kensteidel

Members
  • Content count

    210
  • Joined

  • Last visited

About kensteidel

  • Rank
    Amateur
  1. 13 out of 20 . Good enough, considering that CM 2 was my first CM game
  2. I experienced domething similar, and succeeded in removing a player from the transfer list by removing the director from the transfers outassignments. It seemed to revert players to being transfer listed after i removed them from the transfer list.
  3. Training for a new position in FM16 I have recently attempted to retrain several of my youth prospects, who are for the most part wingers, to a striker or fullback position, where they have delivered some good ratings in their matches. However, as their retraining for the position somehow seemed to halt, I took a sneak peek into the editor, and discovered that all five of them had halted at 12 out of 20 for that position for a year or so. Is there a way of furthering the development for their new position, or are players limited to gain more than 11 points for an unfamiliar position by the game?
  4. Yup. Only had a save made after the planning had started, but nevertheless two years prior to the finishing of the building. Uploaded as "LCFC community guide".
  5. As Leicester City in 2030, I have been waiting for a few years while a new 66393 seater stadium has been built, and was looking forward to owning a stadium which could potentially become even larger. However, the news item on the day we relocated to the new stadium stated that the stadium's expansion capacity was 65 000. Why would an expansion capacity entail fewer seats than it's current size?
  6. If I remember correctly from a guide about CM 01/02, the positioning attribute was important for strikers that were hanging around the defensive line looking for long balls and through balls. So while the off the ball attribute was useful for some of the player's positioning, one also had to take positioning into account. Don't know if this was actually true or not, but you could compare the offside stats of players with high and low positioning attributes. To exploit this, I usually instructed a player like Tony Cottee to hang around the opposition's back line, and more often than not, he would position himself wisely enough to beat the offside trap.
  7. When talking to a player about tutoring, does the two dialogue options "...help to improve his game" or "...take him under your wing and tutor him off the pitch" focus on different attributes, or is the option merely cosmetic?
  8. Thanks, seems logical. I guess the "hold up ball"-instruction could be my main culprit, but waiting for support when you are alone with the goalkeeper, and letting the defense regroup seems to be a trend here.
  9. I often see very fast players slowing down dramatically as soon as they receive the ball. Is there a specific attribute or preferred move related to this that can be trained? This dramatic slowness with the ball hinders fast strikers like Vardy to outrun slow defenders, as he seemingly does with ease in real life.
  10. I am considering writing a Leicester City guide, but can't promise anything. At the moment, I am going through some opinions on the players, but have realized that it takes quite a lot of time and effort to make a decent guide. Having written around 3 A4 pages, I am currently writing on the defenders. I have to see how long it takes to finish the midfielders, strikers, reserves, youth prospects and tactical suggestions. Additionally, I have no experience with the use of pictures and such.
  11. Using this with Oxford City in Conference National South. Won 26 and drawn 2 matches in the league so far, and still in the FA cup after a few lucky draws against League 1 teams. Oxford has a few overpowered players in my opinion, but I would still put most of our success down to this tactic, and possibly managing the team talks myself. At this level, delegating team talks can often lead to assistants saying the wrong things and damaging team morale, which is still a very important aspect of FM.
  12. Seeing the game on the stadium's screens is a nice touch. However, to implement this feature properly, the little progress bar at the bottom of the screen (the same as the game's progress bar) should not be replicated onto the stadium screen.
  13. Well, if they had used a picture of a man composed of Ron Pearlman's head, Richard Hammond's teeth and Wayne Rooney's hair, and hadn't seen them in real life, your first natural reaction would be to claim it looked unrealistic. So there might actually be someone who looks like the FM 16 sideline manager. We will just have to wait and see how much editing we can do for it to cater to our grasp of realism.