Neuer Nutzer Posted March 9, 2009 Share Posted March 9, 2009 At first, because this is definitly a bug or at least a problem with the player registration in the MLS, I should have better opened this thread in the Bug-section. Maybe its a "division by zero"-problem, but the reason why I opened it here is because there are some doubtful results (game results itself, but also the match stats) to see. Some months ago, there was a thread in this forum concerning the question whether the increasing ability of the players cause the stats to rise or do the rising stats of a player cause an increasing of his ability. Now in this case my question is, ist there an "open world" match engine, simulating all given facts (tactics, player abilities, form, moral) into an "open world" match result, or is there an 100% optimum result given by the given facts and the ME is simulating (or "dice rolling" ) an match result with a lower outcome percentage (that would explain the "should have won by a bigger margin"-post match report) and how it is computed. But see for yourself (especially the match between the two reserve "teams"): http://rapidshare.de/files/45955900/matches.rar.html by the way: this is a nice possibility to see whether your tactic and/or your player movement is right or not (I hope its at least better then my written english, i would love to write a larger comment but its not a very convenient thing to do in a foreign language and i'm a little lazy in the moment, sorry) Link to post Share on other sites More sharing options...
jayahr Posted March 9, 2009 Share Posted March 9, 2009 Well, I would say that your English is quite fine...but I don't understand your question If you want to ask it in German, feel free to PM me. Then I might be able to answer that in German too. Link to post Share on other sites More sharing options...
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