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mrjooleo

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Posts posted by mrjooleo

  1. There another thing im seeing now... strikes or forward players they 90% of the times they receive a cross or long pass they shot right way..  they dont control the ball

    And a DLP on defend it shot less on.. they shot in averange 3 per game... nad its always from long range.. 

    To many shots hitting the post or the bar.. an averange 2 per game... To high! 

    and in general players shoul pass  the ball more often.. to move the oposition or to try make a killer pass to the striker.. or other player in finishing situacion

    And.. Toi many blocked shots.. sometimes i see 3 or 4 in the some play..

     

  2. 1 minuto atrás, Arnoldzhu disse:

    yeah, don't see any skills or flairs in the attacking players. lacking in astonishing dribbles or unexpected smart passes together with clever small-range teamwork of movements, everything's just do dumb. wingers or attacking midfielders don't even try to beat the defenders and really "attack the box". no passing or ball controlling or dribbling within the box.

    I have to agree

  3. 5 horas atrás, Mons disse:

    From my rudimentary tactical knowledge, I would consider this counter-logical. Either you are telling your central midfielders to play narrow, or you are asking them to play wide. In a 4-4-2 narrow diamond, I would expect the DM, 2 MCs and AM to be bunched pretty close together, especially after the negative transition.

    That said, mrjoleeo's example seems to be a bit too extreme, but it's posted without context. What had happened immediately prior to the screenshot? Maybe the opposition keeper launched a goal kick which the team in red was favourite for and by the time he headed it to the player in possession, the opposition MCs retreated due to the AI manager's tactical instructions. Context is important, and it can't really be gauged with a screenshot. What are the 3 midfielders' roles and duties? What is the overall tactical framework? I don't speak Portuguese so I can't check these based on the screenshot. That's why providing a PKM is so important as it'll provide SI with the means to assess whether this apparent failing is due to a poor tactical setup or due to a limitation in the match engine, or even whether it's a failing at all.

    I'm not saying there isn't an issue, but that the screenshot doesn't give enough information for us to decide whether it is an issue or not.

    My defense and atacking width was set to normal... and this happening in attacking phase... my goalkeeper give the ball to my full back and run it ball and made a long passe to oposite side because for some reason my midfiled did that..  I have a small theory.. that when you have counter attack in your transition phase this basically tells players to move ball quicly to attack.. but for that to work the midfiled should move accordingly.

  4. 10 minutos atrás, Nil14 disse:

    Exactly what I'm seeing. In previous FM games I could have six, seven, eight CCCs in a good game. In FM19 having one, two, perhaps three but only once in a while. Set Pieces, crosses, some strange rebounds and own goals are the source of 95% of my scoring. It takes all the fun I used to have trying to build a positive tactic around combination, creativity and off the ball movement. I think the ME is much better suited for counterattacks and defending.

    Me too.. FM 2018 was so good in that! There was so many variaty in the way your team score a goal...  and you r able to watch the players doing what you want.

    This version is taking the fun out of FM  :(   

     

  5. 5 horas atrás, themadsheep2001 disse:

    It actually does, because balance is the key. You can't have through balls at every opportunity either, you can't have players make the right decisions either. So how few is too few is very much part of the answer, it always is

    I think what people are saying is that a player with 18 vision, 18 passing or above .. cant deliver that killer pass or for the most part of the situations it just pass to the wings.. 

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