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Pressing Intensity - TI & PI


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Hi there,

I have a question about Team Instruction (TI) & Player Instruction (PI) & Team Mentality (TM).

Let's take an example of AF (Advanced Forward - Player Role):

Team Mentality (TM): Attacking
TI: Pressing Intensity - More Urgent
PI: Close Down More

With that settings, they show me that AF pressing intensity is "Standard".

AF_CLOSEDOWNMORE_PI.png.de39e463aecb352ba24f1ebbff4f299f.png

PS_MU_TI.png.5df75505108cf951bf9ed4a0a724b32d.png

TM: Attacking
TI: Pressing Intensity - Extremely Urgent
PI: Close Down More

With that settings, they show me that AF pressing intensity is "Less Urgent".

Screenshot_2.png.76520a5fac04ad5537cf08e1da2f4cb9.png

Screenshot_1.png.370c12159db4fbd8cd9c54200c1efb41.png

- Is this a normal?
- Does it press less when you increase TI pressing intensity?
- Does it press more or less (both TI & PI enabled?)

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Hmmm are we sure that is a bug? Because let's take an example of AM (At):

TM: Balanced
TI Pressing Intensity: None
PI: More Urgent (Close Down More)

Screenshot_3.png

TM: Balanced
TI Pressing Intensity: More Urgent
PI: More Urgent (Close Down More)

Screenshot_5.png.76e318e5ce3a75f3071caa9cb24ae74c.png

TM: Balanced
TI: Extremely Urgent
PI: More Urgent (Close Down More)

Screenshot_4.png.6980c1d82fc0f9b865dfe2e7ff631247.png

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As I understand it, the player instruction is always relative to the team instruction.

On a standard team pressing, the AM's pressing can be increased one notch to more urgent.
On a more urgent team pressing, the AM's pressing becomes standard relative to the team.
On an extremely urgent team pressing, the AM's role prevents him from matching the team's pressing so the UI shows less urgent (relative to the TI). IIRC only the PF and BWM can match this setting and become 'standard' with an extremely urgent TI.

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