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Morning folks. Apologies in advance for the rubbish picture quality.  Had to take a photo on my camera of the screen on my switch so I could show you what I'm talking about. I'll post another picture showing player roles in a reply to this.

I was hoping for some advice. This will be familiar to most i expect but i start off the season well to the extent that the board quite quickly give me a new contract, challenging for top 4 etc. However it quickly starts to fall apart and I've had a few saves now so I can see it coming a mile off.

The goals dry up and suddenly my team can't defend and we end up getting hammered by the likes of Frosinone ffs.

The above set up has the LB on attack as he's an excellent crosser. The AML is an inside forward so that the LB can advance into space.

The lone striker is a poacher, the theory being that he'll stay on the last man forcing the defence to back off hopefully creating space for the inside forward AML.

The AMR is an out and out winger getting to the by line and also attacking the far post when the ball is coming from the left.

The MCR is an advanced playmaker to provide attacking support centrally and from deep.

Everyone else is defending. All this can be seen in the next picture below.

I know the AI adapts so I'll sometimes keep the LB on defend and have the AML act as a winger as well to shake things up.

Balanced is the default mentality. I'll change it depending on the opponent and maybe add stuff like counter and lower LoE if I'm playing Juve for example.

On past saves I've changed the formation or other things but without really understanding what I was doing. Some changes have been quite drastic whereas I'm hoping to get a better grip on what's going on because if I blindly stumble on a solution, it'll only ever work until the AI adapts again. Then I'd be back to square one.

Any advice/guidance would be helpful. Please bear in mind I'm on FM touch on the switch (the touch forum looks like a ghost town hence why I'm here). I'm told the match engine and AI are the same but I can't do shouts for example and other features such as team talks are missing too.

 

Cheers

 

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You use in-possession team instructions that favor possession-based football, but don't have a single player on support duty, which is totally contradictory. All forwards are on attack duty, plus one CM (APat). All this means that lines of your team are completely disconnected from each other.

Do you have an idea on how exactly you want your team to play? Patient possession football? Direct counter-attacks? Fast attacking style? More defensive-minded?

3 hours ago, Lumbertubs said:

The above set up has the LB on attack as he's an excellent crosser. The AML is an inside forward so that the LB can advance into space.

The lone striker is a poacher, the theory being that he'll stay on the last man forcing the defence to back off hopefully creating space for the inside forward AML.

The AMR is an out and out winger getting to the by line and also attacking the far post when the ball is coming from the left.

The MCR is an advanced playmaker to provide attacking support centrally and from deep.

You obviously tend to look at roles and duties in isolation, which is your biggest mistake. Each element of a tactic - roles, duties, instructions, mentality - work in conjunction with others as an integral part of the system, so you have to think about them in that way. Having a full-back that is a great ball-crosser does not mean he has/needs to be on attack duty just because of that (for example). The same is true for any other player/role duty.

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4 hours ago, Experienced Defender said:

You use in-possession team instructions that favor possession-based football, but don't have a single player on support duty, which is totally contradictory. All forwards are on attack duty, plus one CM (APat). All this means that lines of your team are completely disconnected from each other.

Do you have an idea on how exactly you want your team to play? Patient possession football? Direct counter-attacks? Fast attacking style? More defensive-minded?

You obviously tend to look at roles and duties in isolation, which is your biggest mistake. Each element of a tactic - roles, duties, instructions, mentality - work in conjunction with others as an integral part of the system, so you have to think about them in that way. Having a full-back that is a great ball-crosser does not mean he has/needs to be on attack duty just because of that (for example). The same is true for any other player/role duty.

Thanks for the reply. I'm looking to play a patient style that pulls defenders out of position to create space to exploit.

At the start of the season I had my striker as a deep lying forward to try to drop into space and pull defenders with him but playing against DMs just meant he'd be dropping into a congested part of the pitch.

I thought I might be isolating my poacher striker but didn't realise the attack duties had that kind of impact. 

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1 hour ago, Lumbertubs said:

 I'm looking to play a patient style that pulls defenders out of position to create space to exploit.

Then you need a totally different tactic. I can give you an example of how possibly you can set it up if you want. But before that, I strongly recommend reading Herne's thread on possession football in FM19 on this link. But don't just copy his tactic. Read and try to understand principles in the first place. 

 

1 hour ago, Lumbertubs said:

I thought I might be isolating my poacher striker but didn't realise the attack duties had that kind of impact

Attack duties - or any other duties - are not problematic per se. The point is how you distribute them in your system, based on the tactical style you intend to play, taking care to always preserve balance. Counter-attacking styles require different setups of roles and duties than those looking to dominate possession and play patiently.

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