jujigatame Posted November 25, 2015 Share Posted November 25, 2015 I know it discourages long shooting, but does it have other effects on passing/crossing decisions? Link to post Share on other sites More sharing options...
Pompeyboyz Posted November 25, 2015 Share Posted November 25, 2015 it effectively stops snap shots and aims at the players building up for more clear cut chances. a player with a slim chance at a shot will more likely pass to an team mate if it looks like they have a better shot available Link to post Share on other sites More sharing options...
ibrahim.akbyk Posted November 25, 2015 Share Posted November 25, 2015 also, I believe so it decreases crossing Link to post Share on other sites More sharing options...
Siven Posted November 25, 2015 Share Posted November 25, 2015 Dont you just love the vague descriptions in FM16. I miss the days of FM13 and sliders to see the exact changes. Link to post Share on other sites More sharing options...
shaunwwfc Posted November 25, 2015 Share Posted November 25, 2015 also, I believe so it decreases crossing This is where it fails for me. Nothing worse than putting together a brilliant phase of play, to create space and get it out wide with your WBS in prime crossing position and 3 or 4 players crying out for a cross... for the WB to then stop and pass it infield or worse still back to the own half. Link to post Share on other sites More sharing options...
jujigatame Posted November 25, 2015 Author Share Posted November 25, 2015 also, I believe so it decreases crossing This is what I'm afraid of. I want to discourage long shooting, but I have quality wingers and fullbacks and a good target man. I don't want to discourage them from crossing when it's on. Is there an instruction that will reduce long shooting without affecting crossing? Link to post Share on other sites More sharing options...
ibrahim.akbyk Posted November 25, 2015 Share Posted November 25, 2015 This is where it fails for me. Nothing worse than putting together a brilliant phase of play, to create space and get it out wide with your WBS in prime crossing position and 3 or 4 players crying out for a cross... for the WB to then stop and pass it infield or worse still back to the own half. thanks for PIs then Link to post Share on other sites More sharing options...
jujigatame Posted November 25, 2015 Author Share Posted November 25, 2015 Good lord, you're saying I have to go into each of my tactics and set PIs for all 4 FBs and Ws in each to cross more often? What a pain. Is there really no more efficient way? Link to post Share on other sites More sharing options...
noikeee Posted November 25, 2015 Share Posted November 25, 2015 Well you could go the other way around and give the "shoots less often" PI to every player instead of using the "work ball into box" TI. Link to post Share on other sites More sharing options...
jujigatame Posted November 26, 2015 Author Share Posted November 26, 2015 Ugh. So to people who aren't using "work ball into box" do you see too many long shots? I'm only using it because in older versions of FM I used to get frustrated by overzealous shooting. But if the FM16 ME has toned that down maybe it's not necessary. Link to post Share on other sites More sharing options...
WayneRomney Posted November 26, 2015 Share Posted November 26, 2015 Ugh. So to people who aren't using "work ball into box" do you see too many long shots? I'm only using it because in older versions of FM I used to get frustrated by overzealous shooting. But if the FM16 ME has toned that down maybe it's not necessary. I don't use it and I don't see too many long shots. I use PIs to prevent it. If it still happens after that, you have an issue with your tactic: your players are not finding teammates and fires a shot instead. Or, they could be like Guarin of Inter and love them some long shots via PPM. Link to post Share on other sites More sharing options...
HUNT3R Posted November 26, 2015 Share Posted November 26, 2015 Ugh. So to people who aren't using "work ball into box" do you see too many long shots? I'm only using it because in older versions of FM I used to get frustrated by overzealous shooting. But if the FM16 ME has toned that down maybe it's not necessary. The idea is to work the ball into the box, not pump it full of crosses or waste shots. That's why it covers both, as it wouldn't be working the ball into the box if it just stopped shots but you still hammer away with crosses. PIs are your friend if you need to tweak specific issues. Link to post Share on other sites More sharing options...
CamillePunk Posted November 26, 2015 Share Posted November 26, 2015 I used to always use WBIB in previous FMs because long shots were such a problem, but honestly I rarely used it in FM15 and have not been using it in FM16. I do tell all my forward/midfield players to "shoot less often" though. Link to post Share on other sites More sharing options...
DavidPengilley Posted November 26, 2015 Share Posted November 26, 2015 Sometimes I do... sometimes I don't use it. It's good if your achieving a Passing It Through The Defence attacking phase, or are happier with a gradual build up. If you are using it as a means of reducing long shots, your using it wrong. To reduce long shots, your midfield players need to have options open to them still - they are a sort of... last resort for most players. Link to post Share on other sites More sharing options...
thizaum Posted November 26, 2015 Share Posted November 26, 2015 I have a big problem with this too. I had to use WBIB for a very long time but now I've been trying to "not to need to use it". I always try to pay attention to the "shots on target to shots ratio". Sometimes I'll take a look at the "shots" graph too. I get to impression that if the players don't find a better option, they end up shooting. Maybe, it's not a matter of not having it on leading to too many long shots. It's you wanting to play in a wrong way that leads to too many shots and the AssMan tells you to use WBIB to mitigate that. Maybe it would be better to tweak the PI for those few or one player individually, but I guess the ME could work this better on the next installments. Something like "attacking focus", or "attacking shape". I think run at defense or pump ball into box shouts work well, but it seems like the WBIB doesn't. Just saying. Link to post Share on other sites More sharing options...
Ghents Posted November 26, 2015 Share Posted November 26, 2015 Good lord, you're saying I have to go into each of my tactics and set PIs for all 4 FBs and Ws in each to cross more often? What a pain. Is there really no more efficient way? ...you do it once and you never need to do it again. Link to post Share on other sites More sharing options...
jujigatame Posted November 27, 2015 Author Share Posted November 27, 2015 I think I've decided to forego WBIB for the time being. I'd just gotten used to using it back from FM13 where long shots were out of control. But it doesn't really seem necessary for my purposes in FM16. Link to post Share on other sites More sharing options...
Jean-Luc Posted November 27, 2015 Share Posted November 27, 2015 Good lord, you're saying I have to go into each of my tactics and set PIs for all 4 FBs and Ws in each to cross more often? What a pain. Is there really no more efficient way? How many tactics do you have? Do all of them use two full backs and two wingers? Do all of them discourage working ball into the box? If so... why do have have 3 very similar tactics? Are you using all 3 constantly? I normally have 1-2 tactics which I use regular, then maybe add a third for very special occasions. If you go into your squad tactics right before the match and change your 2 full backs and your 2 wingers to "cross more often", it won't cost you a lot of time (do you really want all 4 to cross more often?). Do that again before the next match when you use the 2nd tactic and you are set. The PI are a wonderful tweaking tool in general. I often access them right before a match or even during a match to give a specific player a specific instruction. I remember FM12 or FM13 had a special problem with way too many long shots, but that's long past and was a problem of that special ME at that time. Also: The tactic suitability in FM16 is much more forgiving for smaller changes. You don't really need, as in some previous versions, 3x the same tactic only slightly different set up and trained. Go for variety. Link to post Share on other sites More sharing options...
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