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A new beginning a new approach


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I wanna change the way i approach in Football Manager. Normally I will just pick a style of play I like i.e. counter attacking, and try to implent it, sometimes to great succes, but mostly to failure. I've already read pretty much every sticky on these forums, and tried to stick to the basics from them to not fall way off line.

This time I wanna try something different though. I wanna try to figure out a playstyle that fits my teams strenghts and my players attributes, but the question is, how do I know which attributes fits which playstyle, do you just use whatever you feel like and think is helping a given playstyle, or do you have a site og link where you check which attributes suits which style of play? Secondly, can you from the limited squad comparions page draw out an overall playstyle from the limited information you get regarding your players average attributes?

Thanks in advance

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As far as Im aware there is no website and/or article that covers what attributes are needed for each playstyle.

Generally you have to follow your common sense for these thigns. Or ask around the forums see what other people might think.

And to see the attributes of your team for the Senior Squad page and where it says "Players" you have this drop down menu and choose there the type of attributes you are interested and you see all your first teams values and you can see if your team is suited for that.

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For example if you want a high pressing game, you need your forwards to have good Stamina and Work Rate, these I consider essential then you need decent Anticipation, Bravery, Decisions.

For a passing game you need good Team Work, Anticipation, Creativity and Decisions.

Best go and check http://www.guidetofootballmanager.com/ and read the description of each attribute to get an understanding of what it does and then based on the style of football you want to play you can figure out what attributes you need in your players.

Be aware also that some attributes are needed by all your players while other attributes are positional attributes. And its quite hard to find players that have all the attributes required and you will have to prioritize.

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I did something about this a few years back in this thread;

http://community.sigames.com/showthread.php/289528-The-SI-Sports-Centre-Including-the-W-M-Formation

Remember though this was just a general outline to nudge people in the correct direction

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Defensive

To play a defensive type of game it is important that your team is able to keep the shape at all times. This will make you hard to break down and mean you are well organised. When playing defensive if you don’t keep the shape it will mean you have holes in your tactics and the opposition will exploit them. Plus if you don’t keep shame then the whole philosophy is flawed to begin with. The players must be alert for the full 90 minutes and be on-the ball so to speak. Any lapse in concentration can be very costly especially late in games. It also requires you getting men back behind the ball. Remember also that someone defensive minded will be less ambitious with their passing.

Technical Attributes

Tackling – This is important for all players who will be back behind the ball.

Marking – You’ll want the player’s to be able to pick up their man and stick with him. One slip up by not marking properly and you could start to see gaps appear in your shape.

Heading – Because you’re defensive the chances are a lot of balls over the top and crosses from the wings will be a big issue. So you’ll want the defenders to be able to cope with these. Heading across the field in general will be a big bonus but it’s vital for the defence to be able to deal with aerial threats.

Mental Attributes

To be able to stay focused and keep the team shape players need to be mentally aware of problems and potential problems. So they must have good mental attributes to excel under pressure and reduce the amount of mistakes they make.

Anticipation – Player’s need to be aware of danger before it happens

Composure – The calmer the player is on the ball the less hurried his next action will be. You want people who won’t panic on the ball and give possession away cheaply. Especially when in your own half

Concentration – It’s no use having players who might switch off at any moment. You need them focused at all times.

Positioning – You want them positioned well enough to force pressure if it’s needed. This also helps the players keep the shape of the formation.

Teamwork – As the team will be playing as a defensive unit then it’s important all players are on the same page and working together.

Workrate – Players need to have a good work ethic as they’ll have lots of running about to do. You need the players to want to work hard for the result.

Physical Attributes

Acceleration – You need people to be able to be fast over short distances to cover other players. Or for them to pick up and loose balls quickly. It will also help with getting across to mark a player or to close him down.

Balance - A player who falls over easily and isn’t on his feet is out of the game.

Jumping – This will help in defensive situations. Remember this is needed for the heading attribute and works hand in hand with that.

Strength – Having a high attribute for this will ensure he can hold his own against the opposition should they get close to each other. You don’t want your players to get out muscled and knocked off the ball.

Stamina – You’ll want players who won’t get tired after 20 minutes of a game. The higher the attribute the more they can cope with high level physical activities.

Some might argue that other attributes should be on the list and that could possibly be the case. But for me these are the important ones for playing defensively. A few of you would have probably put decisions on the list and I'd agree to a certain extent. But for me playing defensively is more about getting the players to follow my own instructions I've set rather. So for this reason I omitted decisions from the list.

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A Normal Approach

A normal approach is neutral and doesn’t concentrate on one aspect more than the other. It will provide the right balance between defence and attack. Meaning the players are less likely to take risks defensively or attacking.

Technical Attributes

First Touch – You want the players to be comfortable when receiving the ball. This prevents risks if they can control the ball at first time of asking.

Passing – It’s important that the players don’t take risks and lose the ball needlessly.

Tackling - The midfielders will need decent tackling so they can win the ball back and start attacks early.

Mental Attributes

Anticipation – This attribute is important for all most everything. So it’s no surprise I think its need here again. Much for the same reasons already mentioned further up the guide.

Aggression – Having a high attribute for this will make the player more likely to get involved in an incident and get stuck in.

Composure – The calmer the player is on the ball the less hurried his next action will be. You want people who won’t panic on the ball and give possession away cheaply.

Decisions – Making the correct decision is important for any good football player. As you are playing a more neutral game its important they make the correct decision.

Teamwork – It probably feels like I am repeating a lot of attributes and that would be the right assessment. But a lot of them do tie into all aspects of the game as hopefully we are beginning to demonstrate throughout the guide. Teamwork is important in that you want the team as a unit. So anything that requires you to work as a team and not individuals will always require a high teamwork attribute throughout the team.

Physical Attributes

Stamina – This is the only attribute I’d put for this part for the same reasons as the defensive one.

Playing a normal game means teams won’t excel at one particular area of the game. They should try and be competitive in all areas equally and not be ‘really good’ at anything.

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Counter Attacking

Counter attacking is a speciality and requires you to exploit space and get the ball forward fast and early. If you fail to get the ball forward quick then you’ll have wasted the opportunity.

Technical Attributes

Crossing – Whether it is from deep or the by-line, it’s a weapon that you can use to devastating effects. An early cross to an attacker can instantly put the opposition onto the back foot.

Dribbling – To take advantage of any space that appears you’ll want players who are able to bring the ball forward.

Finishing – To make the most of any move you’ll want to put it into the back of the net.

Long shots – Players sometimes find themselves with a good opportunity to shoot from distance, especially when counter attacking.

Technique – For the same reasons I mentioned in the attacking one.

Mental Attributes

Aggression – Players should want to be involved in everything. This can also help with winning the ball back early and starting quick counter attacks.

Bravery – You don’t want players who bottle it when trying to win the ball back early do you?

Off The Ball - Movement is the key to all attacking formations and play. If an attacking player has a low rating then he’ll be less likely to find a little bit of space and make the right movement to beat his marker before he receives the goal. Sometimes it can be the difference that gives you that extra yard.

Work rate - Players will need to work hard both in defence and attacking situations. They will be up and down the field all day long, so should be prepared to put in the hard graft.

Physical Attributes

Pace – I like to play fast paced attacking football so for me pace is essential. Especially for player’s who like to drive forward and beat their man. It’s important for me that they can reach the top speed. Plus the players will be back and forth all match long.

Acceleration – This will provide that little edge in gaining an extra yard on the opposition. This and pace are very important.

Stamina – As the players will be up and down a lot, they need to be fit.

Strength – Having a high attribute for this will ensure he can hold his own against the opposition should they get close to each other. You don’t want your players to get out muscled and knocked off the ball. It will also help you win the ball back.

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Attacking

Attacking football is all about player movement and how well you distribute the ball. You look to put pressure on the opposition and commit players forward. Then when the time is right you’ll look to carve open the defence with intelligent play and skill. While at the same time been aware of how open you are for the counter attack.

Technical Attributes

Dribbling – You want players who are comfortable with the ball at their feet and who can commit defenders. This will help create space and openings.

First Touch – Is vital ingredient for any player playing attacking football. Players who lack good first touch will miss good opportunities for running at defences or important passes.

Passing – You want people in the side who can distribute the ball well to take advantage of situation in the game. Poor distribution will lead to missed opportunities.

Technique - Technique is the aesthetic quality of a player’s technical game – how refined they appear to be with the ball. A player with high technique will be more likely to pull off a tricky pass or a cross-field ball with greater ease than someone less technically able. This in turn affects a number of technical attributes – poorer technique will let a player down.

Mental Attributes

Anticipation – You’ll want the players to anticipate the movement of others around them as well as the type of ball they might be about to receive.

Composure – This will help with how comfy a person is on the ball in hurried situations. So when under pressure from the opposition will still attempt their ‘original decision’.

Creativity – For cutting open those defences you’ll want people who are creative. Plus it will help it spotting an opening or a different type of pass.

Flair – This goes hand in hand with creativity so can’t have one without the other.

Decisions – A player should be able to make the correct decision if more than one option is available. As you’ll be attacking then making the right decision is important and will be the difference between a goal and defending a counter attack.

Off The Ball – Movement is the key to all attacking formations and play. If an attacking player has a low rating then he’ll be less likely to find a little bit of space and make the right movement to beat his marker before he receives the goal. Sometimes it can be the difference that gives you that extra yard.

Teamwork – Again this is needed to play as a unit. But if you have a few special talents in your side that might be better playing as individuals then this isn’t as important. But very few teams have that kind of luxury.

Physical Attributes

Pace – I like to play fast paced attacking football so for me pace is essential. Especially for player’s who like to drive forward and beat their man. It’s important for me that they can reach the top speed.

Acceleration – This will provide that little edge in gaining an extra yard on the opposition. This and pace are very important.

Agility – Provides the player the ability to turn fast if needed. Ideally all attacking players should be agile when playing an attacking game. As they’ll be receiving the ball a lot and sometimes might find themselves with it when they wasn’t expecting it.

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