BulletOfWar
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Posts posted by BulletOfWar
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8 minutes ago, Neil Brock said:Can confirm that the potential ability not being on the player profile screen is a design choice, not a bug.
And no, I can't explain it any further than that, so please would appreciate you not asking me to
Well, highly disappointed with this news, important information being removed from a page that had it in previous years and making it less accessible. Can't see this as a wise choice, personally, or see it's benefits.
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Is there a way to show a players potential in stars after clicking on them? I hate it being removed and having less information, and having to click more for basic stuff. It only shows CA stars now. To me, it makes no sense why it was removed in the first place.
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I personally don't care about much of the extra things they added, and the match engine is absolutely brilliant and the changes to the games speed is great, and I like the match day "feel" of the match UI, But the UI, especially the match UI is awful.
Instead of body language, we now have smileys, which nobody knows what they mean, and so I can't instantly read what my players body language is, and wastes my time having to hover over each of them individually to see their issue, and I can't quickly glance at them to tell, because they're not all condensed into one space, they're across the entire bottom of the screen, which, might not seem like much, but it's awful to do constantly.
Then, if I want to make a quick oppositional instruction, I have to click through multiple screens, which is absurd. Drop menu's exist, and were used, for quick and easy access to where you wanted to go for this exact reason.
If i need to look quickly at oppositional players or my own players, I have to either open oppositional instructions, or click on the player, which takes me out of the match.
The only way you know a player has a knock is through your assistant manager, which is super easily missed, or if you go through the tactics screen.
No timeline to easily go back to a certain point.
No widgets.
I personally have no problem with the new fatigue/match fitness.
Overall, all useful information is hard to acquire, and changing things requires multiple clicks which also wastes time, with features that didn't need to removed, removed, and features that didn't need to be changed, changed. I think if it was some slight match day changes, but the same UI and information of FM20, it would be great, and I would be happy, but, it's entirely unintuitive, lacks information, and has removed a lot of features.
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*Official* Football Manager 2022 Early Access Beta Feedback Thread
in Football Manager General Discussion
Posted · Edited by BulletOfWar
Not sure if anyone else has said anything yet, but the absurd amount of clicking I have to do is insane. Instead of being able to hover over the "i" for quick and easy information about players now, I have to click, on... Every. Single. One. This is becoming tedious. What was wrong with hovering?