Kan Posted February 21, 2009 Share Posted February 21, 2009 Why is it that the game dictates what you can say to a player at any point in time? For example - the 'show encouragement' option in the team talks, not always there, but I find it to be the most effective. Also, disciplining players, why is it that the game decides what a poor performance is for me? If I get a player on 5.8 and we lose, I want the option to discipline him, but it seems that option only appears if he's say below 5 (4.something). Would it just be better to have all the options and I can then choose to use them (managing!) as I see fit - and if I get sacked for annoying the players then hey so be it, that's management. Link to post Share on other sites More sharing options...
malleria Posted February 21, 2009 Share Posted February 21, 2009 Couldn't agree more, i think you should type what you think like in interviews, but then again this is pointless as they don't understand what you're saying. Link to post Share on other sites More sharing options...
Lazylen Posted February 21, 2009 Share Posted February 21, 2009 Couldnt agree more... If the players are performing badly and are at 1-1 at half time i want to say i expect a win and nothing else... or if a player plays badly i want to tell him afterwards that a performance like that will get him dropped from the team if he does it again...Sometimes the game feel tooo scripted Link to post Share on other sites More sharing options...
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