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UPDATE 13.2.3 RELEASED for Football Manager 2013


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I’m very pleased to be able to announce the latest update for Football Manager 2013, 13.2.3 is now available. As always the update is save game compatible allowing you to continue your current save game, and we've provided a change list below.

To update you will need to close the game down and re-launch for it to update. If this does not work for you or you feel it has not updated you will need to restart Steam.

Once updated the version number will be 13.2.3 with match engine v1339, more specifically the full version numbers are listed below:

PC: 350104

Mac: 350176

As with the previous updates there are no database changes, if you start a new game the database number will remain 13.0.0.

Many thanks.

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CHANGE LIST 13.2.3 (ME 1339)

GENERAL

- Fixed runtime error when viewing other users match in network game

- Fixed rare FMC crash in February 2015

- Fixed rare edited Dutch competition crash

- Fixed rare instance of save not loading with edited db

- Fixed No Transfer Windows achievement/unlockable completion

GUI

- Fixed sorting of player training focus columns

- Fixed display of competition news screen

- Fixed potential rating of youth candidates displaying incorrectly

MATCH ENGINE v1339

- Tuned dribbling generally

- Fixed issue that counted too many dubious instances of running past opponent

- Toned down poor decision long shots

- Fixed some instances of short, under hit passes

- Made keepers more aggressive in meeting short back passes

- Slight improvement to defender positioning for short goal kicks

- Fixed bug that could cause players to try to clear ball from in front of own goal instead of scooping it clear

- Improved last ditch tackling and engaging of ball close to own goal

- Slightly reduced defender reactions at lower levels

- Improved engagement of ball player to reduce effectiveness of running with ball

- Fixed some instances where defenders don’t engage ball player around own area until it’s too late

- Further tuned kick and header accuracy

- Reduced aimless passes into channel from high up pitch

- Fixed rare instances of dead ball not being delivered correctly into opposing area

- Further tweaked defending against ball player

- Fine-tuned run past opponent counts slightly further

- Made dribbling slightly harder to achieve at higher speeds

- Made most players a favour more direct passes slightly

- Small fix to player reactions to loose balls

- Made defenders more aggressive in terms of looking to tackle ball player

- Fixed players with low closing down settings doing it so high up the pitch

- Fixed players set to specifically man mark opponent from leaving him too eagerly to engage ball player

- Small fix to specific man marking when opponent goes close to opposition d-line

- Fixed some interceptions being logged as tackles

- Fixed some instances of players playing opposition onside when defending free kicks

- Fixed some more instances of players not reacting to loose balls

- Fixed corner phase of play not ending when ball cleared way outside area, causing some bizarre knock-ons

- Fixed rare occurrence of play not restarting after a goal

- Fixed player not trying to turn and shoot when close to goal

- Fixed rare instances of unrealistically inaccurate kicks and passes

- Fixed some further issues with players closing down or not closing down properly

- Fixed some headers being unrealistically unchallenged due to collision avoidance code

- Fixed too many unrealistically weak penalty kicks

- Fixed some instances of unrealistically poor first touch

- Fixed players getting stuck in nets when retrieving ball

- Fixed rare issue causing keepers not to pick up routine ball near edge of own area

- Reduced crowding of players going for same ball on some crosses/corners

- Fixed assigned throw in takers not always being used for throws in attacking areas

- Further refinements to closing down and engagement of the ball player

- Some fine tuning of the weighting of short passes

- Made wide midfielders pay a bit more attention to opposition full backs

- One minor ball physics related fix

- Fixed unrealistic dallying on ball

- Less aimless clearances up field when not under pressure

- Couple more tweaks to closing down logic

- Fixed bug where keeper fumbles ball then doesn’t react properly

- Reduced risky passes across defence line

- Fix for ball passing through net occasionally

- Couple more small tweaks to closing down logic

- Further improved wide midfielder tracking of full backs

- Fixed goal kicks not being taken short

- Fixed quick free kicks rarely being taken

- Fixed bug where keeper moves a long distance to retrieve ball at free kick and is caught out of position when it’s taken quickly

- Fixed bug where keepers’ don’t always try to dive at attackers' feet

- Fixed players dropping too deep on some free kicks

- Fixed a couple of bugs causing keepers not to intercept speculative balls properly

- Fixed a couple of bugs causing players not to react to loose balls or passes correctly

- Fixed bug causing player not to attempt jump for ball that he cannot quite reach

- Tweak to off ball movement

- Slightly encouraged high reward lofted passes

- Made players who have just done a burst of running more prone to miscontrol

- Fixed bug where player may over-run ball unnecessarily

- Slight toning down on accuracy of more difficult kicks

- Further fix for incorrect players taking attacking throw-ins

- Team talk fix relating to overfamiliarity with manager talk

- Improved challenging for headers on long kicks

- Fixed nasty knock on relating to players switching off when taking control of ball

- Fixed some lofted passes being a bit extreme

- Reduced power of ball bounce off post and crossbar

- Fixed rare instances of players dallying on ball

- Yet further tweaks to closing down logic

- Fixed some instances of keeper short distribution not working

- Couple more fixes relating to player reactions to ball

- Reduced some instances of dangerous passes in defensive areas

- Fixed rare bug where play freezes when two players close to stationary ball

- Fixed rare bug where quick free kick is decided upon but never taken resulting in deadlock until end of period

- Fixed unrealistic instances of players deciding to take over receiving ball from team mate

- Very slight increase in width of defensive unit to try to open play up slightly

- Fixed bug in pass choice AI that should now result in a bit better decision making

- Slight reduction in 50:50 challenges for lower aggression players

- Small ball collision fix

- Fixed a couple of bugs causing keeper to not try a save

- Fixed a rare bug causing players to double up on closing down an attacking player prematurely

- Made first touch a key attribute for sweeper keeper

- Fixed a bug with players going for the ball too early in the animations

CHANGE LIST 13.2.2

- Optimised match processing speed for network clients

- Fixed crash during processing linked to co-ownerships

- Fixed crash during processing linked to missing stadium data

- Fixed state saving of staff responsibility setting for match preparation (FMC)

CHANGE LIST 13.2.1 (ME 1325)

- Further refined engagement of ball player

- Toned down speed players can run with ball a little

- Slight toning down of run with ball probability

- Fine-tuned kick and header accuracy a little further

These changes should help to fix the following issues;

- Players dribbling through the middle of the pitch too easily, too often

- High number of goals per game

- Teams winning games by margins of 5+ goals far too often

CHANGE LIST 13.2

The new build includes, but is not limited to, the changes below:

PERFORMANCE

Fixed rare history crash in edited databases

Fixed crash when closing game

Fixed crash when changing language with holiday prompt on screen

Fixed rare crash when asking backroom staff for team talk advice

Fixed crash when using ‘Set for Release’ button

GENERAL

Fixed very low and negative attendances

Fixed player becoming unhappy when promise is met

Fixed takeovers disproportionately boosting club reputation

Fixed erroneous fluctuation of tactic familiarity

Improved long term lower league AI squad balance

COMPETITIONS & RULEGROUPS

Fixed Austria Cup final and EURO Cup final clash

Fixed fixture congestion when reaching final of Bulgarian Cup and EURO Cup

Improved confidence handling Belgian Pro League

Fixed Brazilian State Championship start dates

Fixed English league playoff venues

Fixed Irish Premier and First Division format and scheduling

Fixed Polish Ekstraslasa schedule

Fixed Swedish pre-season scheduling

GUI

Dark Skin added

Improved speed when viewing previous fixtures

Fixed skin reload clearing manager profile picture

Fixed refreshing of coach star rating when coach leaves club

Improved speed of team line-ups appearance pre-match

Improved distinction between ‘Needs a rest’ and ‘Rested’ status flags

Fixed scrollbar losing focus on individual training screen

Fixed international shortlist being populated by player search

Fixed international jobs not appearing in Job Centre

EDITOR

Fixed seeding by division reputation in custom cup

Added ability to create leagues with uneven sub-divisions

Fixed addition of Danish lower divisions

Fixed sorting of German regions in custom competitions

FINANCES

Improved balance of lower league wage budgets

Improved balance of non-league match day expense & income

Fixed Italian tax levels in new games

Fixed players increasing wage demands after user adjusts budgets

Improved wage balance in Sweden

FMC

Added Financial Storm and Unrest at Home Challenges to Store

Fixed cut off on Player profile Transfer Price tag graphic in certain currencies

Added Player Training Progression graphic to the Player Profile screen

Fixed Player silhouettes being recoloured on news items

Added string to FMC Store to indicate unlockables are for FMC only.

Fixed news item cut off for Team of the Week items

Fixed old media inbox questions being asked incorrectly

Fixed Transfer and Loan Listed status text appearing correctly on the player profile

Fixed Progression Bar always being in the middle on Player Coach Reports

Added reason for failing a challenge on the Challenge Result screen

Fixed the possibility of being able to start new games or Challenges in 2011

Fixed player wage demands when applying All players interested unlockable

Fixed Squad Registration panel incorrectly appearing for clubs

Fixed New Stadium Unlockable so that no loans are taken out to cover its costs

NEWS

Fixed calculation of “shock” cup defeats

Fixed calculation of first league goal in news items

NETWORK

Fixed client being unable to join game with edited database

Fixed assistant taking charge of team when loading save on match day

SCOUTING

Fixed scouts with full knowledge returning with no results

TRANSFERS & CONTRACTS

Fixed DoF repeatedly targeting uninterested staff

Fixed rounding of figures used in clauses

Improved balance of player interest in club vs wages

Improved sale prices of low valued youth players

Fixed club withdrawing loan offer when negotiations are met

Fixed DOF not adhering to maximum amount when adding players to transfer targets

Fixed exploit allowing acceptance of £0 bids

Fixed trigger of wage after international appearance clause

Fixed career games clause including appearances when out on loan

Fixed being able to offer automatic one year contract extension in final season to young players

TUTORIALS

Fixed ‘Tutorial Master’ achievement

Fixed ‘Learning the Ropes’ achievement

MATCH ENGINE (v 1324)

More improvements to on ball decision making and pass choice

Improved central midfielder starting position when team is in possession

Tweaked midfielder and attacker positions when team is defending

Fixed a couple of bugs causing players to fail to turn to face required direction properly

Improved facing direction of player marking opponent who is moving onto a pass

Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised

Small tweaks to improve the way players move onto passes or loose balls

Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions

Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs

A bunch of ball physics fixes mainly related to collisions and ball spin after bounce

Reduced slightly unrealistic ball to player deflections

More improvements to pass choice AI

Tweaks to run with ball and first touch AI

Reduced tackles that end in own goals

Some tweaks to basic central midfielder positions

Fixed some dodgy marking at mid pitch free kicks

Improved full back positioning when waiting for short keeper distribution

Improved near and far post corner aim point

Some further ball physics fixes and refinements

Fixed goal not always given if ball stops just over goal line

Fixed some rare instances of player collision avoidance failing

Further refinements to pass AI

Improved pass, shot or header accuracy logic

Further improvements to player reactions to the ball

Fixed defences staying to deep just after corner taken

Refined player positioning when defending free kicks from wide

Made players press more collectively and aggressively when required

Improved positioning of defenders against attackers running at pace

Refined tackling AI a bit

Improved facing direction while marking opponent around own area

Fixed some more keeper AI bugs

Improved collision avoidance AI slightly

Fine tuned ball trajectory chosen by player for kick, header etc.

Fine tuned kick and header accuracy logic

Fine-tuned pass and general on ball AI

Tuned long shot frequency and AI

Toned down pressing slightly in certain situations

Improved marking and engagement of ball player in wide areas

Tuned tackling AI further

Couple of small fixes to player reactions

Fixed some small player pathing anomalies

Fixed a couple of goalkeeper AI anomalies

Improved marking and engagement of ball player further

Fixed some instances of risky keeper distribution

Fine-tuned kick/header accuracy

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