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Football Manager 2013 Video Blogs: Media

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The realism argument is absolutely null and void when it comes to press conferences. Yes, real managers have to attend them. They do not however have to answer the exact set of identically worded questions week after week and they can actually give coherent answers instead of having to pick from five pre-determined options. If this extremely tedious and poorly designed feature has to be in the game then at least give us the no comment/most neutral comment possible automation so we can skip the damn things without ever being reminded of their existence. In reality if I were a football manager and my assistant kept destroying team morale by demanding more players in the press I'd just get rid of the useless waste of space - but there's no point in the game, because they all do it. And I can't tell them not to. How stupid is that?

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http://www.sigames.com/news/14161/FM13+Video+Blog+International+Management.. other communications options, other talks... i'm sure if a god exists, he is looking at me having a very very big laugh. You must be kidding me guys :D

I think Miles himself laughed at me so much that he was even weeping!

So what you are saying is that you don't want to have to communicate with the media then?

Even in cases like international management, where it is clearly a vast improvement?

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The realism argument is absolutely null and void when it comes to press conferences. Yes, real managers have to attend them. They do not however have to answer the exact set of identically worded questions week after week and they can actually give coherent answers instead of having to pick from five pre-determined options. If this extremely tedious and poorly designed feature has to be in the game then at least give us the no comment/most neutral comment possible automation so we can skip the damn things without ever being reminded of their existence. In reality if I were a football manager and my assistant kept destroying team morale by demanding more players in the press I'd just get rid of the useless waste of space - but there's no point in the game, because they all do it. And I can't tell them not to. How stupid is that?

This exactly. Everyone agrees that there should be press conferences, and I think everyone wants the media portion of the game to be more entertaining and an immersive. But the current system is neither and doesn't give us the option of giving the sort of innocuous non-answers that actually define this inane ritual for all but a handful of top level mind games specialists.

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Sorry to repeat myself but if instead of very few scripted Q&A there were hundreds of scripted Q&A there would be no boredom.

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Why would SI continue to work on something that is almost unanimously disliked, and improve it in a way that won't really improve the player's experience?

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Sorry to repeat myself but if instead of very few scripted Q&A there were hundreds of scripted Q&A there would be no boredom.

A good idea in theory, the problem is translating all of that text would be expensive and time consuming.

I dare say you would complain if SI spent most of their budget on translation rather then more man hours improving the game itself.

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So what you are saying is that you don't want to have to communicate with the media then?

Even in cases like international management, where it is clearly a vast improvement?

Yeah. Such a, clearly, vast improvement :). 20 predetermined questions and 20 predetermined answers. Forever. I'd say best improvement since FM2009.

Seriously, you like it? that's fine. But don't expect people to like it as well only because you do. I read somewhere else you speak about realism and sorry, i can't see anything realistic in these boring press conferences and interactions. Anything. The reason? read the post #101, just an example.

Do you know what a vast improvement would be? (meh so small, hope still readable tho)

http://i45.tinypic.com/1zg7rpc.jpg

Not seeing this anymore:

1zg7rpc.jpg

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Then find another game that's entire concept isn't to have you play out a real manager's experience. Or buy an older version of FM that doesn't have them in it.

If you want a real managers experience then start as an assistant; your press comments arguments fail because IRL managers might do one a week..in the game players might do several weeks in a single gaming experience and thus everal on a few hours...it will always be a boring experience.

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If you want a real managers experience then start as an assistant; your press comments arguments fail because IRL managers might do one a week..in the game players might do several weeks in a single gaming experience and thus everal on a few hours...it will always be a boring experience.

Managers get interviewed pre-game, and post-game. There's one main conference but more than one interview per week. I repeat, the fact it's boring does not mean it shouldn't be in the game.

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Managers get interviewed pre-game, and post-game. There's one main conference but more than one interview per week. I repeat, the fact it's boring does not mean it shouldn't be in the game.

How about the fact that it's poorly implemented, repetitive, tedious and does not reflect reality in any meaningful way?

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A good idea in theory, the problem is translating all of that text would be expensive and time consuming.

I dare say you would complain if SI spent most of their budget on translation rather then more man hours improving the game itself.

You are right but instead of other cosmetic " improvements " and therefore the relative development resources allocation, I would have preferred that SI had assigned a part of the budget to fix a very important aspect of FM, the extremely tedious press conferences, above all because this " issue " has surfed since their introduction, few years ago.

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How about the fact that it's poorly implemented, repetitive, tedious and does not reflect reality in any meaningful way?

I've never said it doesn't need work.

Although some interviews are boring, repetitive and end up with nothing worthwhile to listen to. :p

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Sorry, but i cant put together these 2 words: "boring" and "game". "Boring" stuff within a "game". It's an awful contradiction, in my opinion.

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Sorry, but i cant put together these 2 words: "boring" and "game". "Boring" stuff within a "game". It's an awful contradiction, in my opinion.

I agree. Seems a bizarre argument to me.

Can't imagine a shooting game where you had to stop to clean your gun between levels.

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How about the fact that it's poorly implemented, repetitive, tedious and does not reflect reality in any meaningful way?

To he honest, there is little I find more poorly implemented, repetitive and tedious than pre- and post-match interviews with football managers on TV. So one could argue that is is quite a good simulation of real life. Even commercial breaks can be a nice break from the managers' and commentators' repetetive drivel.

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To he honest, there is little I find more poorly implemented, repetitive and tedious than pre- and post-match interviews with football managers on TV. So one could argue that is is quite a good simulation of real life. Even commercial breaks can be a nice break from the managers' and commentators' repetetive drivel.

Good point. I seldom listen to pre and post match interviews IRL unless the manager has a real character and there's precious few real character managers these days besides Warnock and Holloway.

The game does give us a space to type in what we say, but I doubt it would be possible to code the game to recognise what we type and base the subsequent questions and results from that.

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I doubt it would be possible to code the game to recognise what we type and base the subsequent questions and results from that.

It would be like Police Quest, only Football Manager quest...

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Sorry, but i cant put together these 2 words: "boring" and "game". "Boring" stuff within a "game". It's an awful contradiction, in my opinion.

I disagree.

Let's think f.i. about a very good RPG game where unluckily your bag can contain only 5 objects. This is an example of a good game with a boring issue.

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I disagree.

Let's think f.i. about a very good RPG game where unluckily your bag can contain only 5 objects. This is an example of a good game with a boring issue.

So are you admitting despite Football Manager is a good game, it has this boring issue of Press Conferences? :)

However, an RPG where your bag can only contain 5 objects is not a good game, is a bad game. Luckily i haven't seen ANY RPG with this kind of issue.

And if that is an issue, luckily it can be fixed. You can't fix press conferences. I think what you reported is not a good example for a comparison.

"Boring" has a different meaning than "programmed badly".

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I disagree.

Let's think f.i. about a very good RPG game where unluckily your bag can contain only 5 objects. This is an example of a good game with a boring issue.

That's more of a gameplay issue. A "boring" game could be one with an extremely unexciting storyline, or something that is tedious, or something that simply fails to capture the imagination. Something that forces you to perform tedious things again and again could be considered "boring", too, such as an RPG where you are forced to explicitly pick up items and put them into your bag, and there are a lot of items in this RPG.

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To he honest, there is little I find more poorly implemented, repetitive and tedious than pre- and post-match interviews with football managers on TV. So one could argue that is is quite a good simulation of real life. Even commercial breaks can be a nice break from the managers' and commentators' repetetive drivel.

I can't for the life of me understand how people end up resorting to that argument. What exactly do you want to be represented with the press conferences? The tedium? That's the only part it currently 'simulates'. The make-up, logic, variety, detail etc is absolutely nothing like real life. Besides, a game (yes, that's exactly what FM is) does not have to spell out to me that football management is sometimes boring. It needs to highlight the exciting parts and let me deal with the tedious dross with as little input as possible.

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So are you admitting despite Football Manager is a good game, it has this boring issue of Press Conferences? :)

Yes I am.

Let's restrict the issue to one question only within the press conference.

It would be enough to have 50-80 possible answers and the game should choose each time 5 possible answers to post among 50-80 ,with the relative consequences. This way would reduce a lot the tedium, if you think about all the possible questions and answers.

Of course it would be necessary some man work to build such a structure but it would require a super tiny portion of the database if compared to the whole game itself.

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50-80 answers would begin being repetitives after a couple of seasons, and i dont think increasing the number of questions/answers would solve the issue of boredom we have here.

So please please and please again, i asked it several times, and this is the last time i do because im tired of asking: give me the choice to turn Press Conferences on/off. No Ass Man (literally an ass man), no DoF, none... just on/off. Stop. Game, set and match for everyone on the Earth.

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Well no, sorry, no i won't play a lyophilized version of FM only because i find press conferences absurdly boring and useless. Nor i want to pay full price for playing a modern version of championship manager 93/94.

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FMC is not a modern day CM93/94 as you wil still be able to use all the functions like match engine, training and tactics just like in the main game.

SI have provided you 2 ways to avoid press conferences, 3 if you just click them randomly until you can leave.

It's not SIs fault if you refuse to use any of those methods.

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Click them randomly is a way to avoid press conferences? To me it's only a stupid way to waste time clicking on something i don't care about. If it's useless, give me the choice to remove it. And the other 2 options are? Assistant to attend them? exposed already several times how this may be detrimental for the game.. and the other one is... playing a different mode. Yeah.

So i should bow to you both SI and people who like press conferences and deal with it. Those who dislike PC should compromise with them, but not you. Fair enough, really. I'm not even asking to remove them, it seems to me it's a kind of "or with us, or against us".

Yeah sorry SI, it's my fault you gave me so many options to skip PC and still i'm not happy. What a ranter i am.

You must be kidding me :)

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It takes me 10-20 seconds per press conference, are you seriously saying that losing half a minute per match is that much of an issue?

I don't really like press conferences but I tolerate them as it is what happens IRL. I just click the most neutral option and leave as quickly as I can, the players are never unhappy and I can get on with my game.

If I had more confidence in the ass man then I'd leave that to them and in FM13 beta I'd probably give that a try to see what happens. We've been told that the effects from press conferences have been toned down, so in theory now if the ass man makes a hash of a press conference there should be little effect on the players.

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How many matches do you play in 1 day? and in 1 week? how many press conferences are you requested to attend? Too many from my point of view. What's the problem on turning them on/off? Why you don't want me to ask for that option? May i have the freedom to feel annoyed and bothered by them? What's the meaning on keeping PC if you will send your assistant to attend them always? All this puzzles me, really.

Sorry i don't mean to be rude, it seems it turned into a battle between "haters vs. lovers" when actually the so called "haters" would appreciate a deal at mid-way. But it seems there is no place for compromises here.

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It takes me 10-20 seconds per press conference, are you seriously saying that losing half a minute per match is that much of an issue?

Absolutely, yes. We shouldn't "tolerate" a feature. It's a game after all. How about we simulate going to work, getting stuck in traffic etc. It's realistic right? I'd argue RL press conferences have pretty much zero impact on team's performance. It's not an important part of the game in that sense. I'd be all for media interaction for immersion purposes but only when it's done in a way it's not tedious and boring.

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Federico - I explained earlier - the Press Conferences are mandatory and imposed on a manager. It's part of the Football Associations plans to get the media and manager more coverage.

These press conferences, in real life, are also used in television showings like match of the day, which BBC pay the premier league a huge amount of money every year for the rights to them.

It's all part of the sponsorship and TV money.

I know they are annoying - but I don't agree that there should be an option to turn them on and off.

It's just part of the game because that's how real life is. Players morale and team morale is affected by what happens in Press Conferences.

I've attended Press Conferences before when my team needed either a reality check or a boost in morale. Anything else the Assistant Manager does them.

Do I want the option to turn them off? Perhaps skip them (which the Prem League won't allow in real life)?

Probably not - I like the ability that when I need to I can do them and it helps me win more games.

I understand they're not for everyone. But if more people like yourself really want the option to have them never on - then perhaps SI can facilitate it.

I don't they'd make a change without huge support for them.

Tip:

In that case - I suggest you take the time to carefully construct a post and post a new topic on the forum with valid concrete reasons why you would like the option to turn them off.

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@ Federico, if you want to get rid of press why don't you want to leave them to the ass man ? I think it equals somehow to have the option to turn them off.

Anyway I agree a option to toggle them off would be a nice to have.

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SI have provided compromises with FMC and the ass man taking oress conferences, but you seem unable to compromise yourself on press conferences. Saying you just don't want them at all is not a compromise.

I agree that having the option to turn them off would be ideal, but the way that FM works at the moment with all the interaction between the different modules that is not possible. I really hope that in future version of FM FMC is changed to a configurable mode where people, at the start of their save, are given the option to enable or disable whatever modules they don't like. For example I know for a fact there are a small number of people who hate the actual match, so they could use the option for a smaller simulation of the match in the backgound.

But that would require a huge rewrite of the code to separate the modules completely and have them interact in specific ways. That rewrite could take years as SI have learnt from CM4 not to do a complete rewrite of the game. The rewite would especially be needed as the press conference are just a part of the mdeia module and that contraol a lot more then just press conferences, I suspect that it handles player interaction as well.

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I don't really think that anything should be toggle on/off. I'd be happy if my assman would just stop saying stupid things like promising my third choice rightback first team football.

Also, sounds like classic mode will have other things simplified, especially match playback which I certainly don't want.

Ideally, I'd like press conferences to be interesting, realistic and challenging. Can't see how adding tones will fix that.

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Assman said enough stupid things when they only had five choices. Now they're going to have thirty. Unless the AI behind them's been improved, and SI hasn't said it has, they are going to be even more of a liability. Oh well FMC here I come I guess.

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Federico - I explained earlier - the Press Conferences are mandatory and imposed on a manager. It's part of the Football Associations plans to get the media and manager more coverage.

These press conferences, in real life, are also used in television showings like match of the day, which BBC pay the premier league a huge amount of money every year for the rights to them.

And in Lower Leagues? Small foreign league? I didnt think so.

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It's just part of the game because that's how real life is. Players morale and team morale is affected by what happens in Press Conferences.

Evidence of this in real life please? Most managers are fence sitting milqutoasts...

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20 predetermined questions and 20 predetermined answers. Forever.

That would be a great point if it were true, and something SI needed to look at immediately. Unfortunately for you, it just isn't

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I think we came to a dead-end point now. I keep repeating same things, you keep repeating same things. Probably we wasted too much time on this now. Enjoy your press conferences, i won't but who cares, right? :)

Let's see now the new fantastic video about interactions (wow finally something new!).. hopefully someday we'll see some football match around and some new improvement to the match engine and tactics, considering it's a football game and not a psychological/mental documentary on communication sciences.

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The only thing I would like is for the questions to have more relevance.

Often I have found that for example, there was a sending off and penalty, and not one question is about that important incident. Also, surely the point in having a press conference is for the press to find out about how you thought the game went. So the first question should be something like "A solid win for your team, you must be happy with the 3 points"? Also, it should be linked to the pre-match odds. ie "You won that game that many thought you would lose"

I think some of these features are present now, but poorly implemented, and often the questions ask either are not relevant (ie: the first question is about a potential signing, nothing to do with the match), or the questions miss out a huge talking point in the game.

Am I missing something??

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Woohoo, awesome improvements for the upcoming Press Conference 2013! Just imagine the hours I can spend perfecting my press conference skills.

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