Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1
  10. Been messing around for a while with tactics and styles of play. Seems the only thing I can really get to work is a counter attacking tactic. I'm using Napoli in my current game odd choice I know, but the first soccer ball I ever received was a Napoli ball! Anyway, my current tactic is as follows: I'm set to counter and flexible. Only TI is work into box, so my players don't shoot from everywhere! It's quite solid defensively. The BWM doesn't run around as loosely as I thought he would. The DM/D has been quality with intercepting potential attacking moves. One problem I'm having is that it can be quite toothless in attack at times, I'm at a bit of a loss to what to do to create a few more clear cut chances. Any advice would be great.
  11. AusBlackCat

    My 4-3-3 (4-1-2-2-1)

    Ok so I've noticed that my striker isn't scoring enough goals. My main goal scorer is from the ML position (Lens), with my leading assist the RB (Jones). I'm not sure if its because my striker is too forward with the CF (S) role, and I should perhaps change to a DLF (S). Also think I could get more from the MR position, would it be too predictable or unbalanced if I changed him from a WM (S) to a WM (A) like the ML? Baring in mind I have him to cut inside with the ball, and the MR has no specific instructions on where to dribble. I don't want to attack too much though as it will likely leave my full backs exposed out wide, which I have mentioned in previous posts is a problem (getting killed out wide).
  12. AusBlackCat

    My 4-3-3 (4-1-2-2-1)

    Good question. So far he's been ok, I think its risk and reward kinda situation. If he wins the ball back he can spring a counter attacking chance, if not then he can at times expose the back 4. It's something I'm still playing around with, I'm yet to try a DLP there, I've had an anchor man there but it wasn't giving me much to be honest. I guess because the player I have there is a natural ball winning midfielder, he's playing quite well.
  13. AusBlackCat

    My 4-3-3 (4-1-2-2-1)

    For those of you interested. I'm still playing a 4-1-4-1 Counter, flexible. TI's: Slightly deeper, clear ball to flanks. GK (D) DL: FB (S) DC: CD (D) x2 DR: WB (A) DM: BWM (D) ML: WM (A) dribble more MC: BBM (S) MC: CM (A) dribble less MR: WM (S) cut inside with ball ST: CF (S) It's been working quite well, I'm 9th in the league after 13 games. Still playing around with it, but it's having some success. Some of the football is great to watch as well.
  14. AusBlackCat

    My 4-3-3 (4-1-2-2-1)

    After trying with the 4-1-2-2-1 I can't seem to get what I want, especially with a counter attacking style, I'm not creating enough, and for a counter tactic I'm way too loose at the back. I've changed to a 4-1-4-1. Dropping the AML and AMR back to the midfield spots allows me more bodies in the middle that can at least try and get in the way defensively, as well as hopefully linking up with the CM's a bit better. I've got the left side at a WM (A), the right as a WM (S), and to cut inside to allow my RB to get forward with a WB (A) duty. I'm not sure if I should go with a CF (S), or a DLF (S), this will be something I trial to see which is more effective. I'm going to have to retrain Borini and Lens to play in the MR and ML slots as well so hopefully that works out ok. This already seems a little more balanced, and in theory has more variety in attack with both wingers offering something different, as well as the full backs. Quick question, how do I stop getting exposed on the flanks? It seems all there attacks come from out wide. It's something I've never quite understood how to stop. Probably a stupid question I know. And if I'm getting beaten with balls over the top of my centre backs, do I sit deeper or?
  15. AusBlackCat

    My 4-3-3 (4-1-2-2-1)

    Thanks for your input mate. I've settled for an anchorman (I've used this in previous years and it seems to give me the simplicity that I need in that position). I've dropped Cattermole, and using M'Vila in that spot. He's been better, unsurprisingly! I've also gone with a DLF (S), 2 IF (A). Then I've got a BBM and a DLP (S) as my midfield pair. My RB and LB are both now FB (S). It seems to be working a lot better. I went 2-0 up away at Tottenham before losing 3-2. I've been unlucky in a few games after that, creating more chances but not capitalising. One problem is I seem to get exposed on the flanks. Son absolutely dominated me after I went 2-0 up against Tottenham, my guys couldn't contain him. I think that might be the fact that my back 4 as a unit aren't great, more so than the roles and setup?
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