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Streptoverti

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Posts posted by Streptoverti

  1. Hi

    PC and with "simulate match" skin, Is there a way or some sort of hack, that simulate match would use individual player (best) role and duty into account, that can be assigned manually on tactic screen?

    So far i've tested and it only uses overall tactic role and duty regardless who the player is. So if sub comes on. it uses same role and duty as player before, which seems wrong to me.

     

    Thank you

  2. Hi,

    The game (code) is very complex, thats for sure. Every aspect changes something in your game. I imagine that every move you make gives some sort of points ingame wise to the next match and also random factor/luck will determine final result (player attributes, morale, tactics etc).

    But what sort of features doesnt affect results at all? Are just cosmetic or decorative info. Is there a topic about it?

     

  3. First of all, I don't know anything about programming or how this game is made. Might be very stupid idea.... sorry. But I feel like after years and years of playing, maybe players could to with these two settings?

    1) Game difficulty - We all read about success stories and how easy sometimes the game is. Play with a weaker team is not a proper solution. A lot of top clubs are struggling even with top managers.  With SI putting every year more emphasis on tactical analyze, data hub, zones etc. Then I have to ask - for who? and why? ... if the game is easy even without deep detailed info? But with these options, there would be point keeping it more detailed and complex. 

    a) Easy - arcade game, straight forward tactics, you eventually win

    b) Normal - as it is

    c) Realistic - Im pretty sure that would be the setting allmost all FM-ers would like to play with. Deep analyze, smart AI, dynamic AI,  years of play without success and struggling, just like the real life sometimes.

     

    2) Injuries - You cant keep all FM-ers happy. Some rant about that there are too many injuries, other vice versa. Im the one who feels like the 80% is not realistic or challenging enough.

    a) Injuries off

    b) Normal - as it is

    c) Realistic - Again, true fans will go with this option and would enjoy the game so much more. 

     

    So... maybe one day

  4. soon as you hit continue on the first day, it stops being real life. Anything can happen. 

    TRUE THAT :) 

     

    My honest feedback is,  based on my experience, that top clubs are selling their global superstars way too cheaply and way too often. I do understand that transfers in football world is a complex issue and there may be many different reasons - many variables. But so far players who are valued 80-100mil are sold around 100mil. with no obvious reasons. They have ******** of money, they are competing for the title and CL and players are not unhappy.

    After first season there was no reason for Liverpool to sell Van Dijk at his prime (28y.o). They were loaded with money, they were top 3 premier league clubs and won champions league. He was happy and valued around 80-90mil. So basically I paid around 20% over his price.

    Same goes with Bernardo Silva, amazing stat and skills, in his prime. Absolutely no reason to sell.

    Like a said there are way more examples.

    And why I raised this issue, was because of Havertz. City bought him for 125mil. Was key man for them two seasons, amazing skills and stats, only age of 22. I needed AMC and bid him as a kind of a joke. He was valued 80-90 mil and my 95mil (30mil less than they paid) was accepted. Why???  So the signals are there, that it might be an issue, but its only a game :) 

    Might be worth mentioning that in 96 Shearer transfer broke the world record and it was 15mil :D So the question is, what happens in 20 years? Surely there will be new regulations in the future abour transfer fees.

     

  5. Well actually it’s not about game being broke. For me it feels like clubs are buying 100-150mil players just because they have to in the game.

    And clubs are selling because they have to (for the game). If you have a happy world class player like Van Dijk, Silva, Havertz (in the future), Kane, Dybala etc. then why would you sell for fixed 100-150mil just to buy another player 100-150mil or less? Just don’t sell it (unless they are declining or underperforming for long time of period)!!!Or if you have to then sell it for 300-400mil! 
     

    Players rotating around 100-150mil every transfer window. That bothers me and I feel it’s not realistic or it has no logical explenation. Just for the sake of the game.

    20 years in the future fm and we see same logic. So yeah I might be in 2019 but I doubt that Liverpool would sell world best defender just to buy cheaper and crappier player? Nobody wants to lose there best players. There has to be a reason!!!!

    In this game it’s just coded to work this way, but it’s not logical. If you know what I mean.

  6. My fourth season with Bayern. Im loaded with money.

     

    After first season buying Van Dijk 110mil - ridicoulus, why would Liverpool sell?

    Kane to City 119mil - They have Aguero .... ok maybe

    Dybala 108mil. Liverpool - just maybe ... looks odd.

    After second season:

    Bernardo Silva to PSG 122mil. - Best player in the world... why?

    Verrati and Pogba changing clubs around 120mil. Again why?

    After third season.

    Me buying Havertz for 95mil. from City. They bought it for 125minl two season earlier. Why?

    Just few examples here.

     

    Of course all of those could happen, but highly unlikely. Why would best clubs in the world sell their best players in the world so cheaply and then go and buy another one. Just stupid  transfer go around all the time.

    My point is, there should be more logic and reason behind every transfer. Not just because its part of the game. Rich clubs are getting players way too easily and its all around 100mil.

  7. Hey Daveincid, Have you managed to work with the injury update aswell? To increase injuries.

    I did 2 seasons with your 10% increased injuries. To be honest, dont know if there were any differences compared to original. I had bad periods, like 5-7 players out, but whenever I checked opponents, they only had 1-3 players out on avarage. I dont have stats or data to prove anything, but I feel that injuries are far more serious ja problematic issue in real life than it is in FM.

    So how bout raising it to 20% :brock:

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