mkjellander

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About mkjellander

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  1. Maybe I haven't come across it just yet because my Southampton team is still getting used to having some success, but I wish there was an option to negotiate with the Board to sacrifice a competition for youth development, i.e. being able to go to the Board and ask that the League Cup expectation be that you use it to blood the youth, so to speak. I feel like I may have seen this expectation occur for higher rep clubs, is that the case? If so, I guess I just need to continue to have success in other competitions.
  2. Time wasting maxed out can be a terrible thing!
  3. That would imply that there are other unknown factors involved. I've always had a gut feeling that the squad status offered to the player affects their chances of getting the permit, but in your example that probably doesn't make sense as I'd expect you to offer a higher status than Man Utd. Perhaps check to see the squad status of the player at Man Utd and compare it against what you offered? It's also entirely possible that your club reputation and/or training facilities may affect the probability. Lastly, I would assume that there is a random component involved which would explain the different treatment.
  4. That does raise the question: Are attribute increase weightings determined by a weighted average of all the positions a player is able to play, or does the position in which the player actually played control it? For example, consider a player that is a natural central mid (20/20) and a competent defensive midfielder (12/20). He plays all his games at the defensive midfielder position. Will his attribute gains be slanted towards the central midfielder position (since he is twice as capable there as he is at defensive mid), or will it be slanted towards defensive midfielder weightings because he played there exclusively?
  5. High PA youngsters will often be able to get a permit on appeal. Reputation probably plays a significant part in that decision as well, as a low reputation player's potential would not be well-known and thus not be apparent to whatever governing body makes the work permit decision.
  6. There's a line item in the Expenditures section of the Finances for Scouting Costs. Those cover the expenses of your actual scouting activity, such as travel expenses.
  7. Perhaps the option doesn't show up because Dortmund is not interested in Wayne Bridge? Or he doesn't want to play for them?
  8. Would it help to set your playmaker (in the team screen) to someone other than the deep DM, and to allow the deep DM to roam from his position in those cases? With proper work rate and off the ball, he should still be able to get open and provide an outlet for the players further up the field hopefully. He would have to move the ball on with more urgency I'd think, though.
  9. You have apparently seen an official statement on this. I have not, I haven't played the game in years before picking it up again. Forgive me for missing it, and for asking the question instead of taking it for gospel. Perhaps, then, you can answer the following with a true/false/unknown and elaborate where appropriate? Match experience "generates" CA that is then free to be distributed towards the player's attributes. The distribution of this is a function of the training schedule. The adherence to the training schedule is a function of the quality of your coaches and training facilities, and of a random element. The rate of conversion of the unassigned CA to attributes is a function of training intensity, quality of facilities, and quality of coaches. Given poor enough conditions, a player may have CA available for distribution that cannot be assigned. E.g. he may earn 5 CA due to match experience, but his facilities and training intensity only allows him to distribute 3 of the 5 in a given update. If the above is true, any "unassigned" CA is wasted and will need to be re-earned. If the last three points are not accurate in some form, then is it fair to say that the only benefit of coaches and improved training facilities is better control over CA distribution and the ability attract better players? If the rate of conversion/assignment is not affected by the quality and intensity of training, a training schedule with one click in every category and a single coach of half a star training all categories would in theory result in a player developing equally as fast as a player at the best facilities with a proper schedule and higher intensity, but the distribution would be almost entirely random according to what would be appropriate for his position on the field. He *is* getting training after all, right? As long as he plays matches, he should develop roughly in a manner useful for his position, with allowances for standard deviation. Last, let me assure you that I am not doing this to be "clever", or annoying, or because I think I know better. I just want to understand as much of the training process as I can, as accurately as possible.
  10. One part of training that I struggle with is the notion that training schedules only affect the distribution of CA, and not of the rate of CA gain. If that is the case, then the only benefit from being on a full-time schedule would be the ability to better specialize and overload certain attribute areas. The difference between the sliders would then (supposedly) govern the relative emphasis on a training area: 12 clicks of attacking training versus 6 clicks of shooting training would equate to putting twice the effort into attacking that you do shooting. The effective outcome would be affected by existing attribute values and a player's propensity for learning in those areas, but in essence you're asking to put twice as much effort into attacking. Assuming this is correct, might you not get close to the same result by doing a 4/2 or even a 2/1 click split? You still get the same relative distribution, although the lesser intensity probably means that CA is distributed with less adherence to the training schedule. So you'll get something further from what you are aiming for. But you're also training with much less intensity, reducing the risk for injuries and whatnot. It also doesn't quite jive with anecdotal evidence that when match prep is very high, I have seen attribute losses from players that are not anywhere near their PA (in the u-18 team for example.) It may just be related to either a lack of matches or a lag in training reports when coming back from holiday breaks. It would seem reasonable that training intensity and full/part time schedules would have a non-zero impact on CA gain. However, I'd imagine that if that were the case then there'd be some sort of evidence of that present already with the number of people looking at training. Out of curiosity, maybe I'll put one of my lesser u-18 or reserve players on a very light schedule and see if there's any observable difference at the end of the season.
  11. 30 minutes into my second career ECC group game with Southampton, against Olympique Lyonnais away. We're looking really good, putting pressure on them and containing their 4-4-2 with our 4-2-3-1. Passes are good, we win the ball back consistently and the defense looks solid. Just that one last pass to the front men is not quite on target. Optimism is slowly giving away to dread of the inevitable, and sure enough: 30 minutes and change into the game OL gets a corner, and Jimmy Briand is left alone with enough space at the near post to slot it in after eating a sandwich and a quick tweet of "ABOUT 2 SCOREEEE WUTWUT #LOLCORNERS". I see out the rest of the half as our grip seems to loosen a little bit and the passing gets just a bit worse. Another goal for OL on another corner early in the second half spells doom, and my players completely lose it and even the simplest pass becomes too hard to complete. The game ends at 2-0, with both teams wasting chances as I push hard to turn it around. The worst part is, I feel pretty confident that had I just knocked in that one goal from one of the early good chances, I might have routed them. I looked for the "Mock opponent manager for exploiting corners" dialogue option in the post-match conference, but was unsuccessful in finding it. I instead resorted to belittling their Man of the Match who got rated from having the two corner assists.
  12. Marking on set pieces is generally atrocious, but this looks like a bug to me. The defenders don't generally fall asleep until *after* the ball is in the air ;-)
  13. I do not find the bolded to be true at all for any cross that does not come in at head height. Generally it seems like defenders struggle to mark players in the box when a cross comes in low, whether it is from a set piece or from open play. The number of goals I see (on both ends) where a lone striker is battling 2-3 defenders in the box and yet manages to score on a low cross is astounding at times.
  14. I'm slowly getting in the habit of using my reserves as a "Senior U-18" team for my EPL teams, graduating my more mature 17-18 year olds there to make room for new, younger signings. This is especially true if I am still working on getting them homegrown status, if a player still needs tutoring or targeted training before going out on loan, or if I am competing in the NextGen series (U-19 Champions League). Senior team members make appearances as needed to maintain or rebuild match fitness. Given my tendency to have too many youths on the payroll, I can't really fathom not having a Reserves side.
  15. Chances are that Leeds have reached their Under-23 long-term loan limit for the season (4).