Jump to content

Feel like I keep getting mugged of


Recommended Posts

I have a series of issues with the game and have been told to take it here

1yzo.png

ck5u.png

here are my tactics my first issue is the winger shooting from a crossing possition, how do I make him cross.

My second issue is when a player is in on goal they shoot from outside area, how do i make him round the keeper or at least get closer.

My third issue is scoring few goals from loads of GOOD chances yet opposition score from very few OKish chances.

Next is how do I break down this rediculous zonal marking crap the AI does makes set plays useless most the time.

Finally how do I make my keeper make more saves in MY games only keeper making saves is really the AI.

Link to post
Share on other sites

The crossing is entirely contextual. It depends on how viable passing options are in the middle, but as you use a lone striker and will only regularly have the IF (A) supporting the AF, it is quite likely that the two AI DCs will have your bodies in the box sufficiently covered to stop anyone with the ball from wanting to cross.

The Duties of your Winger and IF encourage them to shoot rather than cross too.

Players shooting from further out than they need to, when they have a chance to carry it on a few yards does seem to be a bit of a ME issue now and then, but shouldn't happen so often that it winds you up. As ever, things can be reduced if you have the right sort of attributes (composure, decisions etc.), plus PPMs may also be a factor.

The feeling of converting fewer good chances than the AI is purely subjective. In my opinion, your general tactical set up has plenty of room for improvement, and this will be influencing your efficiency in front of goal.

The Zonal Marking at set pieces issue is well documented here:

http://community.sigames.com/showthread.php/386248-14.3-Corners

There's nothing you can do to prevent them from using it, but again, it is not hard to score from corners, and that thread has some posters' showing how they set up for corners towards the end.

The keeper issue again is subjective. On the whole, I think anybody's perception of the game is influenced by how well (or otherwise) they accept dropped points. As stated earlier, there are a few things that can be done to improve your set up. As examples, I think your flanks are exposed, your MC balance is poor, your mix of Duties up front is too one dimensional.

Your Team Instructions are quite specific and situational, and I'm not sure all are applicable all of the time (assuming that they are always on?) Run At Defence needs you to have time and space. It should only really be used when you aren't being Pressed. You have a high line, which reduces space, so unless the AI are noticeably standing off, I'm not sure it's appropriate all the time.

Exploit The Middle seems a strange choice when you have wide men. It can work against specific shapes, but I feel that again, this is an Instruction that should be turned on and off. As an example, I don't see the value in using it against any side using a 4-1-2-2-1 - anything with a DM really.

Shorter Passing and Retain Possession are an interesting combination. When you get the ball, your front four separate themselves from your back line and MCs to an extent. Playing Out Of Defence and Retaining Possession theoretically extends the period of time that your deeper players dwell on the ball, which increases the gap that will appear to your AM line. This is exacerbated by poor balance of Duties up front.

Link to post
Share on other sites

Regarding the wingers shooting instead of crossing, the IF-A role in general looks for the shot more often then passing it. Switching to IF-S combined with Drill Crosses will get them to cross earlier and more often.

I dont really have a problem with him its mainly the winger

Thanks for the advice

Link to post
Share on other sites

Not too sure what I can do to improve mr moderator I have not problem dominating the game the problem is converting chances, CLEAR one on ones

yet when i concede a chance it more likely to go in

Team mainly just defend deep against me

I find playing the middle makes wide player do more than exploiting the flanks tbh

this is my main tactic produces loads of chances but there are games where they just wont go in

Link to post
Share on other sites

Not too sure what I can do to improve mr moderator I have not problem dominating the game the problem is converting chances, CLEAR one on ones

yet when i concede a chance it more likely to go in

It isn't more likely to go in, it is your subjective interpretation of the chances you concede.

The reality is that you have a very attacking strategy which concedes space at the back. Your flanks are also exposed, so you are ripe to be countered.

It is no surprise whatsoever that the AI will score against you from fewer chances, because that is what your set up lends itself to.

You probably generate a high number of shots which are rushed against a massed defence, and then the AI has more time and space to pick its shots, against a defence which has scampered back after being caught up field.

Link to post
Share on other sites

Not too sure what I can do to improve mr moderator I have not problem dominating the game the problem is converting chances, CLEAR one on ones

yet when i concede a chance it more likely to go in

Team mainly just defend deep against me

I find playing the middle makes wide player do more than exploiting the flanks tbh

this is my main tactic produces loads of chances but there are games where they just wont go in

When I find myself in that situation, I usually pull back a bit with how attacking my players are. A lot of times my players create poorer chances due to the fact that they are so pushed up and trying to create without any space to exploit. Having so many players pushed that far up the pitch against a team defending deep will only give you grief.

Link to post
Share on other sites

Your second trolling thread in two days.Another name too add to ignore

No body needs to know what you do

I find it quite annoying how i write a post complaining about the issues; i get told to post my tactics, do that just to be told oh my your tactics are bad.

No help on how to improve or what I'm doing wrong (apart from theherringbone thanks for that)

But most of the answers I get are stuff like oh your trolling because you've asked a question that you don't agree with

I made my points clear in this post yet all you ever get as an answer is its your tactics.... What About My Tactics And How Do I Improve?????

What makes It soo terrible that I have two players with the same role??? It never says anything in the hints about it..

If I put my full back to defend would that stop me from being exposed on the flanks to the counter that leads to goals???

How do I stop long shots all together? In real life beyern manager has said he tells his players not to do them as they waste possession and arsenal have rarely ever taken long shots even when they have played against teams they couldn't break down.

Link to post
Share on other sites

I tried playing at a lower tempo and passing short and retaining possession so i could break down teams that just defend but there are a lot of long shots mainly from corners and long throws that are easily cleared.

What do you suggest I do to ammend this

Link to post
Share on other sites

I have had a look at your system Jere_d - here are my notable issues:

  • Your team is very disjointed - your have little forward movement from deep positions (no full backs moving forward the prime example). Making your left full back an attack duty may help as he will overlap into the space the IF(A) will vacate.
  • All 4 of your front players are on attacking duties (although the Trequartista is not making forward runs) - means they can often get very on top of each other. If you need to put a support duty in there - your forward linking up, allowing the IF(A) to break past him can be very helpful.
  • Your central midfield pair in a 4-2-3-1 should be fairly defensive. A DLP(S) is a good choice because he links play well, and can hold position. I would suggest that your other central midfielder (on the same side as your most attacking full back) should be a more defensive role and duty. A CM(D) is an excellent choice, although DLP(D) can work in this system.
  • A good rule of thumb with specialist roles (playmakers, poachers, target men etc) is 3 specialist rules for a balanced/rigid philosophy. If you want to play in a fluid manner you should drop at least 1 specialist role.
  • You have an absolute overkill of instructions. A lot really contradict each other and your system - exploit the middle will make your wide men hold the ball up more - which totally defeats the point of your attack duty wide attackers. You have a run at defence instruction - which works when you have the space to drive at opponents from deeper positions - a 4-2-3-1 is based up pushing higher up the pitch. Decisions on retaining possession, lower tempo generally should be made on a situation by situation basis.
  • Your winger needs to have good options to cross to - how many players are in good positions in the box when the cross is made - is the cross made from deep or byline - is this the best place?
  • You can train rounding the keeper by PPM, reduce long shots, asking the team to work the ball into the box (like you are). Train decision making can help too (team training - tactics focus).
  • With your system you are pressing and pushing high - which means it is normal that you will concede few chances, but that the opponents will score from them. It is frequently the loose ball over the top in on goal, behind your defence - a chance which has a high chance of being converted. You don't want your keeper making saves for the sake of making saves - if he has to make few it suggests you are preventing chances.
  • The AI zonal marking thing does not actually seem especially effective - I like aiming 6 yard box - get attack near post, attack far post and challenge keeper as your 3 tallest players - get an option outside the box. I like an inswinger personally - so right footer from left and vice versa. As for this set piece help - its purely my own personal preferences - I am not expert on them.

Link to post
Share on other sites

If you change your winger from 'attack' to 'support' you'll see a noticeable difference in him opting to cross instead of shoot.

yeah I have done that already thank you for the advice though

There is a huge difference in the amont of crosses when a winger is in S rather then the A

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...