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Rashidi

Creating Tactics - The Book of Roles

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A very enjoyable read, can't wait for the next part :thup: :applause:

Just one question though...

1 hour ago, Rashidi said:

 If a team is on attacking mentality and you use a FB on auto he will follow the team mentality and you can instruct him to do things that may not be available to other duties. It’s a duty I avoid

Do you avoid the automatic duty for a FB because it's highly customizable, or because it follows the team mentality? Or maybe for some other reason?

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1 hour ago, Experienced Defender said:

A very enjoyable read, can't wait for the next part :thup: :applause:

Just one question though...

Do you avoid the automatic duty for a FB because it's highly customizable, or because it follows the team mentality? Or maybe for some other reason?

cos it's too customisable, makes me feel weird.

To give you an example. I could play on attacking mentality which makes my FB attacking, then I could tell him to cross rarely and cross from deep. There are so many things you can do with these automatic roles, that i just don't like playing that way. I already feel like i am at an advantage when I PI some roles, this is a bit too much customisation for me.

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God Rashidi... I was about to go to bed and you drop this bombshell on me..

Sleep is for the weak right? Right? :(

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Stupid question perhaps: Excluding the newer roles, I assume that this is all valid back to games like FM15?

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Just updated post one with BWM, Regista, RPM and more examples of the BWM

@Marshdweller Not really, for some of the roles the principles yes, but they were reworked for FM19, so they behave differently. For example Anchorman its a lot more tighter than it was in FM18 and the BWM, and quite a few roles received PI changes as well.

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16 minutes ago, Rashidi said:

Just updated post one with BWM, Regista, RPM and more examples of the BWM

@Marshdweller Not really, for some of the roles the principles yes, but they were reworked for FM19, so they behave differently. For example Anchorman its a lot more tighter than it was in FM18 and the BWM, and quite a few roles received PI changes as well.

I'm not seeing the Roaming Playmaker.

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3 minutes ago, Becanes said:

I'm not seeing the Roaming Playmaker.

The difference between the Roaming Playmaker and the Regista in this case would be the inclination of the team to pass to him. As a playmaker the RPM is more likely to be the target of passes, whilst the Regista will not be.

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1 minute ago, Cadoni said:

The difference between the Roaming Playmaker and the Regista in this case would be the inclination of the team to pass to him. As a playmaker the RPM is more likely to be the target of passes, whilst the Regista will not be.

I saw that but I guess I thought we would get more of a write up on the RPM like the other roles.

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16 minutes ago, Cadoni said:

The difference between the Roaming Playmaker and the Regista in this case would be the inclination of the team to pass to him. As a playmaker the RPM is more likely to be the target of passes, whilst the Regista will not be.

This isn’t true. The Regista is also a playmaker. They’d both have equal passing bias towards them. Neither is more or less important than the other.

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58 minutes ago, Cleon said:

This isn’t true. The Regista is also a playmaker. They’d both have equal passing bias towards them. Neither is more or less important than the other.

They are playmakers, yes. Under some tempo settings the Regista can be bypassed, as compared to the RPM.  I am just saying it can happen. I adjusted the comment about passing bias because that only happens in certain cases with some of the systems i designed.

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23 minutes ago, Rashidi said:

They are playmakers, yes. Under some tempo settings the Regista can be bypassed, as compared to the RPM.  I am just saying it can happen. I adjusted the comment about passing bias because that only happens in certain cases with some of the systems i designed.

For actual playmaker passing bias, that's the same regardless but you can bypass the role. Bypassing the Regista is different from passing bias. In the comment you posted and I quoted, you were confusing the two. You can bypass any role/setting in the right set up. I.e use wingers but play through the middle and use a role that draws the ball away from the wings and you'll bypass crossing. 

 

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I wass writing too fast, just wanted to warn people about general role combinations and Tis that can screw things up. 

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Just now, Rashidi said:

I wass writing too fast, just wanted to warn people about general role combinations and Tis that can screw things up. 

It's confusing too sometimes writing stuff down about combinations and trying to find the right wording. 

Are you doing video versions of this btw? I think it would look pretty cool in a video format. As you can hammer home the differences then and maybe even do a side by side comparison :)

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Yeah i plan to...need to finish writing the headache roles. All the attacking ones with move into channels.:idiot:

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Found this dropping down into page 2 so giving it a bump.

Will pin it eventually.

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Regarding IWB: I play them always exclusively on narrow formations lately. They behave quite differently from when set as wingbacks in the same duty.

Are the specific instructions (particularly 'cuts inside' and 'fewer crosses') still stored but the cuts will just happen later instead of early like for regular IWB? 

Normally I'd say narrow play and underlap (even without wingers) cancel out the generic 'run wide' instruction almost entirely but there still is a good difference between the two roles, particularly in the decision when to cross (IWB almost never) and final-third movement (cut inside and run to post vs. staying at the box's border). 

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Yeah been really busy lately, my youngling has not been feeling well, so i can't really get around to doing any further additions. I wanted to do some video versions of these guides as well, had to stop for a while, may continue once he is better.

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Understood Rashidi, I hope he gets better soon.  Sometimes there are more important things than football!

 

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For example, in Tacticstime, you get 100 problems, which are not too hard, from 1-movers to 3-movers in general.  SOlve 'em all in 30-60mins if you're good, and them do the ones you get wrong like 5 days in a row until you've completely, utterly memorized them. Put 'em away for awhile, and then redo that 100 problems like 3-4 weeks later and see how you do. 

 

 

 

Bluestacks Kodi Lucky Patcher

Edited by nateliv

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27 minutes ago, nateliv said:

For example, in Tacticstime, you get 100 problems, which are not too hard, from 1-movers to 3-movers in general.  SOlve 'em all in 30-60mins if you're good, and them do the ones you get wrong like 5 days in a row until you've completely, utterly memorized them. Put 'em away for awhile, and then redo that 100 problems like 3-4 weeks later and see how you do. 

What?! :lol:

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