celtavigo Posted June 1, 2012 Share Posted June 1, 2012 In the previous games, it's been impossible to tell whether a player has picked up a light or a bad injury during a game. What I would like to see in FM13 is a physio report after the injury, saying roughly what kind of injury he believes it to be. The injury system should also get a lot more dynamic, with recovery times being affected by whether or not the player needs surgery, and that injuries might take longer to heal than what you first thought. Injury-prone players should be more prone to some injuries than others. Say if a player has broken the same leg twice, then there is a huge risk that if he breaks the same leg he will have to retire. These are all realistic features I would like to see. Link to post Share on other sites More sharing options...
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