mk2008 Posted May 9, 2008 Share Posted May 9, 2008 Hey guys, I am still a lil bit confused over the editing part... Its to do with CA and weighting - Powlay - what exactly does that mean? And Dermef,like you said, Better CA, better stats.. If i were to increase eg, Clichy current ability from 145-155..does that mean that i have "10 points" which i can distribute to allocate the his stats..4 for tackling, 4 for marking, 2 for heading...does it work that way? my question is how many amount of stats can i improve and reflect accurately in the game, if let say i were 2 improve someone's CA by 10? If let say I dun increase e CA, theres a post here, that says i would hav to even out that stats in order to improve one attribute, eg, pyshical attribute, if i were to increase stamina by 1, den i should decrease pace by 1, in order to even it out...is that correct? pls2..explain to me...thanks a lot guys Link to post Share on other sites More sharing options...
mk2008 Posted May 9, 2008 Author Share Posted May 9, 2008 Hey guys, I am still a lil bit confused over the editing part... Its to do with CA and weighting - Powlay - what exactly does that mean? And Dermef,like you said, Better CA, better stats.. If i were to increase eg, Clichy current ability from 145-155..does that mean that i have "10 points" which i can distribute to allocate the his stats..4 for tackling, 4 for marking, 2 for heading...does it work that way? my question is how many amount of stats can i improve and reflect accurately in the game, if let say i were 2 improve someone's CA by 10? If let say I dun increase e CA, theres a post here, that says i would hav to even out that stats in order to improve one attribute, eg, pyshical attribute, if i were to increase stamina by 1, den i should decrease pace by 1, in order to even it out...is that correct? pls2..explain to me...thanks a lot guys Link to post Share on other sites More sharing options...
mk2008 Posted May 10, 2008 Author Share Posted May 10, 2008 anyone?? Link to post Share on other sites More sharing options...
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