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Nikopol

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Posts posted by Nikopol

  1. I really appreciate yours and Daves work! Your post also gives more perspective how difficult it must be to find the energy to work on what arguably is (together with dave's file) the most complex and in-depth editor file for FM. Its the quality of the work that makes people like me feel their FM save would be incomplete without it. So just lots of respect from my side!

  2. vor 1 Stunde schrieb Bakiano:

    Bought the game last night, played a couple of games, so this is my review so far on FM22.

    - Data hub is a nice feature and will be very useful 

    - Deadline day is something new and something I never really used before but on this version, I am gonna use it every deadline day. You can get a lot of bargain players on that day.

    - Chats with player agents are also a great feature

    - Regarding ME, I love the cutbacks goals so far. Set pieces are again a little OP. There is central play but not enough imo, but think the lack of central play is because wingers who are playing as IFs or IWs, they are not cutting inside enough, they are usually going wide and that is the problem of lack of central play. You can see through passes from centre and I had a decent number of that.  % pass completion is too high, a known bug, and I see that lower teams have also more % possession than bigger teams.

    - I also see a lot of injuries, but they are mostly for short period and I think they are realistic imo.

     

    So summary is if they fix the wingers who are playing as IFs and Iws on sides where they have weaker foot, central play will be much better and % passing completion, this ME will be excellent.

     

    That's a good point, i think players tend to go wide most of the time instead of beating their man 1o1 and cutting inside or utilizing half spaces effectively. When it comes to combination play in front or in the box i do see plenty of central play, but IW/IF barely cut inside and tend to stretch the game.

  3. I tend to agree with those who ask for a rework of the graphics engine. Its probably right that a large part of the audience, especially outside of europe, is dependant on low specs but i also am sure that there's a large amount of people who fail to get excited about the game because they are put off by the 3D Presentation. If there's one thing i always found lacking or subpar in FM since i started playing 11 years ago, it's the match day atmosphere, graphics are a big part of that, and for a few years i hoped that the next version would be the one where SI did the leap of faith. Shame that its not this year but then again there are other parts of the game that contribute just as much to my enjoyment, so its not like i'm going to stop playing it.

  4. Definitely a part that the game needs to improve on. I think for many football fans following the manangers interactions with the press is one of the major ways to identify with the coach and learn about him, assess whether he's the right man or not (of course thats not as important as the results but still). Part of the fun i have with FM is sometimes lazily daydreaming about how i'd interact with the press, how i'd talk about certain players or circumstances - but sadly the game doesn't really tap into this too much. Last years press conference rework didn't really change anything in regards to how my interactions with the press i unfold. I can appreciate it as foundational work but wish that a deeper reform of the system would follow.

  5. Hard disagree with the takes on the player here. He looks magnificient in my eyes. Great physicals, great mentals (that decision on a winger!), a bit let down by technicals but even here with first touch and technique as real highlights. I think it happens a lot that players in FM need time to adjust to a new league. And yeah, i've had players only really come to shine in their second season, particularly wingers.

  6. I wonder if any other players suffer from their wing backs being perma-injured. I have moved to having 3 wing backs per side in my squad at this point, as every match an injury is picked up by them. I wonder if perhaps this file struggles with the massive amount of kilometers and work wing backs put into the game in FM? Another note is on the frequency of personal problems and the length of it. Should not be 1-2 weeks if you ask me.

     

    Other than that great file! Love the increased realism

  7. It's definitely a problem right now. I encounter it with my dlp's on the 6 and my central defenders when playing with a back 3. It doesn't mirror the performance whatsoever, and an excellent display in defense without conceding a goal usually meant high ratings for the back 3, but even in such games my cb in the middle is incapable of getting anything above a 6.6 (It's David Alaba btw)

    It's a serious problem because the rating a player receives determines a few things  and isn't just cosmetic.

     

    Edit: I also disagree with the poster above me, the last two years the dlp position was one of the easiest to get regular good ratings with.

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