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David Kempshall

FM Has A Fantastic (Unofficial) Fanzine!

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You can download it here...

[url="http://downloads.sega-europe.com/fm08/bootroom/The_Bootroom_-_Issue_One.pdf"]The Bootroom Edition 1[/url]

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[quote]Originally posted by David - SEGA:
You can download it here...

[url="http://downloads.sega-europe.com/fm08/bootroom/The_Bootroom_-_Issue_One.pdf"]The Bootroom Edition 1[/url] [/quote]

thats better [img]http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif[/img]

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A great read. [img]http://community.sigames.com/customicons/icon14.gif[/img]

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[quote]Originally posted by eXistenZ:
And when is FM going to have a great (official) patch? [/quote]

confused what this has to do with teh fanzine ??

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only thing i would have liked to see would be the player profiles they used to have in the old FM magazine where the players would comment on their stats. Maybe next time eh? [img]http://community.sigames.com/groupee_common/emoticons/icon_smile.gif[/img]

Great read though, well done to all concerned.

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I just posted a very detailed review on the first issue:

[url="http://blog.getsacked.net/2007/12/20/the-bootroom-issue-one-dec-07--the-get-sacked-review.aspx"]http://blog.getsacked.net/2007/12/20/the-bootroom-issue...t-sacked-review.aspx[/url]

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[quote]Originally posted by JordanC:
I just posted a very detailed review on the first issue:

[url="http://blog.getsacked.net/2007/12/20/the-bootroom-issue-one-dec-07--the-get-sacked-review.aspx"]http://blog.getsacked.net/2007/12/20/the-bootroom-issue...t-sacked-review.aspx[/url] [/quote]

Thanks for the review - 7.5 out of 10 is a pretty good start for a baby fanzine! There are one or two points I would like to pick up, partucularly on the following statement:

"One primary job of any media endeavor is to provide the public with a centrist view of current events as well as editorial commentary that shows both positive and negative sides."

View From The Touchline 100% covers that statement in my opinion.

Negatives - not a big leap forward, wrong choice of features, nearly didn't buy it, the white skin, closing down bug and slow matches (written pre-patch), questioned decision to release beta, small mistakes have a big effect.

Positives - The complexity of such a game makes bugs inevitable, I like the game anyway.

The article was never intended as some kind of expose or to be Devil's Advocate. The forum has more than exhausted any new angle on criticism and I wanted to go somewhere new - to understand why this happens and rather frustratingly, why it will probably continue to happen. This forum is not a pleasant place to be right now and I didn't really want to continue that atmosphere into my first article for the fanzine.

The one thing that perhaps could be different was to have updated the article after the patch, but I didn't feel that it would change the main idea of the article and wanted to concentrate on getting enough material together.

As for Miles interview, it was a good read and to write it off as a puff piece is a bit unfair. I learnt a lot about Miles role in the company. We will hopefully work our way round the SI staff, so Ter has already answered questions on the reaction to the skin and hopefully we can speak to Paul Collyer somewhen and get some insight into the match engine.

We don't have to answer all the world's ills in one edition of the magazine!

Anyway, other than that thanks for the kind words about my writing. I haven't been hiding as such - I used to write for the original incarnation of the Bootroom and I have posted a lot of ideas on this forum in the past. Less so recently because those threads don't get the response they used to. The fanzine is a much better vehicle, so if anyone has any subjects they would like to be tackled in the Big Idea then drop us a line. Next month will be about the much needed expansion of team talks.

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I'm glad you took the time to respond to a lot of the feedback I offered in the review. This back-and-forth sharing of viewpoints is a positive way to further the magazine. Regardless of my exact opinions with some of the perspective, I'm totally in your corner as far as making sure this project reaches its highest potential.

I really had to address the journalistic issue in the Jacobsen piece because I was attempting to read the magazine using different views within the scene. In no way was the interview bad (I did like the questions about FM Live) but I believe when a lot of readers see "Q&A w/ Miles Jacobsen" they would expect at least one question about the supposed "bugs", patch releases & future fixes. I think that would have been more relevant to FM gamers than a few choices in the questions asked.

Failure to "ask the tough questions" as said within the media industry can sometimes come across, although unwarranted, as a form of appeasing or sucking up to the subject. Especially with the zine being hosted on SI Games with a sticky on top of the GQ forum, it could portray to many users as sactioned literature by the company. As with all media that's controlled by governments, it's typically not trusted very well by the general public.

You're completely unaffiliated and independent though. I know this. You know this. I'm just concerned that many people (mostly the critics of SI) can easily and wrongfully assume the zine as "propaganda". I'm typically on the "fanboy" end of the spectrum and I noticed the seemingly obvious omission of critical view (not asking Miles about bug issues). Imagine the thought in the minds of the countless "moaners"?

You've done a great job nonetheless and applaud all the effort. Like I said in the review, it's an absolute read for any FM gamer. I look forward to the next issue and will review it with the same depth and passion as I have this one.

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Thanks for the review and for your follow-up comments and I'm grateful that you've offered both criticism and praise where you think it is merited.

While I don't agree 100% with everything you said, it's invaluable to get a different viewpoint and I'm sure that we can take some of your concerns on board. With the exception of Pete, I don't believe any of us have had any prior experience with writing material for public consumption, so we're on a steep learning curve.

However, I'd like to clear up one thing, which is important to me at least. While you suggest that we need to take a 'journalistic' stance and be seen to be asking the tough questions of people like Miles, I completely disagree. The community is already populated by hundreds of regularly updated fansites and thousands of forum threads, with a depressing tendency towards the "This game is broken!" style reaction and everyone seems to feel they are entitled to answers and within their rights to demand patches/explanations/apologies/refunds. If people really want to slag off the game, then there are plenty of places to go. I'm quite happy that we can be something different.

I'd much rather concentrate on what's good about the game, it's community and the guys that develope and produce the game. While we don't intend to gloss over it's faults, what need is there to drag on about them? That's exactly why everyone shares the opinion that the majority of fan forums are not nice places to go. At times there will be a need to point out faults in this game, but when we do (and it didn't feel it was necessary in the very first issue) we'll aim to do it from the point of putting it into the context of the experience as a whole. I mean, lets face it, we're all playing (and taking about) this 'unplayable', 'bug-laden', 'disgrace' of a game and 99% of us are having a great time! If it's that bad, why does it outsell all others every year and continue to grow such a massive following? It ain't perfect, but it's still damn good!! Let's celebrate it and enjoy it...

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I absolutely agree with your approach to not beat a dead horse since many fansites/forums have already been flooded with the kneejerk reaction to the current match engine. I think it was well serviced in the "Domino Toppling" piece. Concentrating on other aspects of the FM experience such as the stories (although I'm not big into it personally) and the where are they now?/Herbert Chapman articles I consider to be a GREAT choice of material.

Interviews, on the other hand, tend to have the greatest impact when the magazine seems to act as a liason connecting the the reader's mind to the person in question. It's always best when preparing the interview to think "what would our audience like to know most about this person or his opinions on a certain issue?".

Not to plug my podcast or claim the best interview skills, but in my feature with WWFan, I didn't want the conversation to be just an audio version of his tactical guides. In order to maintain freshness, keep current and provide unique insight, I made sure we went into depth about these match engine issues. In preparation, I said to myself "what would listeners like to hear WWFan's thoughts on?" Being that it's discussed constantly on forums, failing to address this main topic seemed like a disservice. I believed I succeeded in presenting it in the best light with constructive ideas that isn't neccessarily addressed across the FM community.

A decent analogy is getting an interview with George W. Bush right after the Iraq war, never asking him any questions about it and spending more time discussing "boxers or briefs?". (I know it's an exaggerative example)

That's why I liked the FM Live questions because it's something fresh that a lot of people are itching and waiting in anticipation for its public release. My general theory I'm trying to express is to concentrate more in that direction in future interviews. You can still include basic "get to know" type material at the beginning and end, but dedicate the bulk to current affairs and an a "scoop" that can't be found elsewhere. That's what makes a must-read feature.

I come from a broadcasting background though so maybe I'm just a tad bit biased with my view based on my education and experience. I'm also a stubborn over-analytical psycho perfectionist! LOL If it seems like I'm a little harsh with this matter, I apologize. For a fanzine that rose out of nowhere apparently, it's a hundred times better than I would have expected previously...so don't feel disheartened with my criticism. I do it out of love! LOL

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In the end, our target audience is people who enjoy the game, or could enjoy the game with a little guidance. It's been nice to recapture some of the joy of playing FM and I genuinely believe that we can have more influence on the game with this approach. Not everyone will agree with that, but so far we have had a much better reaction than I ever anticipated.

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[quote]Originally posted by sir_walton:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by eXistenZ:
And when is FM going to have a great (official) patch? [/quote]

confused what this has to do with teh fanzine ?? </div></BLOCKQUOTE>

By looking on the numbers of treads on this site, i think there are more people that want a patch than a fanzine.

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[quote]Originally posted by eXistenZ:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sir_walton:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by eXistenZ:
And when is FM going to have a great (official) patch? [/quote]

confused what this has to do with teh fanzine ?? </div></BLOCKQUOTE>

By looking on the numbers of treads on this site, i think there are more people that want a patch than a fanzine. </div></BLOCKQUOTE>

Did I miss the rule that says 'thou shalt not enjoy a second of life until the patch is out'?

As you say, there are plenty of threads deidicated to the decay of modern society due to the evil empire sending killer bugs to destroy FM and ultimately the world. Can we not just have one little corner that has nothing to do with the patch?

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Well maybe you are rich as hell, but i paid a hard-earned 50€ two months ago, with still no result.

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[quote]Originally posted by eXistenZ:
Well maybe you are rich as hell, but i paid a hard-earned 50€ two months ago, with still no result. [/quote]

I have an overdraft of £1200, nearly £4000 on the credit card, I'm trying to start a business so we have to rely on my wife's income which was reduced to virtually nothing while she was on maternity leave, so if that is your best argument then you need to try a little harder.

Fair enough if you are not interested in a fanzine, fair enough if you don't feel you can play the game, but other people are interested and are enjoying the game.

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Great work, guys. Passion for the game comes across in abundance from reading it. It's this sort of thing which inspires us to keep putting every effort into the game we make.

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Congratulations! [img]http://community.sigames.com/customicons/icon14.gif[/img]

I'm really impressed by the quality. I'll be looking forward to the next one.
And thanks for all your hard work on it.

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Great work; a good and useful read.

I don't know if you have already considered this, but the people [url="http://community.sigames.com/eve/forums/a/tpc/f/5402079792/m/9222068982?r=5072014963#5072014963"]here[/url] think that the Mighty Bandits deserve a mention in the next issue. I'm sure kipfish would be happy to talk to you. KUTGW [img]http://community.sigames.com/customicons/icon14.gif[/img] [img]http://community.sigames.com/customicons/icon14.gif[/img]

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Great work to the guys that made it! A superb read! I particulary liked the Club feature on Portsmouth! [img]http://community.sigames.com/customicons/icon14.gif[/img]

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[url="http://cmfrenzy.com/index.php?option=com_remository&func=fileinfo&id=4216"]Download Mirror![/url]

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was a good read, going to get my hands on a new skin on the reccommendations. [img]http://community.sigames.com/customicons/icon14.gif[/img]

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[quote]Maybe you could write us some club/league/player guides for your home nation or those that border it? Maybe there's something you feel that needs to be covered that only someone from <insert nation here> could truly capture? [/quote]

That wouold be class. I always get confused when i go to manage in some foreign leagues and i dont really know the structure of it

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superb reading, improved my game approach and experience a lot !

Cant wait for the next [img]http://community.sigames.com/groupee_common/emoticons/icon_smile.gif[/img]

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[QUOTE]Some say they still live with their
mothers and that they are no
longer welcome in Belgium. All we
know is that they’re called Jose.[/QUOTE}

Classic top gear rip off!

Love the fanzine, here's to many more being produced! Always did think it was a shame of the loss of the magazine. Obviously sales figures meant it was not financially viable, but it's great to have a more than capable substitute!

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[quote]Originally posted by pcmeister:
But I do have one question about the section 'Adding Content: Coach Reports': the article states that you need to save it to the name of the skin that you are using. However, I would like to add this to the default skin. How do you do this? [/quote]

Since there has still been no sign of the official FMF extraction tool, which you need to gain access to any of the files distributed with the game, editing the default skin is not easy. to do so, you'd need a third party extractor and the knowledge of how to do so. Unfortunately, this is beyond my scope, so I'm afraid I can't offer any more help than to point you in the direction of the Graphics and Skinning Forum. Hopefully some one there could find a solution for you.

Sorry I can't be any more help than that...

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The best compromise is to get Ackter's Metallic skin (the default skin with minor colour tweaks) and save it there.

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I'm already looking forward to the next issue, started reading it and just couldn't stop, interesting and I learned some things at the same time, keep up the great work!

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First day back at work after the holidays and I cant say how much I enjoyed "easing back into work mode" by reading the fanzine. By that I mean not doing much work at all.

Great work guys, I thoroughly enjoyed the diversity of material and the manner in which it was written [img]http://community.sigames.com/customicons/icon14.gif[/img]

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Thanks again for the feedback. Please keep it coming.

FYI We've set the release of Issue Two for Jan 25th and we've got a bunch of stuff planned for you. [img]http://community.sigames.com/groupee_common/emoticons/icon_smile.gif[/img]

We're particularly keen to hear what you'd like to see covered in future issues, so keep sending us your ideas. [img]http://community.sigames.com/customicons/icon14.gif[/img]

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Fantastic fanzine guys, keep it up. Will there be a club feature in every issue?
I love the skin reviews. I got steklo, black-in2 and Flex. [img]http://community.sigames.com/customicons/icon14.gif[/img]
The idea about the set-piece designer is great. Maybe SI will look at it and put it into FM09.

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Thanks for the feedback Jimbo. I've replied to your mail as well (or I will do shortly).

I'm surprised you have to go up to 200%, it displays quite nicely at 100% on my screen. I'm running at 1280 - is your resolution higher/lower/the same?

The format will probably stay the same, at least for now, but that is not to say it won't change later. It has enabled us to market the fanzine in a different way than if we were a website.

Also Chris is they guy who puts it all together once we have written the articles. He puts in a lot of work (there would be no fanzine without him) and the format is one that he is comfortable with producing (and presumably has the software for). I'm sure you will agree that struggling to read it in this format is better than nothing to read at all. I hope you agree anyway! [img]http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif[/img]

Behind the scenes we have put some work into improving the process of producing the fanzine, so we need to get a feel for how that works before we can even think about other alterations. For the moment it is a case of going with what we know works.

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Thanks for the reply, (I haven't checked my mail yet).

Yeah, I don't have the best of monitors so maybe that's partly the issue, (and the fact that I like to sit back nice an comfortably rather than hunch up over the screen).

Of course I agree that anything is better than nothing, and this first effort is significantly better than nothing.

KUTGW[img]http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif[/img][img]http://community.sigames.com/customicons/icon14.gif[/img].

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We're all sure you'll all like the next edition just as much as the first, hopefully more than!

Any more feedback is appreciated, and if anyone wants to do guides for their national leagues and/or clubs, get in touch!

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[quote]Originally posted by betterspud:


<LI>An interview the one and only Ter
[/quote]

Should be rivetting [img]http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif[/img]

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[quote]Originally posted by williamshankley:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by betterspud:


<LI>An interview the one and only Ter
[/quote]

Should be rivetting [img]http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif[/img] </div></BLOCKQUOTE>

Ouch!! Do I detect a note of sarcasm?

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Personally I can't wait, gives me something great to read whilst FM is processing.

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Guys, to update you all looks like issue two's release will be delayed until Monday at the earliest.

Apologies to anyone waiting for the 'zine, but we will ensure its up to scratch before its unleashed!

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