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About Thecoffeefiend

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  1. Thanks both, I've used the duplicate function before, looks like I'll be doing that again. Just need to be patient and take the time to do it properly!
  2. I've been talking to a couple of mates about a custom database geared towards multiplayer, but the problem I have at the moment is it will need quite a few brand new teams which will take ages (and be very error prone) clicking around in the editor. I've done some Googling but I can't find anything useful about an XML schema for bulk importing teams. Does anyone know if I can create an XML file (or something like it) that I can import into the editor to create all 48 almost identical teams in one go, including things like the stadia and the kits? If so, is there an example of that file that I can use as a template, or even an XML schema? Cheers.
  3. Hi everyone, I hope you can help me! I'm banging my head against a wall! I spent an afternoon faffing about in the editor: basically I wanted a small pyramid where all the teams had the same everything, just to pit myself against the computer in an honest battle more than anything else. I (stupidly) started out by deleting all the English clubs and stadia, thinking it would be easier to manage with effectively a clean slate, created 24 practically identical clubs, created a league system and a couple of toy cups, tested it and everything seemed to be going okay (the test validated successfully). When I try to initialise the game though, FM just closes and I get a crash report that I've copied the interesting bit of here: Thread 0 Crashed:: CrBrowserMain Dispatch queue: com.apple.main-thread 0 com.sigames.eur.FootballManager2015 0x00a51f8a GAME_CLUB_FINANCE::init_collective_squad_win_bonuses(DB::CLUB_FINANCE*) + 106 1 com.sigames.eur.FootballManager2015 0x021354a6 DB::CLUB_FINANCE::setup(DB::CLUB*, bool, int) + 2342 2 com.sigames.eur.FootballManager2015 0x0217bd7d DB::CLUB::upgrade_base_finance_to_full_finance(bool, bool) + 749 3 com.sigames.eur.FootballManager2015 0x00112b8d PROCESS_CLUB_LOANS_AND_DEBTS::operator()(DB::STARTING_CLUB_DEBT*) const + 349 4 com.sigames.eur.FootballManager2015 0x00110d07 void DB::DATABASE_TABLE<DB::STARTING_CLUB_DEBT>::process_each_record<PROCESS_CLUB_LOANS_AND_DEBTS>(PROCESS_CLUB_LOANS_AND_DEBTS const&) + 71 5 com.sigames.eur.FootballManager2015 0x000ffba4 FINANCE_MANAGER::create() + 52 6 com.sigames.eur.FootballManager2015 0x0056aed4 GAME::setup_game(bool) + 2900 At first I assumed it was because I'd deleted hundreds of records, and I've no idea how to get them back without starting afresh (it took me hours to create all the teams and their (identical) stadia). If I could work that out maybe I could get a start. Looking at the trace though, it looks like FM is falling over when trying to sort out the club finances. Has anyone got any idea what I could do to fix this? Is there a way to copy the entries and league system to a database where I haven't deleted everything? Have I just forgotten to fill out something important in the team finances? I've put my fmf file here: http://we.tl/LvNaKedQZ6
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