TTarps
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Posts posted by TTarps
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4 minutes ago, Travis Bickle said:
Testing things with a team that is far overpowered compared to the rest of the league is pointless.
If its the match engine thats the problem then attributes are irrelevant in the out come, PSG should suffer the same problems as other teams, so my players should still make loads of mistakes like missing CCC's and conceding loads of goals from set pieces or giving the ball away in my own defensive third. But as you see in my example they don't. So is the the match engine? or is it the tactics and players.
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Just now, dolph11 said:
But, what if Harry Clarke's attributes are better than the player he's up against? Eneias' definitely are! There's no Striker in League 2 to match him. Why is he playing so ridiculously?
If its the match engine fault, then explain why I don't see these problems in my PSG example? Wouldn't I see the same problems even with better players? because you're saying its not the players its something else.
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1 minute ago, dolph11 said:
But your players attributes are relevant to the level you play at
Yes, but the lower you are the more you need to prioritise and focus on certain attributes. You aren't doing that by the looks of things.
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1 minute ago, dolph11 said:
You do realise the goalkeeper is always an option, right? Furthermore, my players have options until they decide not to pass and then turn around where they could pass it back but chose not to. Is that down to bravery?
Explain why I don't have this problem then? if my players are bad then I get the same problems if my players are good and are set up correctly then don't make the same problem. Rather than spending your time moaning on the forums go read bustthenets book or some older forum posts and learn. The game has problems but not your problems. Without seeing how play and understand the game this is pointless and a complete waste of time. You could be making really basic mistakes like attributes or duty allocation it really could be anything.
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1 minute ago, Travis Bickle said:
imo there's no point testing things with PSG.
Why try and prove whether or not the match engine is faulty with a poor set of attributes. Its a waste of time because I know why my defender has made the mistake, it was his attributes. So I remove the attributes from the process.
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4 minutes ago, dolph11 said:
dwelling on the ball often.
Could be many things, poor attributes lack of passing options - this could be tactical or the players attributes in the support duties. My point still stands you cant say you're conceding from set peices then have defenders who cant jump and have low bravery.
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50 minutes ago, dolph11 said:
but the rest of his stats are good
Your two main defenders have bravery of 8 and 9? You might need to go back to basics before blaming the match engine.
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13 hours ago, dolph11 said:
I've conceded so many ridiculous goals from my defenders dwelling on the ball when they have options!
Football manager is first and foremost an attributes game, without seeing your defenders attributes its a bit pointless going on about individual errors.
13 hours ago, dolph11 said:Set pieces are lethal from the AI, as are corners!
Same as before you need both the tactic/set piece set up correctly and the correct attributes. Even after this you're not 100% safe.
13 hours ago, dolph11 said:The AI counter attacks with such precision and penetrate so easily that it becomes obvious when it's gonna be a goal.
Once again this could be a combination of attributes and tactics.
Above is an image of a season I just had testing defending on the current match engine, with the correct attributes and the correct set pieces and can get good results. The problems with the match engine are in the final third for me, I can only get consistant results with brute force which doesn't feel rewarding.
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2 hours ago, Mitja said:
because you have the ball?
You realise that's what defensive line is right? how close your defence is to your attack while your team is in possession.
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7 minutes ago, KlaaZ said:
Yes and no, because it's also a general tactical way of getting people into goalscoring positions. Having a striker drop deep to drag a central defender out of position so that you create space for other players to move into.
I'd be agreeing with you 100% if it wasn't clearly broken. Defenders don't react to deep runs at all.
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2 hours ago, kiwityke1983 said:
It's interesting both me and janrzm are playing what are effectively support strikers who drop-deep with runners from deeper and are scoring freely.
So the only people who are scoring freely are the people who are exploiting the match engine? Its a known issue that defenders cannot handle runs from deep. This isn't tactical brilliance its just exploiting a known problem.
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8 minutes ago, Novem9 said:
Another (or side of the same) mentality's problem - AI doesn't realize how to play vs underdogs. If I use positive mentality (for counter, no possession), AI tries to play careful lol, but in fact AI could smash me in positive vs positive.
Its almost like the AI is hinting at something.
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Football Manager 2020 January & February Transfer Updates Feedback Thread
in Football Manager General Discussion
Posted
Here's a quick half a season on fm touch. Still getting good results obviously not as good as my PSG example because my players are worse. Its an attributes game after all.