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JaYmZeE

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    Since when is a post with information on a successful tactic useless?

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  1. A Post with information regarding a system. It is my final submission regarding the discussion of tactics from a post that's been closed called something something something Darkside - sorry - defensivist.
  2. Using Sweeper Keeper could well be appropriate - if your using a half-back you should be playing a pressing/control based game with a higher line - which gives space for the sweeper keeper to work in - your half-back will push the CD's further up the pitch and whilst I never tried half-back & sweeper-keeper in conjunction - in theory it could work quite well. A DLP-D won't effect your defensive line - and wont drop behind the defence as the half-back does. (Does this information also qualify as being useless and pointless CLEON - given it contains information pertinent to the game - Just ban me and be done with it)
  3. Just a quick note regarding 5-4-1 tactics detailed in my closed post. In the control formation, slightly wider & PASS INTO SPACE. In the Counter version - PASS INTO SPACE & Balanced. So all the information missed from the original post below is above I think - I reserve the right to remember something else. Okay, 5-4-1 for Xmas dinner eh? Slow, slightly higher, fluid, , control - expressmore and roam more - close down keeper, play outta defence, look for overlap, work into box, close down more You'll need one keeper - set to slow it down and distribute to your Libero - he's set to support - the only change to the standard ti's for your Lib-S is Tackle Harder - Make this easy on me - everyone tackles harder. Into the mix we throw a couple of CD-D's and then a DLP-D Next we need two WB's-S, these guys need to be wider, run wide with ball, shoot less, x more, from byline - they neither dribble more or less - less is dumb and if you have them dribble your as well setting your WB's to A and have them use an exploit in the engine rather than anything to do with a reasonable well thought out formation - ok - ok. Two BB-S - both to get further forward - an AM-A and an F9-S - we need the AM & F9 to be channel runners to make space for the BB & WB's. Complete and utter domination of foes considerably stronger than you if your at home and even away - not prone to counters - so if you insisit on trying to control gargantua on his island - you'll find yourself at least armed with one hell of a flaming sword. But for the submissives - desert - and what a desert it is - how to be really really really really hard to beat. High, Slightly deeper, short or mixed - disicplined and stick to positions, flexible & counter - close down sometimes - stay on feet and tight marking. There are exceptions - please see above posts. CD-D CD-C- CD-D WB-S DM-D DM-D WB-S AM-S AM-S DLF-A No extra PI's given - and no, tackle harder not appropriate here. put appropriate players in slots - master tactics - fort knox aint' got sheeeeet on JaYmZeE Just incase someone wanted to know what I'm having for XMAS DINNER!
  4. I shall hence return to the darkness from whence I came..........
  5. Okay, 5-4-1 for Xmas dinner eh? Slow, slightly higher, fluid, , control - expressmore and roam more - close down keeper, play outta defence, look for overlap, work into box, close down more You'll need one keeper - set to slow it down and distribute to your Libero - he's set to support - the only change to the standard ti's for your Lib-S is Tackle Harder - Make this easy on me - everyone tackles harder. Into the mix we throw a couple of CD-D's and then a DLP-D Next we need two WB's-S, these guys need to be wider, run wide with ball, shoot less, x more, from byline - they neither dribble more or less - less is dumb and if you have them dribble your as well setting your WB's to A and have them use an exploit in the engine rather than anything to do with a reasonable well thought out formation - ok - ok. Two BB-S - both to get further forward - an AM-A and an F9-S - we need the AM & F9 to be channel runners to make space for the BB & WB's. Complete and utter domination of foes considerably stronger than you if your at home and even away - not prone to counters - so if you insisit on trying to control gargantua on his island - you'll find yourself at least armed with one hell of a flaming sword. But for the submissives - desert - and what a desert it is - how to be really really really really hard to beat. High, Slightly deeper, short or mixed - disicplined and stick to positions, flexible & counter - close down sometimes - stay on feet and tight marking. There are exceptions - please see above posts. CD-D CD-C- CD-D WB-S DM-D DM-D WB-S AM-S AM-S DLF-A No extra PI's given - and no, tackle harder not appropriate here. put appropriate players in slots - master tactics - fort knox aint' got sheeeeet on JaYmZeE Just incase someone wanted to know what I'm having for XMAS DINNER!
  6. If your insisting on playing with ents your gonna have to sit really deep cause of the lack of pace. When your tight marking your likely not marking anything with fire because that could be disasterous. So you want to tight mark to block shots - your gonna be too close if your ents tight marking to see a shot - what'll happen is the quick pacy whatever will receive the pass - one touch it round your swarming ent turn and leave your ent for dead and possibly on fire. Then your swarm of forrests is gone and they're thru on goal - if you leave a little space between your ent and the firey thing, when he receives the ball if he tries the one touch and turn hes gonna bang straight into you - hence the reason ents shouldn't play to close to fire wielding bees. However, if your ent is nimble and fast like the bee, you can tight mark him cause your quick to so if he tries that trick your on him and should be able to get in a tackle whilst reaching for an extinguisher to put out that fire. Of course, this is all because I absoloutely refuse to use the scarecrows that absoloutely every team uses these days - they're even slower than ents - and I don't know how many Scare crow would constitute a forrest - not only that but a forrest that won't swarm. Okay, I've had enough.
  7. Yeah - that'll be the back 5 that I suggested mate - and of course your not gonna use the "4-2-3-1" that EVERYONE uses nowadays, your gonna try and defend with the 4-3-3 Wide that everyone uses nowadays ain't you - EXPLETIVE DELETED Of course, there's the fact that there is a massive difference between 4-4-2 and 4-2-3-1 when your 4-4-2 has 2 DM's like I'm pretty sure I suggested as well - so your complete refusal of to use the 4-2-3-1 is perfectly sane. "@JaYmZeE Is it really that harmful? FM's man-marking engine is one of the great mysteries to me. I put on tighter marking, because in many cases when I concede goals, its because some lone striker, in the heart of my penalty area, is left unmarked by sometimes up to 5 defenders who were marking their own shadow. I make sure that all of my defenders score well on marking, heading, concentration and positioning (as a bare minimum). I know that the tight-marking puts the defenders closer to the opponents, but I thought it is balanced out by the fact that the defense as a whole sits deeper, and stays on feet, so that it isn't too ruinous to the overall defensive shape. I also want my defenders to stay closer to the strikers to block any shots. I like to call it my ''forest of defenders'', which means that when an opponent has the ball near my penalty area, I want my team to swarm between the ball and my goal as if it is a dense forest. No shot should get through unblocked" How many defenders are there in a forrest? Having your forrest swarm between opponent & goal sounds like a good idea - especially if it blocks every shot, but I'm far more familiar with bees swarming - trees tend to remain in place unless they're ents which I suppose would make good Centre halfs given their height. Is swarm a TI or a PI or both? Sounds like your ents would need to be really fit cause swarming takes up more energy than not swarming - especially if your a forrest and not a bee. Sorry - I can't help you with your problem - you'd maybe be better suited to playing games similar to the SIMS or Truck Simulator - they're bound to sell Forrest/Tree DLC. Not to pour soup on your bonzai - but none of what your saying actually makes any sense - it's gibberish - or a mass of contradictions - deep defence both sitting off and pressing slightly higher - neat trick - and your awesome idea of being highly structured just means theres more space back to front - making you less compact and easier to poke holes in. I get it - your SVEN GORAN ERIKSSON and I've just been punked.
  8. Sweet mate - glad it's working out. So often - the slightest little change makes the difference your looking for - sussing out the ME is perfect for obsessives!
  9. I'm starting to wonder if you and your defender forrest have escaped from some institution. I came here initially to help you - or at least point out how it was your shortcomings and inability to understand FM's ME that was the problem - nothing to do with the game. I never came here to lecture you on how superb my system is - After telling you that it was your inadequecies and not the games, I started speaking to someone cool and that lead to the discussion of defensive tactics and then on to mine - none of that was aimed at you at all - you only got my attention when you returned with your attacking tactic whining about how you had made no progress and how you want your forrest of defenders pumping long balls and not conceding because they swarm etc - I again pointed out where you were wrong - then you decided you'd try and show how clever you were by lecturing us on italian football despite your inablility to grasp even the most basic concepts of FM which is a Football Management simulator. This thread was hijacked by me, Ricco, Ghent & Ceefax long ago, I can't speak for everyone but no one lecturing you on FM - just on your demeanor - and not once have I tried to tell you how to play total football - You can call Mourinho's FIRST time with Chelsea 4-3-3 all you want but it was 4-5-1 soon as he was 2-0 up so if you wanna defend try 4-5-1. Also if you read this thread there is a huge amount of content explaining - not only how to defend - but why you do it this way, but your apparently to self-obsessed to be able to see the defense for the forrest or trees. I know you think you know a lot - but the problem is when your with people who do know a lot - your pretence is shown for exactly what it is. All show and no trousers mate. They signed Dutch players because at the time Van Basten and Gullit were two of the worlds best players and at the time AC Milan bought the best. They didn't play "total-football" ever - not even close they used Van Basten to make sure that once the eventually got round to creating a chance - it wasn't waisted - 25 mins of build up you want a result at the end of it and Van Basten was an adequate finisher on his day.
  10. Never mind the fact you needed third party mods to make it any use whatsoever - style over substance sums it up, under no circumstance would I swap.
  11. Eh, not much different. High Tempo, Slightly Deeper, Stay on Feet, close down sometimes, be more disciplined, stick to positions, short passing (change to mixed if you like) - Counter & Flexible. Oh and Balanced from Slightly wider in my control set-up. CD-D, CD-C, CD-D WB-S DM-D WB-S BB-S BB-S AM-S DLF-A The wing-backs get all the instructions removed - so their just standard. Pretty much it. Nothing pretty about this system, there's not much in the way of nice football to look at, but it's effective enough - and you can change the two CM's - whatever there make up to DEF roles as well - stay away from Ball Winners though, they can't help but dive in and that's no use - if I remember rightly I was getting a wee bit overrun in one or two games and switched to CM-D roles for both. Some testing on your part probably best - been a while since I used this.
  12. The AC Milan side of Baresi & Maldini etc played some of the lowest tempo short passing football your ever likely to see. Whilst they were with no doubt the best at their peak, I'd credit the success with the individuals in the system rather than anything to do with the tactic itself. Barcelona high-tempo short passing bares little or no similarity to italian football of that era. They're system was all about holding possesion and the slowest most patient build up you could imagine and certainly didn't involve pumping balls into the opponents box. Jock Stein said it best - there's no such thing as a long pass or a short pass - there are only good passes and bad passes. So long ball it all you want but the simple fact is - make pumping long balls into the opponents box your game and playing the %'s your going to be giving away possession and handing the initiative back to your opponent - if your opponent has the ball - their much more likely to score against you than if you've got it. So getting the ball into the opponents danger area quickly by hoofing it up the park like Wimbledon may well see the ball in their danger areas quickly, but more than likely you'll find it back in your danger areas pretty quickly too - except they'll have brought the ball up the park, have lots of support with them and are closer to the goal therefore better placed to make the pass or run that'll lead to a goal. EDIT - Never mind the fact that the biggest contributor to you conceding goals is expecting to play a defensive system with an Attack based formation - defensive formations that bring success require men behind the ball to deny an opponent space - Honestly - you try to help people and they're not actually willing to listen when you do - already believing that they know best - ignore everything you suggest and come back saying I'm getting humped playing this attacking formation - WHY AM I STILL CONCEDING GOALS? You and me son - We're incommunicado - Best of luck defending with that.
  13. They are willing to die for each other and I've got decent appropriate players in every position - they do seem to be greater than the sum of there parts though - I'm having much fun! Had success with a pretty offensive 5-2-3 as well - only annoying thing about that was the constant messages from my assistant telling me we were being over run in midfield even though we had 65% possession and were 3-0 up. Lots of goals with the 5-2-3, but suspect when your away against decent opposition and doesn't really lend itself to being the kind of formation for absorbing given no DMs' and three strikers that do not defend at all. As for the different formats - I've been thru loads - weird and wonderful - there are so many that are workable - I've had success with different styles to one degree or another - it's why I like this engine so much - it's not dominated by the control possession hogging formats now - they can be great - but even at home, against tougher opposition I'll use a counter system. Only got irritated at suggestion formation was knackered because I'm trying to help here and I wouldn't want people to read this thread and go - not worth looking at it's knackered see - when I know it's not.
  14. Changing the central CD into a sweeper seems to push em forward and wider as well - but havent tested that for ages.
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