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CurnRaisin

When playing online does the host's PC do all the work?

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So me and a friend are starting up our two player save as we have done over the years. However I have recently upgraded my PC so I'm now running a 8700K and 16GB 3600MHz RAM, whilst he is still on his old 4th gen i5. He doesn't want me to load in too many leagues as he is worried his PC wont handle it well, but if I'm the host does my PC not do all or at least most of the processing work?

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Any one have any insight into this? I don't want to start a save that isn't sustainable in the long run because of something so simple as database size.

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On 31/10/2018 at 22:06, EdL said:

When in a match both client / server will be doing a fair bit of work as it has to play all the highlights etc.

In general game processing nearly all the work is done on the server.

 

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its wise not to bloat the database when running network games from my experience, you will do most of the processing but on his side the game will run slower no matter what as he is the client.

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22 hours ago, iAlwaysWin said:

its wise not to bloat the database when running network games from my experience, you will do most of the processing but on his side the game will run slower no matter what as he is the client.

If my PC is doing the work then would any slow down not be due to the internet connection rather than bloated database?

Besides I wont be running a massive 100K+ database we are just starting in the lower leagues so I want plenty of options both for players and job offers if they come our way.

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