Jump to content
Sports Interactive Community
Neil Brock

Football Manager 2020 Pre-Release Beta *Official* Feedback Thread

Recommended Posts

5 minutes ago, rdbayly said:

Important point though - These passes shouldn't happen all the time, just some of the time. At least when the specific circumstances play out so that said pass is the best decision a player can make instead of a 30 yard cross-field ball.

No one expects them to happen all the time. What I suspect is there are quite a few opportunities to make through balls during a game that it would probably lead to lots of missed chances (which in turn would make players cry that their players miss CCCs) or cricket scores (which again would make people cry). Difficult to balance everything. But SI have enough experience.

Share this post


Link to post
Share on other sites
7 minutes ago, RandomGuy. said:

Seen comments about a lack of individual brilliance, how players never score from 1 on 1s etc.

What happens in my very first game after reading those comments, against this seasons bogey team?

 

Measurement error. :D 
 


Looking Forward towards trying the demo still. On the first Beta Streams I was actually concerned of how easily Teams seemed to penetrate the central spaces on some Stream/s. And that despite tactics at Play that obvioiusly compressed the middle, rather than stretching it and forcing the Opposition to cover some Ground / open space between its lines. However that was just match Highlights, so sample size / highlight bias and all that.

Share this post


Link to post
Share on other sites
6 minutes ago, Dagenham_Dave said:

I'll just drop this here

:rolleyes:

*awaits slew of criticism about the build up, etc, etc 

 

Cool, you scored on the counter. You were lucky you didn’t have a fullback in an advanced position or he would have been the target of that final ball xD

Look, I didn’t mean to offend anyone with that post, I think FM20 has potential and we, the players, can help with suggestions of what we think the game needs a bit more work. That’s not a bad idea though, is it? If you’re satisfied with FM, that’s very good.

Edited by Armistice

Share this post


Link to post
Share on other sites

I have a much better example in my Altrincham save, but it won't let me upload it to YouTube, grrr. 

Share this post


Link to post
Share on other sites
Just now, Dagenham_Dave said:

I have a much better example in my Altrincham save, but it won't let me upload it to YouTube, grrr. 

Send video over PM and I’ll upload it for you if you want.

Share this post


Link to post
Share on other sites

 

2 minutes ago, Armistice said:

Send video over PM and I’ll upload it for you if you want.

Na, it's fine, the filesize is too big to add to a post/PM. Never mind. Shame, one of the best team goals has scored this year. 

Share this post


Link to post
Share on other sites
3 minutes ago, Dagenham_Dave said:

I have a much better example in my Altrincham save, but it won't let me upload it to YouTube, grrr. 

The upload to YouTube feature of the game has been a broken for a few years now. I laughed out loud at this mess:

 

Edited by rdbayly

Share this post


Link to post
Share on other sites
19 minutes ago, RandomGuy. said:

Seen comments about a lack of individual brilliance, how players never score from 1 on 1s etc.

What happens in my very first game after reading those comments, against this seasons bogey team?

 

The NFL style block on the defender made the goal :D

Share this post


Link to post
Share on other sites
13 minutes ago, dannyfc said:

Not being funny but he's literally just pegging it into acres of space.

Brilliance for me is playing a deft one touch pass. Or wriggling out of a tight space with tricky footwork while surrounded by defenders. Or a killer first touch. Or a well executed give or go. Or a targetman receiving the ball with his back to goal , then swiveling to shoot in one motion. Small decisive moments that catch the defence unawares. 

The video you posted is the type of goal you see at U'9 youth level when there's a kid faster/stronger than the rest. 

The goal was against me, therefore it was a moment of brilliance my team could do nothing about :D

Share this post


Link to post
Share on other sites
32 minutes ago, Armistice said:

I'll just drop these here. ;)

 

 

That's why I love this version of FM, by far.

Share this post


Link to post
Share on other sites
6 minutes ago, Dagenham_Dave said:

Managed it, I think :D

 

 

There is hope David.

Share this post


Link to post
Share on other sites

My strikers rarely got to 15+ in FM19. With this ME my striker for Hacken in Sweden now has 16 goals in 15 apps. And scoring all sorts of goals. 

Share this post


Link to post
Share on other sites
1 minute ago, rdbayly said:

There is hope David.

Feels weird when people call me that. It's not my name.  The username is from a Morrissey song before he became a massive walloper. Actually, maybe it kinda suits me in that respect :lol:

Share this post


Link to post
Share on other sites

Can anyone tell me if partnership familiarity - the orange/yellow/green lines between players on the tactics screen - has just been introduced in this patch? 

Share this post


Link to post
Share on other sites
1 minute ago, styluz05 said:

My strikers rarely got to 15+ in FM19. With this ME my striker for Hacken in Sweden now has 16 goals in 15 apps. And scoring all sorts of goals. 

Yeah, one of the best things compared to last year's game is that strikers know where the net is again. Mine is top scorer in the league. 

Ah now, Hacken, what a fantastic save I had with them in FM16. Is Adam Andersson still there? Legend for me in that game. 

Share this post


Link to post
Share on other sites

I've trawled through all my YouTube uploads now; this is the last one - Another FM17 fluid counter-attack goal that takes a big steaming dump on what we have to argue about on the Internet with strangers now.

The tactic was a flat 4-1-4-1 low block, with loads of attack duties in midfield, a defensive forward on support (watch his movement and hold up play) and a high tempo. If someone would like to show me something that resembles this in FM20, please share with the community:

I worship at the altar of central play, all other deities are wide of the mark. 

Edited by rdbayly

Share this post


Link to post
Share on other sites
13 minutes ago, Dagenham_Dave said:

Yeah, one of the best things compared to last year's game is that strikers know where the net is again. Mine is top scorer in the league. 

Ah now, Hacken, what a fantastic save I had with them in FM16. Is Adam Andersson still there? Legend for me in that game. 

I can't find a Anderson must have moved on. I'm enjoying this save. I like managing in "minor" leagues. 

Found and brought this striker for £975k as a 17yr old. Has been a beast this season 

IMG_20191114_212035.jpg

Share this post


Link to post
Share on other sites
14 minutes ago, ajsr1982 said:

Can anyone tell me if partnership familiarity - the orange/yellow/green lines between players on the tactics screen - has just been introduced in this patch? 

yes, it is working now.

Share this post


Link to post
Share on other sites
14 minutes ago, ajsr1982 said:

Can anyone tell me if partnership familiarity - the orange/yellow/green lines between players on the tactics screen - has just been introduced in this patch? 

image.thumb.png.5ef10b5986bb8f7f2cc4d47670f6e1b2.png

:brock:

Share this post


Link to post
Share on other sites
40 minutes ago, Armistice said:

Cool, you scored on the counter. You were lucky you didn’t have a fullback in an advanced position or he would have been the target of that final ball xD

Look, I didn’t mean to offend anyone with that post, I think FM20 has potential and we, the players, can help with suggestions of what we think the game needs a bit more work. That’s not a bad idea though, is it? If you’re satisfied with FM, that’s very good.

But you're not actually helping? You;re not playing FM20 at the minute, which is absolutely fine, but the point of this thread is feedback from the FM20 pre beta, if you're not playing that, makes it hard to leave any useful feedback from it. None of the last page will have been of any use to SI, with the exception of Weller's post ( @Weller1980 please copy and paste that into a new bugs thread)

Secondly SI already know what they are looking for, what they are working on is how to achieve it. If people really are genuinely interested, then really they should be copying @Johnny Ace and @Weller1980 as the more examples with differing playing styles the better, because right now the whole last page feels like point scoring between those who like it and those who don't and videos of FM17 are just not relevant

Share this post


Link to post
Share on other sites
1 minute ago, Feriboy2 said:

yes, it is working now.

Thanks. By extension, does that mean I started from a zero base when the new patch came in? My season has been completely derailed since the update!

Share this post


Link to post
Share on other sites
16 minutes ago, rdbayly said:

image.thumb.png.5ef10b5986bb8f7f2cc4d47670f6e1b2.png

:brock:

Awesome, was wondering this too - how long did it take for these to develop after the patch?

Share this post


Link to post
Share on other sites
Just now, zachalxnder said:

Also, will there be a list of database base changes come the full release, official or otherwise?

In terms of attributes and player moves? No, due to the sheer number of them, its not feasible

Share this post


Link to post
Share on other sites
1 minute ago, themadsheep2001 said:

In terms of attributes and player moves? No, due to the sheer number of them, its not feasible

That’s what I figured. I’m not too concerned, but I am curious to see if Gabriel Martinelli gets any upgrades. In terms of competition rule changes and other related fixes, I assume that’ll be a bit easier to find listed somewhere. 

Share this post


Link to post
Share on other sites
11 minutes ago, zachalxnder said:

Awesome, was wondering this too - how long did it take for these to develop after the patch?

I'd say about 3 weeks 

Share this post


Link to post
Share on other sites

I've had a few more matches now where I've suffered from the poor conversion of one on ones.

I had two in one match, plus one for the opposition. The opposition scored theirs but mine were real hair tearing misses. Or good saves, whatever.

I should have edited the first one but it's only 17 seconds: So, this is the bad backpass, and my striker gets denied.

 

Later on, we see a great pass down the middle, another denial.

 

I did end up equalising via a penalty, mind you. I could present some more examples if I go trawling through my recent matches, however, I wanted to take the time to highlight this absolutely disgusting pass that I mentioned earlier in this thread;

 

The beauty is, he scores it so... :P

Share this post


Link to post
Share on other sites
1 minute ago, zachalxnder said:

Nice! Thanks

They appeared out of nowhere and I jumped out of my seat!

It's just a pity that the same doesn't happen as a result of attacking patterns in the ME* :brock:

 

 

 

* Still enjoying it though 

Share this post


Link to post
Share on other sites
1 minute ago, rdbayly said:

They appeared out of nowhere and I jumped out of my seat!

It's just a pity that the same doesn't happen as a result of attacking patterns in the ME* :brock:

 

 

 

* Still enjoying it though 

It was one of my main concerns. Now that it’s fix, I am really considering keeping my save, barring some massive data changes, come the full release. 

Share this post


Link to post
Share on other sites
1 hour ago, themadsheep2001 said:

But you're not actually helping? You;re not playing FM20 at the minute, which is absolutely fine, but the point of this thread is feedback from the FM20 pre beta, if you're not playing that, makes it hard to leave any useful feedback from it. None of the last page will have been of any use to SI, with the exception of Weller's post ( @Weller1980 please copy and paste that into a new bugs thread)

Secondly SI already know what they are looking for, what they are working on is how to achieve it. If people really are genuinely interested, then really they should be copying @Johnny Ace and @Weller1980 as the more examples with differing playing styles the better, because right now the whole last page feels like point scoring between those who like it and those who don't and videos of FM17 are just not relevant

This might come across as a harsh post (at heart I don’t intend it to be) and you’ll probably delete it and ban me, nevertheless I hope you don’t and this will probably be my last post in this thread if it’s not informative.

Yes I’m not playing FM20, why would I? Last year in FM19 I’ve posted lots of PKMs and analysis of what was wrong with the central play (in my POV) and all I got was SI acknowledging my effort and to keep continuing to aid which I did and then in the next patch I saw the same problems. Then I heard that it’s difficult to balance things in a short span of time which I accepted to an extent and one year later I see the same problems still present.

So am I helping FM20 with anything? Other than pointing out the issues, unfortunately not, because I can’t. But at least I’m trying to bring more awareness upon these issues.

That’s it.

Edited by Armistice

Share this post


Link to post
Share on other sites
1 hour ago, Dagenham_Dave said:

Feels weird when people call me that. It's not my name.  The username is from a Morrissey song before he became a massive walloper. Actually, maybe it kinda suits me in that respect :lol:

You may well think that- the rest of the forum users couldn't possibly comment;)

Share this post


Link to post
Share on other sites

Are the club culture ideologies set by the board just completely random then? Started off with Play attacking football/entertaining football/high tempo football' and 'Develop young players' which seemed to make sense as a combo. Got 'Do not sign anyone over 30' start of next, odd but okay, alongside 'Make the most of set pieces'...after winning the title, scoring 111 goals...weird but alright i'll gnore that. Start of third season, 'Play defensive football' introduced alongside the others.

Feels like they are just adding them on each season with no real sense behind the decisions to remind me the features there.

Share this post


Link to post
Share on other sites

I'm sending this in, I don't even have to say where James sent this ball

Untitled.thumb.png.2736cd33af0b5a98a2973e3f9e6ea392.png

I do have a gem of a through ball to upload from him for the goal though :brock:

 

Share this post


Link to post
Share on other sites

I'd holiday it to end of season to see what happens when you fail either attacking or defensive, or if they even add more.

Share this post


Link to post
Share on other sites

Played a few games  post update, wing play (and attacking play in general) is nice to watch but it doesn't seem kike a lot of tackles are being made (and those that are seem to be disproportionally high % of fouls) 

 

Also echoing a lot of chances going begging because the player coming in from the wing shoots from an impossible angle rather than passing the ball.

Share this post


Link to post
Share on other sites

I posted on the bugs forum but no one replied. Is there a way that when I go backwards from a player profile to the roster I can directly go up and down on the selected player with the keyboards with out having to click on someone?

Share this post


Link to post
Share on other sites

have the player match ratings been altered my players are hardly getting above a 6.7 are we are doing well

Share this post


Link to post
Share on other sites

Also Brexit related issue :-

 

Playing in Scotland and the new rules state that upon appeal for a work permit, 3 appeal points will be awarded if the transfer fee is in the top 50% of transfers from the EPL in the last 2 years. Surely that should be the SPL otherwise how is that even fair.

Share this post


Link to post
Share on other sites

So i have only played 3 games in the old save after the update without changing any tactis (only players as all of a sudden 5 of my starting 11 got injured) and what i saw was:

  •  more long shots than before (still at least 1 of them going in per game, others hiting posts for rebound goals)
  • the attacks seem indeed more fluid and varied
  • no more tennis passes from sideline to sideline
  • seeing a lot of center passing so no issues in that front as some reported
  • GK are no longer making saves let alone the amazing looking saves they were making before
  • might just be bad luck in these games but bar being hit by the strikers, the GK seemed mostly lost in the box
  • free kicks and corners now scare the s*** out of me since GK/defenders seem rather sleepy in the box (to be fair this is probably on me as I have not adjusted anything in this regard in that test save)

Obviously very small sample size but at the least the GK behaviour changes saddened me a lot :/ hopefully just bias from the small sample size. But the aim of my post is to figure this last one out, anyone noticing those great saves as they were before? Or are they really tuned down to nothing after the update?

Share this post


Link to post
Share on other sites
1 hour ago, treble_yell_:-) said:

 

Also echoing a lot of chances going begging because the player coming in from the wing shoots from an impossible angle rather than passing the ball.

I used to see this all the time in the original beta, but I've never once seen it since the update. 

Share this post


Link to post
Share on other sites
1 hour ago, RJCPS said:

anyone noticing those great saves as they were before?

Yes, plenty of top-class saves both by my 'keeper and the AI's.

1 hour ago, Dagenham_Dave said:

I used to see this all the time in the original beta, but I've never once seen it since the update. 

Still seeing it, although nowhere near as often as before. Mostly from WBs; in my most recent game I tried giving them the 'shoot less often' PI but it didn't make a difference. We'll see if it helps in the longer term.

I am seeing a remarkable number of penalties but, at least in part, that may be tactical. Playing as Man Utd with very fast, capable dribblers and with 'run at defence' selected so we're sowing the seeds of panic among defenders in the penalty area.

Overall, I'm still very, very happy with the ME in its current form. I'm seeing a good variety of goals, including central through-balls into the area for an on-rushing striker or wide player.

Share this post


Link to post
Share on other sites
4 hours ago, Dagenham_Dave said:

Feels weird when people call me that. It's not my name.  The username is from a Morrissey song before he became a massive walloper. Actually, maybe it kinda suits me in that respect :lol:

Can confirm that Dagenham Dave is a massive walloper IRL ;)

Share this post


Link to post
Share on other sites
2 hours ago, Dagenham_Dave said:

I used to see this all the time in the original beta, but I've never once seen it since the update. 

I actually came to the thread to see if anyone else was still seeing this. It's definitely still happening to me and it seems like it's actually happening more than it was. 

 

2027759623_ScreenShot2019-11-14at10_03_45PM.thumb.png.92a56dc91c8c15a3fe7a1534c094895a.png

This is a good example of what happens the winger or fullback will do very well to dribble forward but when his best option is to either stop play or cross he will take the worst shot I've ever seen. The next frames include Hlozek shooting from that angle and basically hitting the "FM" on the ad board. This in isolation isn't really an issue for me but I am definitely seeing things of this nature happening a lot still. 

 

 

Edited by Pattric_b

Share this post


Link to post
Share on other sites

I really am laughing my ass off at all those FM17 videos people posting the goals but yet they are ignoring the **** poor defending  that led to those goals. FM17 was unrealstic. I played a tactic that if i tried that now in 19/20 i would be roasted and yes i did try it and found out i was roasted. 17 had good attacking play because the defending was awful.  18 had a good balance between both, in 19 defending became a thing, like real proper defending not stone statues that don't do anything. 

In 20 i believe we're almost their super close to that point where defending is a thing and attacking is working right.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...