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Ant Farley

*Official 13.0.2 Updated Pre-Order Beta Feedback* - Keep all Feedback in here please!

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Does setting a manager to automatic make it harder to manage a team like Manchester United? i ask this because i normally always play in the lower leagues on automatic, yet playing as Man u in one of my saves is terrible, no matter what i say i just cannot motivate the players and even telling them they played great sometimes causes players to switch off??

1 - Yes it is harder as it sets your reputation to the lowest in the game you have chosen to run. If you have BSN loaded Automatic will be very low. PLayers will be ignoring you because they don't respect you yet.

However, if you wan't a real challenge then Sunday League footballer can be harder than automatic, even thought they are sometimes the same. If the Premier League is the lowest league you have loaded in the game then automatic will be one of the higher reputations, perhaps International Footballer.

People often make the false assumption that Automatic is Lower than Sunday league

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Just a quick question, are goals from crosses as frequent and just as impossible to defend against in the update as they were in the previous BETA?

I'm just updating mine now so just wondering if this has been improved?

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Just a quick question, are goals from crosses as frequent and just as impossible to defend against in the update as they were in the previous BETA?

I'm just updating mine now so just wondering if this has been improved?

I seem to concede mainly from crosses. Ricky Lambert scored 4 past me by just strolling past my centre backs.

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luton-1.jpg

Here’s my game against Telford featuring two implausible goals from the by-line, both knocked in by the keeper. The second of which hit the GK as he was facing the goal, a shot you would struggle to replicate on the training pitch with a static keeper and David Beckham taking the shots. Telford's goal also was also dodgy, but not absolutely implausible, a cross/shot from the touchline which bounced off my keeper into the path of their forward.

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Just a quick question, are goals from crosses as frequent and just as impossible to defend against in the update as they were in the previous BETA?

I'm just updating mine now so just wondering if this has been improved?

Has been improved a lot imo, at least the crosses to the far post don't always go in.

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Here’s my game against Telford featuring two implausible goals from the by-line, both knocked in by the keeper. The second of which hit the GK as he was facing the goal, a shot you would struggle to replicate on the training pitch with a static keeper and David Beckham taking the shots. Telford's goal also was also dodgy, but not absolutely implausible, a cross/shot from the touchline which bounced off my keeper into the path of their forward.

Keepers in this game are gummi bears.

At least that would explain why they can't pick up a lose ball or stuff bounces of them like it hit an elastic wall.

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my board promises approval has gone right from the top (Delighted) to the very bottom (Very poor) in a month!

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The moment of madness, I have highlighted the position of the ball; the scorer is near the corner flag. The keeper then shoves the ball into his own net.

Well that's exactly what happened to me in a CL game against Juve.

I take the lead in the 90th minute and am like "Oh yeah baby."

Kick off, pass back to one of the 3 CBs, who hammers the ball up field where Vucinic has made a run to and he hammers it volley from that position in my keepers face and it goes into goal.

Oh yeah didn't count as a mistake by the keeper, obviously the game recognizes it as a regular goal.

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It's something we're looking into but it's not an easy change I'm afraid.

But why did SI decide to get rid of that screen?!

For me this is just crazy... I am sure almost all players are used to click on a score just to see scorers, and tactic/players used!

Now it takes forever to wait for the whole game summary to load (which I really don't care about), and then another while for the player to try to find the simple informations that he wants in those dozens of tabs... Just a quick example: one of my players played a game with his national team; before it would take me 10 seconds and 2 clics to see how he played. Now it takes me about a full minute because I have to wait for the game report to load, and then try to go and click on the right tabs within a game. Really annoying to be honest...

Why changing things that worked for the sake of making something look new? This new interface is really awful, and absolutely not user-friendly as it requires a lot more work and thinking to find information.

This is extremely disappointing and really hinders the whole FM experience IMO.

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momentofmadness.jpg[/img]

The moment of madness, I have highlighted the position of the ball; the scorer is near the corner flag. The keeper then shoves the ball into his own net.

check if it has been reported in the match engine bugs forum. If not, make a new thread and upload the game where this happened

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Anyone else having problems loaning players from a parent club?

I took over at Crewe as the lower league players condition was killing me.

Soon after I took over I asked for a parent club and 1 of the teams I was offered was Liverpool,a went to their reserve side and asked for a couple of their players.

Their response was either they wanted the player to play at a higher level or that they did not want to loan out that player.

Now for Suso I could understand them wanting him to play at a higher level so I went back and went through almost their entire reserve side and around 5 from their under 18's side and not once did they accept the loan offer,I never even made it to the player screen to see if they would accept,Liverpool just basically kept saying they did not want to loan out the player...why even bother accepting me as a feeder club if they don't want to loan out any of their players?

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Unbeaten with Arenal 20 games in, and first game back with new patch i lose 4-0 at home to west brom. its still dodgy as f. sort it out.

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I find it weird in the Premier League I can still ask for a parent club. Is it worth me continuing to ask and hoping to get a Barca or a Real Madrid, or should I just give up?

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It's dependent on your starting reputation as much as anything, if you've got a lower rep than your players then you have to earn their respect. I'd imagine say Wayne Rooney would switch off if the tea lady was made his manager and said well done.

Saying that, if you think it's a bug please raise it in the bugs forums with examples and we'll take a look. Thanks.

Depends how old she is. :brock:

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Defending is still awful.....

One of the many defenders should have challenged for the ball but they all stood off and did nothing..... This isnt the only match its happened in.....

If there going to score anyway i would rather my defense made a fist of it and showed some kind of commitment for the stupid wages there being paid.

I couldn't quite make out which swimming stroke the goalkeeper was using, can anyone help me out? :D

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Hi Folks,

Just some feedback here. At the beginning of a Fm12 save I always enjoyed getting my backroom staff together but on my fm13 beta new Schalke save I found myself with

a bewildering amount of different coaches to hire. I needed under 23 manager, coaches, assistant manager, under 19 manager, coaches etc under 19 physio under 19 fitness coach etc. My assistant manager was always my right hand man but he is beneath the under 23 manager and under 19 manager. Is he less important? Is the head of youth development more important than the under 23/reserve manager? I really like the idea of Head Physio, Youth team Manager, Chief Scout so there is room for promotion within but although the amount of coaches is more "realistic" I find it a bit much having all the different titles. Maybe I'll get more into it when the full version is released.

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Hi there,

As of last night this is the error I get. (posted below). I cant sim even an extra day without getting this error. Help?

Process: steam [928]

Path: /Applications/Steam.app/Contents/MacOS/osx32/steam

Identifier: com.valvesoftware.steam

Version: 1.1

Code Type: X86 (Native)

Parent Process: bash [922]

User ID: 501

Date/Time: 2012-10-27 13:55:40.804 -0400

OS Version: Mac OS X 10.8.2 (12C60)

Report Version: 10

Interval Since Last Report: 220415 sec

Crashes Since Last Report: 32

Per-App Crashes Since Last Report: 2

Anonymous UUID: EC7D29BA-0009-9866-5341-AE6A98D2AE67

Crashed Thread: 3 IOPollingHelperThread

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000008

VM Regions Near 0x8:

--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/Steam.app/Contents/MacOS/osx32/steam

__TEXT 0000000000001000-0000000000190000 [ 1596K] r-x/rwx SM=COW /Applications/Steam.app/Contents/MacOS/osx32/steam

Thread 0:: MainThrd Dispatch queue: com.apple.main-thread

0 steam 0x000b71a0 CUtlVector<CCoroutineMgr*, CUtlMemory<CCoroutineMgr*> >::~CUtlVector() + 0

1 libsystem_c.dylib 0x9a1dcecb __cxa_finalize + 184

2 libsystem_c.dylib 0x9a1dfdc5 exit + 23

3 steam 0x00002b3d start + 61

Thread 1:: Dispatch queue: com.apple.libdispatch-manager

0 libsystem_kernel.dylib 0x98d239ae kevent + 10

1 libdispatch.dylib 0x93b76c71 _dispatch_mgr_invoke + 993

2 libdispatch.dylib 0x93b767a9 _dispatch_mgr_thread + 53

Thread 2:: SamplerThread

0 libsystem_kernel.dylib 0x98d2080e semaphore_wait_trap + 10

1 libcef.dylib 0x09f15ed4 0x946f000 + 11169492

2 libcef.dylib 0x09e54ef8 0x946f000 + 10379000

3 libcef.dylib 0x09f15f8b 0x946f000 + 11169675

4 libcef.dylib 0x09f15865 0x946f000 + 11167845

5 libsystem_c.dylib 0x9a1a2557 _pthread_start + 344

6 libsystem_c.dylib 0x9a18ccee thread_start + 34

Thread 3 Crashed:: IOPollingHelperThread

0 steam 0x0011208f CTHash<CTCPConnection*, unsigned int>::PvRecordFind(unsigned int) const + 61

1 steam 0x0010f8e5 CTCPConnection::InternalGetTCPConnection(unsigned int) + 41

2 steam 0x00102c9e CNet::InternalGetNetConnection(unsigned int) + 46

3 steam 0x00104c1b CNetIOHelperCallback::OnDataStateChanged(int, int, bool, bool) + 19

4 steam 0x000f69f7 OSXHelpers::CIOPollingHelper::RealRun() + 685

5 steam 0x000ccdad CatchAndWriteContext_t::Invoke() + 159

6 steam 0x000cc978 CatchAndWriteMiniDumpExForVoidPtrFn + 86

7 steam 0x000cc9a2 CatchAndWriteMiniDumpForVoidPtrFn + 37

8 steam 0x000f6739 OSXHelpers::CIOPollingHelper::Run() + 41

9 steam 0x000ceafc SteamThreadTools::CThread::ThreadExceptionWrapper( void*) + 16

10 steam 0x000ccdad CatchAndWriteContext_t::Invoke() + 159

11 steam 0x000cc978 CatchAndWriteMiniDumpExForVoidPtrFn + 86

12 steam 0x000cc9a2 CatchAndWriteMiniDumpForVoidPtrFn + 37

13 steam 0x000cea74 SteamThreadTools::CThread::ThreadProc(void*) + 204

14 libsystem_c.dylib 0x9a1a2557 _pthread_start + 344

15 libsystem_c.dylib 0x9a18ccee thread_start + 34

Thread 4:: CNet Encrypt:0

0 libsystem_kernel.dylib 0x98d228e2 __psynch_cvwait + 10

1 libsystem_c.dylib 0x9a1a7220 _pthread_cond_wait + 833

2 libsystem_c.dylib 0x9a22d0ec pthread_cond_timedwait$UNIX2003 + 70

3 steam 0x000cd739 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 329

4 steam 0x001191f1 CWorkThread::Run() + 1141

5 steam 0x000ceafc SteamThreadTools::CThread::ThreadExceptionWrapper( void*) + 16

6 steam 0x000ccdad CatchAndWriteContext_t::Invoke() + 159

7 steam 0x000cc978 CatchAndWriteMiniDumpExForVoidPtrFn + 86

8 steam 0x000cc9a2 CatchAndWriteMiniDumpForVoidPtrFn + 37

9 steam 0x000cea74 SteamThreadTools::CThread::ThreadProc(void*) + 204

10 libsystem_c.dylib 0x9a1a2557 _pthread_start + 344

11 libsystem_c.dylib 0x9a18ccee thread_start + 34

Thread 5:

0 libsystem_kernel.dylib 0x98d230ee __workq_kernreturn + 10

1 libsystem_c.dylib 0x9a1a504c _pthread_workq_return + 45

2 libsystem_c.dylib 0x9a1a4e19 _pthread_wqthread + 448

3 libsystem_c.dylib 0x9a18ccca start_wqthread + 30

Thread 6:

0 libsystem_kernel.dylib 0x98d230ee __workq_kernreturn + 10

1 libsystem_c.dylib 0x9a1a504c _pthread_workq_return + 45

2 libsystem_c.dylib 0x9a1a4e19 _pthread_wqthread + 448

3 libsystem_c.dylib 0x9a18ccca start_wqthread + 30

Thread 7:

0 libsystem_kernel.dylib 0x98d230ee __workq_kernreturn + 10

1 libsystem_c.dylib 0x9a1a504c _pthread_workq_return + 45

2 libsystem_c.dylib 0x9a1a4e19 _pthread_wqthread + 448

3 libsystem_c.dylib 0x9a18ccca start_wqthread + 30

Thread 3 crashed with X86 Thread State (32-bit):

eax: 0x00000000 ebx: 0x00000001 ecx: 0x00000001 edx: 0x00000002

edi: 0x001b5e4c esi: 0x00000008 ebp: 0xb52d6cf8 esp: 0xb52d6cf0

ss: 0x00000023 efl: 0x00010246 eip: 0x0011208f cs: 0x0000001b

ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f

cr2: 0x00000008

Logical CPU: 2

Binary Images:

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0x9848b000 - 0x9848effc libpam.2.dylib (20) <FCF74195-A99E-3B07-8E49-688D4A6F1E18> /usr/lib/libpam.2.dylib

0x9848f000 - 0x98872ff3 com.apple.HIToolbox (2.0 - 625) <5A312E41-9940-363E-B891-90C4672E6850> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox

0x98873000 - 0x98947fff com.apple.backup.framework (1.4.1 - 1.4.1) <55F2A679-9B21-3F43-A580-4C2ECF6A5FC5> /System/Library/PrivateFrameworks/Backup.framework/Versions/A/Backup

0x98948000 - 0x989a2fff com.apple.Symbolication (1.3 - 93) <A839CFC2-F870-3652-B353-15A55D88F88D> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication

0x98a2c000 - 0x98bb5ff7 com.apple.vImage (6.0 - 6.0) <1D1F67FE-4F75-3689-BEF6-4A46C8039E70> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage

0x98bc2000 - 0x98bdffff libxpc.dylib (140.41) <1BFE3149-C242-3A77-9729-B00DEDC8CCF2> /usr/lib/system/libxpc.dylib

0x98be0000 - 0x98c39fff com.apple.AE (645.3 - 645.3) <6745659F-006D-3F25-94D6-DF944E9A01FD> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE

0x98ca7000 - 0x98d0dfff com.apple.print.framework.PrintCore (8.1 - 387.1) <F8CF762B-B707-3021-958F-BB8D33DB3576> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore

0x98d0e000 - 0x98d28ffc libsystem_kernel.dylib (2050.18.24) <C17D49D0-7961-3B67-B443-C788C6E5AA76> /usr/lib/system/libsystem_kernel.dylib

0x98d29000 - 0x98f11ff3 com.apple.CoreFoundation (6.8 - 744.12) <E939CEA0-493C-3233-9983-5070981BB350> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation

0x98f2e000 - 0x9903b057 libobjc.A.dylib (532.2) <FA455371-7395-3D58-A89B-D1520612D1BC> /usr/lib/libobjc.A.dylib

0x9903c000 - 0x99042fff libGFXShared.dylib (8.6.1) <E32A7266-FCDD-352C-9C2A-8939265974AF> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib

0x99043000 - 0x99049fff com.apple.print.framework.Print (8.0 - 258) <12AEAD24-6924-3923-9E4A-C5D21231E639> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print

0x9904e000 - 0x9914bff7 com.apple.DiskImagesFramework (10.8 - 344) <FE0D97D0-BF16-3C5E-860E-6D3DB681F4EC> /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages

0x99152000 - 0x99194ff7 libauto.dylib (185.1) <B2B5B639-6778-352A-828D-FD8B64A3E8B3> /usr/lib/libauto.dylib

0x99195000 - 0x991cafff libTrueTypeScaler.dylib (84.5) <2598F930-5E6B-37D7-B1E6-18181A972C6E> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib

0x991cb000 - 0x991f8ffe libsystem_m.dylib (3022.6) <9975D9C3-3B71-38E3-AA21-C5C5F9D9C431> /usr/lib/system/libsystem_m.dylib

0x991f9000 - 0x992eaffc libiconv.2.dylib (34) <B096A9B7-83A6-31B3-8D2F-87D91910BF4C> /usr/lib/libiconv.2.dylib

0x99664000 - 0x99664fff com.apple.vecLib (3.8 - vecLib 3.8) <83160DD1-5614-3E34-80EB-97041016EF1F> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib

0x99665000 - 0x99669fff com.apple.CommonPanels (1.2.5 - 94) <6B3E7E53-7708-3DA2-8C50-59C2B4735DE1> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels

0x9966a000 - 0x9969bfff com.apple.DictionaryServices (1.2 - 184.4) <0D5BE86F-F40A-3E39-8569-19FCA5EDF9D3> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices

0x997ad000 - 0x9990affb com.apple.QTKit (7.7.1 - 2599.13) <2DC9E2BB-9895-3D02-A318-88431052E70B> /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit

0x9990b000 - 0x999e1fff com.apple.DiscRecording (7.0 - 7000.2.4) <BCFA6387-F4B4-3B16-A46E-B7E77C8FB769> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording

0x999e2000 - 0x999e3fff libremovefile.dylib (23.1) <98622D14-DAAB-3AD8-A5D9-C322BF572A98> /usr/lib/system/libremovefile.dylib

0x99c15000 - 0x99c8aff7 com.apple.ApplicationServices.ATS (332 - 341.1) <95206704-F9C9-33C4-AF25-FE9890E160B2> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS

0x99c8d000 - 0x99cc0ff3 com.apple.GSS (3.0 - 2.0) <B1D719C1-B000-3BE3-B747-329D608585DD> /System/Library/Frameworks/GSS.framework/Versions/A/GSS

0x99cc8000 - 0x99ccffff liblaunch.dylib (442.26.2) <310C99F8-0811-314D-9BB9-D0ED6DFA024B> /usr/lib/system/liblaunch.dylib

0x99cd0000 - 0x99cd2fff libCVMSPluginSupport.dylib (8.6.1) <8A174BD9-992E-351D-8F9A-DF6991723ABE> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginSupport.dylib

0x99cd3000 - 0x99d3bff7 com.apple.framework.IOKit (2.0 - 755.18.10) <9A80E97E-544F-3A45-916D-6DB7ED217E33> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit

0x99d3c000 - 0x99d3dfff libdnsinfo.dylib (453.18) <41C7B8E2-2A81-31DE-BD8B-F0C29E169D4F> /usr/lib/system/libdnsinfo.dylib

0x99d80000 - 0x99dbfff7 com.apple.bom (12.0 - 192) <0637E52C-D151-37B3-904F-8656B2FD44DD> /System/Library/PrivateFrameworks/Bom.framework/Versions/A/Bom

0x99dc0000 - 0x99de2fff libc++abi.dylib (24.4) <06479DA4-BC23-34B6-BAFC-A885814261D0> /usr/lib/libc++abi.dylib

0x99de3000 - 0x99e52ffb com.apple.Heimdal (3.0 - 2.0) <1ABF438B-30E6-3165-968C-E2EA1A9DF1FD> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal

0x99e53000 - 0x99e61ff3 libsystem_network.dylib (77.10) <7FBF5A15-97BA-3721-943E-E77F0C40DBE1> /usr/lib/system/libsystem_network.dylib

0x99e62000 - 0x99e64fff com.apple.securityhi (4.0 - 55002) <79E3B880-3AB7-3BF3-9CDF-117A45599545> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI

0x99e65000 - 0x99e73ff7 libz.1.dylib (43) <245F1B61-2276-3BBB-9891-99934116D833> /usr/lib/libz.1.dylib

0x99e74000 - 0x99e84ff7 libsasl2.2.dylib (166) <D9080BA2-A365-351E-9FF2-7E0D4E8B1339> /usr/lib/libsasl2.2.dylib

0x99e85000 - 0x99e8effd com.apple.audio.SoundManager (4.0 - 4.0) <ABC5FE40-B222-36EB-9905-5C8C4BFD8C87> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound

0x99e8f000 - 0x99f2fff7 com.apple.QD (3.42 - 285) <1B8307C6-AFA8-312E-BA5B-679070EF2CA1> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD

0x99fe8000 - 0x9a0e0ff9 libsqlite3.dylib (138.1) <AD7C5914-35F0-37A3-9238-A29D2E26C755> /usr/lib/libsqlite3.dylib

0x9a0e1000 - 0x9a18bfff com.apple.LaunchServices (539.7 - 539.7) <AF33EBD3-BC0B-30B5-B7DA-5CCCF12D7EDD> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices

0x9a18c000 - 0x9a249feb libsystem_c.dylib (825.25) <B1F6916A-F558-38B5-A18C-D9733625FDC9> /usr/lib/system/libsystem_c.dylib

0x9a24a000 - 0x9a2c6ff3 com.apple.Metadata (10.7.0 - 707.3) <6B6A6216-23D0-34CE-8099-BEE9BA42501E> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata

0x9a2c7000 - 0x9a32bfff com.apple.datadetectorscore (4.0 - 269.1) <3EFFB8D8-CD46-3BB2-9B9F-2F757B9EC998> /System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A/DataDetectorsCore

0x9a32f000 - 0x9a33bffa com.apple.CrashReporterSupport (10.8.2 - 415) <BAE9900A-51E7-3AD4-A7FB-7E6CCFFB2F21> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/CrashReporterSupport

0x9a33c000 - 0x9a351fff com.apple.speech.synthesis.framework (4.1.12 - 4.1.12) <DE68CEB5-4959-3652-83B8-D2B00D3B932D> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis

0x9a395000 - 0x9a3ecff7 com.apple.ScalableUserInterface (1.0 - 1) <2B5E454B-BC49-3E85-B54D-1950397C448C> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableUserInterface.framework/Versions/A/ScalableUserInterface

0x9a498000 - 0x9a4abff9 com.apple.MultitouchSupport.framework (235.28 - 235.28) <5C8CFA21-D4FC-32E8-B199-0F7155E6ED9A> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport

0x9a4ac000 - 0x9a50efff libc++.1.dylib (65.1) <C0CFF9FF-5D52-3EAE-B921-6AE1DA00A135> /usr/lib/libc++.1.dylib

0x9a50f000 - 0x9a50ffff libsystem_blocks.dylib (59) <3A743C5D-CFA5-37D8-80A8-B6795A9DB04F> /usr/lib/system/libsystem_blocks.dylib

0x9a510000 - 0x9a51cff7 com.apple.NetAuth (4.0 - 4.0) <4983C4B8-9D95-3C4D-897E-07743326487E> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth

0x9a51d000 - 0x9a695ff5 com.apple.QuartzCore (1.8 - 304.0) <D9E018B8-6E5F-3FFA-A1B2-2B1BC1E03CA2> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore

0x9a696000 - 0x9a69dffe com.apple.agl (3.2.1 - AGL-3.2.1) <D0A9B878-7F1F-3210-B6AF-91D2DBEFF21B> /System/Library/Frameworks/AGL.framework/Versions/A/AGL

External Modification Summary:

Calls made by other processes targeting this process:

task_for_pid: 1

thread_create: 0

thread_set_state: 0

Calls made by this process:

task_for_pid: 0

thread_create: 0

thread_set_state: 0

Calls made by all processes on this machine:

task_for_pid: 1646

thread_create: 1

thread_set_state: 0

VM Region Summary:

ReadOnly portion of Libraries: Total=236.4M resident=137.1M(58%) swapped_out_or_unallocated=99.3M(42%)

Writable regions: Total=251.8M written=80.9M(32%) resident=167.5M(67%) swapped_out=0K(0%) unallocated=84.3M(33%)

REGION TYPE VIRTUAL

=========== =======

ATS (font support) 32.9M

CG backing stores 152K

CG image 68K

CG shared images 192K

CoreServices 1464K

MALLOC 166.9M

MALLOC guard page 48K

Memory tag=240 4K

Memory tag=242 12K

Memory tag=243 4K

Memory tag=255 25.5M

Memory tag=255 (reserved) 896K reserved VM address space (unallocated)

Memory tag=35 6140K

Stack 68.7M

VM_ALLOCATE 16.4M

WebCore purgeable data 276K

__DATA 11.0M

__DATA/__OBJC 92K

__IMAGE 528K

__LINKEDIT 58.5M

__OBJC 1832K

__OBJC/__DATA 36K

__PAGEZERO 4K

__TEXT 177.9M

__UNICODE 544K

mapped file 100.2M

shared memory 308K

=========== =======

TOTAL 670.3M

TOTAL, minus reserved VM space 669.5M

Model: MacBookPro9,2, BootROM MBP91.00D3.B08, 2 processors, Intel Core i5, 2.5 GHz, 8 GB, SMC 2.2f38

Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In, 512 MB

Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x802C, 0x31364A54463531323634485A2D3147344D31

Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x802C, 0x31364A54463531323634485A2D3147344D31

AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF5), Broadcom BCM43xx 1.0 (5.106.98.81.22)

Bluetooth: Version 4.0.9f33 10885, 2 service, 18 devices, 1 incoming serial ports

Network Service: Wi-Fi, AirPort, en1

Serial ATA Device: APPLE HDD HTS547550A9E384, 500.11 GB

Serial ATA Device: OPTIARC DVD RW AD-5970H

USB Device: hub_device, 0x8087 (Intel Corporation), 0x0024, 0x1a100000 / 2

USB Device: FaceTime HD Camera (Built-in), apple_vendor_id, 0x8509, 0x1a110000 / 3

USB Device: hub_device, 0x8087 (Intel Corporation), 0x0024, 0x1d100000 / 2

USB Device: hub_device, 0x0424 (SMSC), 0x2513, 0x1d180000 / 3

USB Device: IR Receiver, apple_vendor_id, 0x8242, 0x1d182000 / 6

USB Device: Apple Internal Keyboard / Trackpad, apple_vendor_id, 0x0252, 0x1d183000 / 5

USB Device: BRCM20702 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x1d181000 / 4

USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x821d, 0x1d181300 / 9

Thanks.

i want to upload my dxdiag like this how do i do it? iv tried and tried

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Happy with the game apart from the scouts bug (ask board for increase, they agree but increase coaches instead) hopefully it's fixed by release day

I play commentary only so all the graphical issues don't affect me

Laying off the game now until release (or just run the game on holiday to see if anything else crops up :)

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Bug...

In FMC, I went into one of my games to watch the nightlight's...The highlights they were showing me were wrong...I won the game 2-1 with goals from Brown, Brecchio and then conceded, but in the highlights none of the original 3 goals were shown and I lost 2-1 but in the league table, and fixtures I won 2-1, and even on the match screen I won 2-1, but when I watched the highlights it was like it was from a completely different game...Also I was unable to even watch the original goals, wouldn't allow me to click on time to view highlight...

Also the game has crashed for me twice after exiting it...

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Is it no longer possible to re-call players on loan?

Can't find this option.

Thanks for your help!

Sometimes it is - managed to recall one of my players (recall option was NOT ticked when offered for loan) but option not available on a couple of other players

Is it possible that the club that loaned my player added the recall clause?

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Easy, because they think the job is done.

I for one have had no issues with the beta, it runs fast even on a 2.5 star speed (Large db with Scot/Spain/Italy/Eng (BNS/BSS)

Only issue I had was on some goals the ball flies through the netting, but rebounds off the stand behind

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BUG !!! : in 2018, players have big statistics in creativity and pass

xIejUC.png

All of them bar Bilyaletedinov are wonderkids/ contintental rep/ world class attack minded and technically creative players. Not out of the realms of possibility that with coaching, playing and 6 years of development they can pass a ball. Most of their stats at the start of the game will be 15+ if not starting around 17/18/19 for passing and creativity.

Might have been mentioned previously buy anyone else noticed position instructions don't save when you do them on the opposition instructions page pre game? Only specific player ones are carrying over into matches for me.

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Anyone else having problems loaning players from a parent club?

I took over at Crewe as the lower league players condition was killing me.

Soon after I took over I asked for a parent club and 1 of the teams I was offered was Liverpool,a went to their reserve side and asked for a couple of their players.

Their response was either they wanted the player to play at a higher level or that they did not want to loan out that player.

Now for Suso I could understand them wanting him to play at a higher level so I went back and went through almost their entire reserve side and around 5 from their under 18's side and not once did they accept the loan offer,I never even made it to the player screen to see if they would accept,Liverpool just basically kept saying they did not want to loan out the player...why even bother accepting me as a feeder club if they don't want to loan out any of their players?

Yes I have noticed this as well. Its pretty much impossible to loan anyone even from a parent club if you are anymore than 1 league below them, regardless of how bad or young the player is..

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It should be possible with players at my affiliated club, or not?

Should be -- unless there are real life rule changes that prevent it - sometimes you don't know about real life minor rules changes by the governing body unless you are REALLY anal

I didn't know you could loan out players on a youth contract until I played the beta which is apparently new this year IRL

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Is it no longer possible to re-call players on loan?

Can't find this option.

Thanks for your help!

I believe as well that sometimes it can only during certain windows - not 100% sure on that. May be worth raising in the bugs forum.

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I believe as well that sometimes it can only during certain windows - not 100% sure on that. May be worth raising in the bugs forum.

Maybe there is no a clause in their contract which will state that they can be re-called?

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Playing as Arsenal. 2 days ago I signed Anderon from manchester United for £4.2 million (still in pre-season) have not played a match since and he is unhappy aboutlack of first team football.

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Nice improvements on the patch :thup:

However I'm still experiencing a few niggles in the ME.

After kick off (at the start of each half or after someone has scored a goal) The team kicking off often hoof the ball up the field for a goal kick. I've seen this a ton of times.

After reading the posts above, I've also seen a lot of goals from narrow angles.

Other than that, top work :)

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Training bug:

in Train -> Coaches tab, for example, I make coach A focus on Fitness and coach B on Aerobic. And after the game continues for a while, I go back to this screen only to discover both coach A and B are focusing on Fitness AND Aerobic.

This is happening regularly, but not every time. I'm not sure what triggers this bug. SI please see into this.

This happen to me too... already updated

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This happen to me too... already updated

Report in bug forums. Not sure if you mean that tho with the last part of your statement. If so, disregard this post :)

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Still far too many goals scored in general. Its ridiculous and unrealistic.

Totally ruins my enjoyment of the game.

Teams are beating each other 5-1 etc on a regular basis in the Champions League group stages. League fixtures between AI teams often end 3-3 6-1 etc.

This has to be fixed surely ?

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The generating highlights thing is NOT a bug , it's fully intentional on the part of Si and it's been said it's highly unlikely it will be patched out.

The workaround is to click on the clubs fixtures, and the scoresers are listed in the results page.

That is truly poor. Just need a screen where you can see the scorers, cards, ratings and match stats in one place quickly.

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Much improved after update.

However, there are still some kinks to work out. During a recent game, my AML had the ball by the byline and just stood there for what seemed like an eternity, all the while the defensive players just stood around without closing in on my player or making an attempt on the ball. There was also this one time when a through ball was played by one of my midfielders to a winger and the LB just stood there while my winger ran past him onto the ball and scored.

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Is it a Lenovo per chance?

I have the same and I have Asus... Also constant warning that FM is having very high CPU-usage..

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All of them bar Bilyaletedinov are wonderkids/ contintental rep/ world class attack minded and technically creative players. Not out of the realms of possibility that with coaching, playing and 6 years of development they can pass a ball. Most of their stats at the start of the game will be 15+ if not starting around 17/18/19 for passing and creativity.

Might have been mentioned previously buy anyone else noticed position instructions don't save when you do them on the opposition instructions page pre game? Only specific player ones are carrying over into matches for me.

ye all are really good players irl so im not suprised that players like fabregas,hamsik,ganso etc have those stats, no bug imo

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Really like the game but I do have to say that the sheer number of hours it takes to complete 1 season is far too high. My computer is rated as 5 star and the game speed is rated as 3 and a half stars with the amount of leagues loaded up and it must take over 30 hours to complete a season which is just far too long I would of thought for most people. Would be nice to complete a season in 10 hours of so of gameplay without dumbing down the game or playing the FMC mode.

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