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Simple questions about editing - just ask in this thread

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Alright, here goes it. I am trying to limit the age number before players from the set nation can leave the country. Example, I want to restrict Croatian players playing in Croatia from leaving the country in a transfer before the age of 28. I have looked everywhere in editor and can not find the option for that. So the players would be allowed to move within the country as much as they want but wouldn't be able to sign for foreign teams until they turn 28.

Edited by kruno77

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This is driving me mad and I wondered whether anyone could help. This is an FM14 editor query.

I've created three database files for entire new structures for England, Scotland and Wales. Everything works absolutely fine when I run them together with one exception: the lowest level of the Welsh system, which is split into three divisions. Other systems have levels split into divisions too but they work fine.

When I start a game, that lowest Welsh level has teams that shouldn't be there in the some of the divisions and no fixtures are generated for that level. Every other level of every other league works fine and I've done nothing differently that I can think of. I've even deleted that level entirely and started it all over again, renaming different leagues and I still get the same problem. Any ideas very gratefully received! I've attached the Welsh file in case that helps.

Welsh League System Corrected.bak

Welsh League System Corrected.dbc

Edited by threepymeepy

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Using FM17 Editor.
I've created 2 leagues but while adding the leagues into the nation rules and testing them it says:

image.png.7ffe9d4b71bdb041ef00b8730bc3c1c3.png

I'm trying to find where in the Main League (Pakistani Premier League) can I add the child competition (Pakistani Championship). 

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whenever i make any change to fmf files downloaded from the web they become corrupt and when i load them with the game drop-down menu for the country that the fmf file relates to is empty. any ideas what might be wrong?

 

PS I'm using Mac os and downloaded editor from Steam

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Took me quite some hours but I finally managed to find out)))) in order to be able to modify existing files you should load them using "Merge Editor Data" option. Then it seem to work fine

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Hello I need help with -

1. How can I create an additional Local Region in a Country?

2. How can I create 4 league structures running parallel in one country at the same time?

3. How can I create one Super League which will be played by the winners and runners-ups of the above mentioned 4 leagues?

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Hello everyone,

first of all, sorry for my bad english.


I wanna know, how to open and edit the file "forbidden names", which is located in the folder "...\Football Manager 2018\data\database\db\1830\dbc\permanent"?

 

Thanks in advance

Regards,

HollyWoods

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9 hours ago, HollyWoods said:

Hello everyone,

first of all, sorry for my bad english.


I wanna know, how to open and edit the file "forbidden names", which is located in the folder "...\Football Manager 2018\data\database\db\1830\dbc\permanent"?

 

Thanks in advance

Regards,

HollyWoods

what you want to edit?

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vor 10 Stunden schrieb krlenjushka:

what you want to edit?

I want to add more "forbidden" names for the newgens (or regens).

In Germany many of them named as Schweinsteiger, Titsch-Rivero, Callsen-Bracker, etc.

Edited by HollyWoods

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I hope this is the right place for this simple question:

Just starting FM18/FM18, playing in the English Leagues, starting in the lower leagues and hoping to make it up to the Premier League. It appears that the leagues below Premier League are accurate in terms of league names and competitions? Is the Premier League the only thing that needs external files to be accurate? What other competitions also need external files to be corrected?

 

Thanks!

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Hi, sorry if this has been asked before, but I am currently in the process of joining the Irish leagues, and want to retain both getting European spots. I’ve managed this, but instead of selecting the best N.Irish teams, it seems to take them at random, anyone know if theirs a way to set this up so it picks teams based on league performance?

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On 07/07/2018 at 09:03, Vjain28 said:

Hello I need help with -

1. How can I create an additional Local Region in a Country?

2. How can I create 4 league structures running parallel in one country at the same time?

3. How can I create one Super League which will be played by the winners and runners-ups of the above mentioned 4 leagues?

1. As far as i know it's not possible.

2. You can create 4 'separate' divisions with 'personalized' promotions/relegations. But it will be 'the same' division' (just splited into 4 sub-divisions)

3. I know you can create 'final round' of that competinion which contain these 8 clubs (like in belgium) or you can just make a separate top division with these 8 clubs and promotion/relegation to lower divisions.

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On 11/07/2018 at 09:58, HollyWoods said:

I want to add more "forbidden" names for the newgens (or regens).

In Germany many of them named as Schweinsteiger, Titsch-Rivero, Callsen-Bracker, etc.

you have pm

 

2 hours ago, grade said:

Is there anyway to reduce club travel expanses in the editor?

 

maybe you can try to change real longitude/ latitude of every city in your league - test this and let me know. im not sure is this important in game

 

21 minutes ago, Sheahan14 said:

Hi, sorry if this has been asked before, but I am currently in the process of joining the Irish leagues, and want to retain both getting European spots. I’ve managed this, but instead of selecting the best N.Irish teams, it seems to take them at random, anyone know if theirs a way to set this up so it picks teams based on league performance?

 

what do you mean by random? if league is  inactive - game will use reputation to choose clubs - if you have playable league - best teams should qualify to europe.

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42 minutes ago, krlenjushka said:

you have pm

 

 

maybe you can try to change real longitude/ latitude of every city in your league - test this and let me know. im not sure is this important in game

 

 

what do you mean by random? if league is  inactive - game will use reputation to choose clubs - if you have playable league - best teams should qualify to europe.

So, I’ve added the N.Irish teams to a new league in Ireland. All N. Irish teams are now in ireland but still based on N. Ireland and have continental qualification from there too. It randomly picks 4 of them from the All-Irish Premiership, but not by rep or league position

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3 minutes ago, Sheahan14 said:

So, I’ve added the N.Irish teams to a new league in Ireland. All N. Irish teams are now in ireland but still based on N. Ireland and have continental qualification from there too. It randomly picks 4 of them from the All-Irish Premiership, but not by rep or league position

I dont know how teams will behave when you move them to another nation league system.

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Does the game change when you use the editor? I mean in how it behaves. I want to use an edit where I delete all loans, injuries, and bans from game start (a clean slate) but it seems that every time I do this the game is harder; more inexplicable events, more injuries, more "surprise defeats" against lowly opposition etc...

I want to believe that the game doesn't care what I do with the editor, but I can't shift this suspicious feeling.

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Hi guys, is there any way to change the badge for a manager/coach already in the database?

I can't seem to find where to do it...

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Hello

i am editing an old FM (2012) and i am trying to run separate files one with nation rules and one with international rules. They work individually but won't work together

my new league appears but can't be selected and has an '!' mark next to it stating 'required minimum of 12 teams for , found only 0'

can anybody advise how to fix this?

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Hi all,

I've added a custom nation (a rebadged Upper Volta) to Oceania and added a league structure to play. The first time the Oceania Champions League rolled around none of my teams qualified, even though I set one side as finishing 1st in the previous season.

Before I play on too far and waste my time, are the clubs from this country not going to show up in the OCL, and the nation not going to qualify for any of the international tournaments (am slowly building world ranking via friendlies)? If so, is there anything I need to do in the editor to get them to be treated the same as Vanuatu, Samoa etc... I've had a look at the data from those nations in the editor and they don't have anything special. 

Just getting back into FM editing after a few years away and will kick myself if I waste too much time playing for no result.

Edit - Have just found the Continental qualifying positions and this country isn't listed. I'm going to have to do some advanced continental rules here aren't I? Hopefully not National Rules too.

Edited by Supermercado99

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Not sure if this has been asked before, can't find it on the search. Is there a way to determine who will host future World Cups? Not just 2022 but past that as well?

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I’m trying to create a Scottish youth cup in the editor as for some reason it wasn’t included in the game. I’ve created it as close to the English youth cup as I can since it’s already there. But once I load the game with the changes it’s not there is there something else I need to do to link it to the Scottish u20 teams that will compete in it? 

 

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weird question, if i make a new stadium how do i make it eligable for a continental cup final? do i just make the capacity over a certain amount? or is there an option im missing?

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I am familiar with the editor, I use it every year for loads of things, so I know the basics. What I'd like to know though, is, would it be possible to put Rangers and Celtic in the English league but put their reserve teams in the SPL still? I know how to move them to the English leagues, I'm just not certain how I would, if it's possible, put their reserves in their place? And what effects this might have on the European placings? I know I can change it to them both qualifying for continental competitions via the English league, but would their reserves also get into Europe?

Any help or advice on this would be greatly appreciated. I'd love the chance to try and dominate both leagues.

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Right now I have changed quite a lot of things in two leagues and also created a new cup competition and it is working very well so far, except that I have not been able to find out how to change the tiebreaker rules. Can anyone tell me where I can find and change these rules in the editor? Thanks

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@KUBI -

Since it's mentioned in the OP, how do I play with no foreigners in my league?

Also where do I put downloaded databases? (EDIT - found that answer)

Edited by ..Valhalla..

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vor 11 Stunden schrieb ..Valhalla..:

@KUBI -

Since it's mentioned in the OP, how do I play with no foreigners in my league?

Also where do I put downloaded databases? (EDIT - found that answer)

You need to change the foreign player rules in the league.

 

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@KUBI - THANK you so much! I've changed the rules and currently running the editor test (seems to be working so far). I cannot tell you how excited I am at the thought of English Premier League teams consisting entirely of English players, La Liga - Spanish, etc etc. This is my dream come true, and most other manager's (IRL) nightmares :lol:  

EDIT - not working yet, all squads remained the same through a season. Need to figure this out, it must work somehow.

Edited by ..Valhalla..

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vor 1 Stunde schrieb ..Valhalla..:

@KUBI - THANK you so much! I've changed the rules and currently running the editor test (seems to be working so far). I cannot tell you how excited I am at the thought of English Premier League teams consisting entirely of English players, La Liga - Spanish, etc etc. This is my dream come true, and most other manager's (IRL) nightmares :lol:  

EDIT - not working yet, all squads remained the same through a season. Need to figure this out, it must work somehow.

If teams have already foreign players it will take one or two seasons, before they can get rid off those players.

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3 hours ago, KUBI said:

If teams have already foreign players it will take one or two seasons, before they can get rid off those players.

I know that much but I was hoping to see them fill up the squad registration (EPL) with home grown players since I'd set the rule as <less than> 1 foreign player(s) allowed, yet they carried on signing foreign players as well.

However... a quick glance back through the editor told me the registration rule appears several times for England (the same rule, weirdly) so I'm going to have to change each one. At least I know why it was happening, and it will not defeat me.

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vor 2 Minuten schrieb ..Valhalla..:

I know that much but I was hoping to see them fill up the squad registration (EPL) with home grown players since I'd set the rule as <less than> 1 foreign player(s) allowed, yet they carried on signing foreign players as well.

However... a quick glance back through the editor told me the registration rule appears several times for England (the same rule, weirdly) so I'm going to have to change each one. At least I know why it was happening, and it will not defeat me.

There is also a difference in squad and match rules. 

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Hopefully I have finally sorted it out this time. I get the impression setting the rule as <less than> 1 will actually mean 1 will be allowed, since the maximum of 25 is set as <less than> 25, although it only dawned on me as I was starting the test and I just want to see if I'm on the right track. 

Will also almost certainly have to set the Champions League squad rules up the same, although I can't imagine teams will sign players just for European competition. 

Edited by ..Valhalla..

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Hello, I'm completely new to the editor and want to alter the age of newgens, how is this possible?

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3 hours ago, decapitated said:

What's the maximum amount of FMF files you can have in your editor data folder with fm18?

4-5 years ago maximum was 65-70 - something like that. Im not sure about fm18.

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I have a simple question about the in-game editor. If I increase a player's CA without actually editing their attributes, will they "naturally" fill out in the appropriate attributes for their position/depending on what they're being trained or will nothing happen.

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Had a search and couldn't quite find the answer... I'm hoping to work out how to set up a league so that there is room for gradual attendances changes that eventually lead to new stadiums (but not huge changes).

I've made a fictional league/nation set up with lots of clubs. I've set most teams has having a 500 seater, roughly equal reputation.

  • Originally I set it up so the attendance value was higher than the 500 which meant most clubs built a new stadium 2-4 years. I'd set it to 1000-2000 depending on the team. I holidayed about 35 years and ended up with a range of stadiums with most getting attendances in the 1000's, and the more succesful teams getting 5-10k by 2040. This seemed a bit quick though, and not varied enough (with almost all teams building a stadium so soon).
  • I was wanting a more gradual and organic growth to the attendances so I tried again but then set the values at around 250 for the teams. 15 years in and about 4 teams have built new stadiums. Two have downsized! To about 480. And two are building bigger stadiums 2.5k-3k. Every other team is getting about 350.

I'm about to try a third time and up the attendance value slightly (350) but are there any other factors that influence attendance beyond the attendance value and team/league rep? Should I up the population of cities slightly?

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5 hours ago, Peljam said:

Had a search and couldn't quite find the answer... I'm hoping to work out how to set up a league so that there is room for gradual attendances changes that eventually lead to new stadiums (but not huge changes).

I've made a fictional league/nation set up with lots of clubs. I've set most teams has having a 500 seater, roughly equal reputation.

  • Originally I set it up so the attendance value was higher than the 500 which meant most clubs built a new stadium 2-4 years. I'd set it to 1000-2000 depending on the team. I holidayed about 35 years and ended up with a range of stadiums with most getting attendances in the 1000's, and the more succesful teams getting 5-10k by 2040. This seemed a bit quick though, and not varied enough (with almost all teams building a stadium so soon).
  • I was wanting a more gradual and organic growth to the attendances so I tried again but then set the values at around 250 for the teams. 15 years in and about 4 teams have built new stadiums. Two have downsized! To about 480. And two are building bigger stadiums 2.5k-3k. Every other team is getting about 350.

I'm about to try a third time and up the attendance value slightly (350) but are there any other factors that influence attendance beyond the attendance value and team/league rep? Should I up the population of cities slightly?

I guess reputation of leagues/teams should be some factor.

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On 11/10/2018 at 20:59, krlenjushka said:

I guess reputation of leagues/teams should be some factor.

Thanks, I ran a few other versions and tested over 20 seasons.

  • Increasing the population of the cities the teams are based in
  • Increasing the competition rep (with pop increase)
  • Increasing the attendance value (with pop increase)
  • Combining all 3.

Increasing the population on its own had no effect.

Increasing the competition rep led to a very small and gradual increase, as did increasing the attendance value to 300-415 (though this stalled)

Combing them all, along with making sure most stadiums had room to expand led to more variety in attendances, expanded stadiums (around 900-1.2k usually), and a general increase in average attendance for each competition. Some teams with stadiums that had been too big (a couple used national stadia) actually built their own smaller stadiums eventually (downsized from a 14k they were renting but were only getting about 4% attendance to a 900 seater they were almost filling every week).

 

So it looks like rep is king when it comes to attendances.

Edited by Peljam

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hey, hope someone can help, i been looking to get into making my own databases, i am fed up trying to find ones to use and also asking others to do it for me, so looking to learn it myself. The problem is all i am finding are youtube videos, i am really looking for a step by step guide for creating  my own nation so i can then put leagues in it. so yea i am looking for everything, how to create the nation, how to create the league structure, how to create any cup comps to go with it, if anyone has a step by step that is easily followed and can be printed off even better that would be great :)

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6 hours ago, Wheelsunited2019 said:

hey, hope someone can help, i been looking to get into making my own databases, i am fed up trying to find ones to use and also asking others to do it for me, so looking to learn it myself. The problem is all i am finding are youtube videos, i am really looking for a step by step guide for creating  my own nation so i can then put leagues in it. so yea i am looking for everything, how to create the nation, how to create the league structure, how to create any cup comps to go with it, if anyone has a step by step that is easily followed and can be printed off even better that would be great :)

I always liked Nine Iron's videos but they are for older versions of the editor.

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I am trying to make a North American Premier League with squad rules that make each club have at least 10 HGN's on the team.  However the game is not consistent with labeling the players correctly.  For instance, USA is the country the league is based in and a team from Costa Rica has 25 players all from Costa Rica (see attached) but only has a few players the are indicated as HGN, even though if you click on the players info it will show Eligibility Costa Rica and a different local club other than the players current club.  The only HGN's that populate are HGC's which show Nation and Same Current Club.  Which is not what i'm looking for.  League rules are correct - see attached.  Any suggestions?

question.PNG

2.PNG

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Error in Nation Rules

CUP_SETTINGS::add_fate_action_set_continental_cup() -invalid round

 

I  made a custom db/nation rules in FM18 for my fictional Tahiti leagues and cups. I've exported as XML and loaded into the FM19 editor. When I try to test the rules I get the above error message. I've then tried to set the fate action in the top flight/division rules so that the winners enter the Oceania Champions League but I keep getting that error message even. I feel I'm missing something obvious but there's no option for me to set which round they would qualify for etc.

Anyone know what I'm missing here?

Editor1.PNG

Edited by Peljam

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Hi everyone. I'm not really someone who's used the editor that much, however I have played around with it from time to time in the past. With the Football Manager 2019 editor however, I keep running into an error when testing edited nation rules. The error just says "could not set properly" with no other information as to what has actually gone wrong. This also has the effect of preventing me from verifying a nation edit, which in turn prevents me from using it. 

Chances are I've just made some mistake down the line, but still any suggestions would be appreciated. 

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I have an fmf file created on FM18 editor which is an update to team names. 

When I try to import the file onto FM19 I get an XML parsing error.

Does anyone know how I would be able to fix this as I have made over 3500 changes to team names and don't fancy doing it all over again.Capture.thumb.PNG.d44d4b3ec85ee3db0548ab1d7239a153.PNG

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