Hello, I've made various "tests" on this matter on my own, and I thought I'd share them here in the hope that they could help the devs to figure this out. I've seen another post about this subject in the forums, and I would have added all this info there but it got blocked. Let's start with saying that the "lack of central play" problem can be exacerbated by tactics, but I'm pretty sure it's code-based and it affects AI's teams as well as the player's team. All you need to do to confir